
The Legend is Back - Return to the Valley of the Mines in this faithful remake of the genre-defining classic RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions in a gritty, unrestricted experience like no other.
Modeled estimate, not a reported figure. How we estimate →
Prices
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Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Return to the Valley of the Mines in this faithful remake of the genre-defining open world RPG. Explore a hand-crafted, organic open world that reacts dynamically to your actions. Whether you're a seasoned Gothic veteran or this is your first time being thrown into the colony, you're in for a true RPG experience with unrestricted exploration like no other.
The Kingdom of Myrtana has been invaded by a relentless horde of orcs. Desperate for powerful weapons to repel them, King Rhobar II orders the mining of vast quantities of magical ore, setting every available prisoner to work in the Khorinis mines. To ensure no one escapes, the King commands his most skilled mages to erect a magical barrier. But something goes terribly wrong, and the magic spirals out of control, trapping everyone inside. The prisoners rebel, transforming the mine into a lawless territory ruled by the Colony’s most brutal inmates.
Now, the King must negotiate with these new rulers, as tensions rise among the mine's factions. Amidst the chaos, the arrival of an unknown prisoner will change everything …
Gothic 1 Remake remains faithful to the original experience, rebuilding the game from the ground up while preserving its distinctive sense of unrestricted exploration and satisfying progression. The dark and gritty world of the Colony is richly detailed and immersive, with NPCs and wildlife following realistic daily routines independent from the player.
While the core pillars of the game remain intact, the remake enhances the experience with expanded and more detailed questlines, additional NPC routines and reactions, new traversal abilities, and a fully modernized combat system.
Faithful Remake: Experience the original 2001 RPG classic fully rebuilt using current gen technology, preserving its iconic atmosphere while enhancing the gameplay for a fluid and dynamic experience.
Expansive Gameplay: Immerse yourself in over 50 hours of gameplay, exploring the vast and dangerous world of the Colony. Discover secrets old and new, challenging combat encounters, and unique NPCs each with their own story to tell
Dynamic Living World: Explore a vibrant world where inhabitants go about their daily lives—working, sleeping, eating, and fighting to survive, adding depth and realism to this immersive world.
Branching Story: Chose which of the three factions to align with, influencing how your abilities and playstyle develop and how this true adventure unfolds.
Enhanced Combat System: Master a modernized combat system that updates the core mechanics of the original, offering a more fluid and dynamic experience while staying true to its deliberate and tactical roots.
Play as the Nameless Hero: Navigate the fate of a lifelong convict who must survive in a treacherous world filled with wild animals, ancient magic, and dangerous foes.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 41.2Kreviews | 89% | — | $36.1M |
| $59.99 | 8.8Kratings | 75% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3429 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
25 years later.... Holy macaroni, this has been a ride, on hard difficulty. I started as 7 y.o. me. Got owned untill A3. Cheesed few bosses, went for full mage build. Suprise. Mage not as as strong as before with 90+ LP. Cursed at mage Learned banish undead Learned mage combos. Procededed to A5 and acquired beliar tunic. Bought out all def items. Still got owned. Turned all spare ore into familiars. GG Waiting for second entry to the game. Worth every buck out there.
I spent over 15 Hours in Act 1, so yeah, i like it
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Every market we collect.
Latest in each market: best PL #84, worst DE #96 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Simplified Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $59.99 |
| 1Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | 586ratings | 86% | #190 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sleeper slept
Прошел с удовольствием
Perfect
A fantastic game, with great setting, great lore, great story, great performances, great action, great music, great atmosphere and much much more! It’s great how faithful they chose to remain to the original game, from the story and tone to the gameplay and overall feel. A LOT of backtracking - about 60% of my playtime i reckon - but a really great journey nonetheless. Regarding the ending (SPOILERS): [spoiler] I was initially disappointed with how short and abrupt the ending came off. However, after checking the original ending of the game I understand, respect and appreciate how the game ended. [/spoiler] Looking forward to more Gothic and more from this studio!
Natürlich nicht vollkommen, aber insgesamt sehr dankbar für die Existenz dieses Remakes. Sollte ein Nachfolger kommen, ist der Kauf sicher!
Even though i despise unreal engine as a matter of principle, this game a succesful remake. Character movement feels janky, combat too but less so, expect for magic which is unsatisfyingly janky as it stuns you in place and gets blocked by obstacles and the environment. Graphics on their own are high resolution but with a controversial art direction which makes the game look bland, washed out with excessive post processing & Lightning due to ue5 Lumen ( the bane of my existence ). Nonetheless it is a good reimagining of a classic with a great story and many in depth role playing options ( even though you play a pre determined character ) If you want have a better experience just search for [spoiler] gothic 1 remake Natural Lighting presets for reshade on nexusmods [/spoiler] or at least set Saturation +20, contrast -30 in the in game color correction settings
Gefällt mir top, hin und wieder mal in ner klippe hängen geblieben, aber dafür hat man eh schon früh gelernt wegen jedem scheiß F5 zu drücken :D. Da ich schon Älter bin und nicht die Überäßige zeit habe, benutze ich auch hin und wieder das Internet wenn ich nicht verstehe wo jemand ist bzw für manche Locks einen Lock guide. Ich spiele auf Gothic Schwierigkeit, anfangs schon schwierig, bestimmte Monster zeigen dir schnell dass du hier nicht erwünscht bist, selbst mit guten reflexen :D Ach und lauf nicht durch meine Hütte! Da kein Dex Build hab ich auch bei Hänno keinen Bogen gebaut :(
Recommended? Yes... but barely because of that ending. My main feeling after finishing the game is this: I'm amazed by how good it is, and at the same time by how incredibly buggy and frustrating it can be. Overall, this was an incredible experience. The original Gothic was one of the first games I ever played, so I have a lot of nostalgia for it. I'm usually not a fan of remakes, but this one is genuinely well done. The graphics are fantastic, the gameplay modernizes the original without losing its identity, and mechanically it's a huge improvement in most areas. For the vast majority of the game, I had a great time. But... what the hell happened with the final boss? !SPOILER WARNING! You fight your way through the Sleeper's Temple, annihilating every enemy in your path, only for the final encounter to completely fall apart. Some of the visions were fine, but others felt incredibly buggy. Milten's section, for example, was a nightmare because the ovens simply wouldn't light up, even though he was clearly hitting them with his fireballs. And then there's the Mad Demon. Honestly, that was one of the worst gameplay experiences I've had in years. The difficulty spike is absolutely insane. The fight demands almost perfect reactions, yet the controls simply aren't precise enough to support that kind of encounter. Dodging feels inconsistent, and several of my attacks just... didn't register. I'd be standing right in front of him, driving Uriziel straight through his body, and his health bar wouldn't move as if I'd completely missed. To make things even worse, the first time I finally defeated him, the game bugged out. I spent what felt like forever trying to find the one specific position that would actually trigger the execution animation. It's honestly so disappointing that such an amazing remake ends on such a frustrating note. Despite all of that, I still think this is a great remake and absolutely worth playing. But the final boss almost managed to sour an otherwise fantastic experience. I really hope the developers address these issues, because the ending deserves to be as polished as the rest of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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