
Rejoice in the glory of battle in GORN 2, a massive sequel to Free Lives' brutal VR gladiator simulator.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−40% | 691reviews | 87% | — | $297.7K |
| $8.99−55% | 428ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]或是最佳弱智解压VR游戏[/h1] 谁会不想要急头白脸地在全然混乱的VR角斗场里,一边听着屎尿屁笑话一边砸烂裸体光头巨汉的脑袋呢?《Gorn 2》就是为你们准备的最佳客厅解压VR游戏——它也是对于“廉价血浆到底能带来什么效果”的答案,Gorn 2几乎不存在什么玩法可言,相比一场场你真正需要策略和手法攻克的战斗挑战,本作更像是“用武器效果和爆汁解压”,然后解锁新武器和新敌人。 如果你不熟悉前作《Gorn》的话,但请放心,你不需要任何了解就可以体验,但是不要把它当成一款真正需要考虑战斗技巧的游戏——找个长柄武器,然后抡武器手速快点比啥都有用,由于本作天然不限制VR环境中你的攻击速度和造成的硬直CD,所以它没什么难度可言,唯一需要担心的就是转头速度不够快被敌人偷了,否则杀死敌人没有任何难度,全看手速。它的爽感完全来自“我刚刚是不是把这哥们以一种很离谱的方式处理掉了”的反馈。 许多的GORN 2的问题,都会因为“搞笑”这层天然防护,反而变成feature,比如软得宛如意大利面的武器经常粘在敌人的尸体上,敌人根本不会躲避场地伤害,甚至会踩上地上的武器然后硬直……凡是不影响你屠杀的都不算真正的问题,最大的问题来源于其流程实在不很能扛,主线角斗场就像是换皮主题乐园加上一点点Boss秀,而自定义模式并没有什么让我主动踏入的理由。 最后吐槽一下视角和移动,真的太晕了,由于选用了砍杀模式,本作不会允许你传送移动,只能推着摇杆平移,而因为这是一个敌人多是近战的角斗场游戏,最优的生存策略就是不断后退,由此真的会导致非常强的晕动症……我真的差点在连着打完三场后生理意义地吐出来。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪[/hr]
тут можно сделать кровавую баню
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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