
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
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About
Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.
Failed businesses no longer just cease to exist--they sink beneath the earth, and their employees are cursed to wander the halls for eternity as monsters. It’s your duty to put these monsters out of their misery and repossess their assets--so that your boss can afford a new car, or something.
Battle through the remains of failed startups themed off of gig workers, dating sites, and cryptocurrency. Uncover the true motives of your employer, a carbonated drink startup known as Fizzle, and their parent company, a subscription box manufacturer with an army of helpful shipping drones. Make friends with your co-workers! Hire a freelance goblin! Date a slime! Invest in crypto! Set a rideshare on fire!
In the dungeons of Going Under, almost everything can be used as a weapon, from laptops to brooms to body pillows. Proper weapons can be found as well, but even they can break at a moment’s notice if you aren’t careful. Playing cautiously and picking the right weapon for the situation are musts if you intend on surviving your internship.
And you thought your boss was a monster. At the bottom of the dungeons lurk the founders of the cursed startups, getting rich off of investments while their employees fight amongst themselves. Defeat them and return to the surface with their enchanted relics to empower the company you work for.
As you explore, you’ll encounter powerful Skills that change the way you play. Learn them at the Cafe and they’ll show up in future runs. Use a Skill often enough, and you’ll get it “endorsed” and available to start your expeditions with. Combine multiple Skills for crazy synergies, and you’ll be cleaning house in no time.
Complete Tasks for your co-workers to gain Clout with them and unlock their unique bonuses. Learn more about Neo-Cascadia, the origins of Fizzle, and how the drone shipping empire known as Cubicle came to dominate the city. Can you save your company and yourself from going under for good?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Actually really funny, charming and fun
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Nice little rogue like and the 1st game from Aggro Crab. If I'd complain about anything that's the spike in difficulty in the Founders mode and the Impostor update. While Founders can easily be overcome by getting used to the new enemies, Impostor feels very unbalanced (had to use assists settings for that one)
The art is beautiful, taking the corporate art styles into a game was genius. Using workplace objects as weapons fulfills a fantasy I and many others have had. It has its moments, but its humor is filled with dated memes and references. It's painfully unfunny and the characters lack depth. Half of the content is repeated (The game is copy and pasted twice). Balance is garbage. Entire rooms explode at once, and enemies attack from all directions int he late game. Maps are often covered in darkness or spring a traps as soon as the player walks into rooms. It's not hard, but it is unfair. Patterns are readable and reactable in a vacuum, but good luck seeing them behind walls or behind the camera. There is no reward for tolerating this game. The final boss is awful and the ending is not worth the effort. Better to watch than to play.
A pretty fun dungeon crawler, even if nothing hugely innovative. The story and setting are very clever. I got this for a dollar or so in a previous AggroCrab sale; idk if I would recommend this at full price, but on sale it is definitely worth it. Also Kara is very relatable.
Really Really Fun. If you like the idea of hack-and-slash dungeon crawlers, but are intimidated by games like Hades, this is a good friendly fun time, thats not so easy its boring. The colors and character design are pleasant and cute. The humor is so so good, although a bit close to home some(most)times. You can easily sink several hours into this game without feeling like a bunch of time has passed.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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