
Prepare for epic battles between gods and Hades in this top-down action roguelite! Choose your deity, unleash powerful combos, and fight against underworld enemies. Feel the adrenaline for 15 minutes and restore order in the underworld.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h2] 🥉 Simples e sólido bullet hell [/h2] No estilo vampire survivors, aqui os diferenciais são: [list] [*] você deve mirar manualmente e gerenciar munição [*] pode explodir demônios com uma 12! [*] é BR 🇧🇷 [/list] Do lado negativo, o jogo é bem simples, tem apenas um mapa, meia duzia de personagens e de armas. Achei que faltou mais variedade no gameplay, principalmente considerando o grind necessário.
I love the pixel art and animations. Great heavy metal music to kill demons to. Not much depth in the mechanics.
platinado com sucesso! amei jogar enquanto via algumas lives e ouvindo musicas, as pixel arts são bem bonitas e o jogo mesmo sendo "simples" consegue entregar um desafiozinho <3
descer a porrada em demonio com deuses, bom demais
Bão demais da conta, bonitim e mt juice da silva. >:D
+Decent audio +Some player choice -> but bit too far and between -Translation to English isn't very high quality -Seems very imbalanced -Roguelite weapon unlocks are pretty lame -> would work better as drops / picks during the run -No 4k / 1440p resolution options = Neutral review = Disappointment = I wouldn't recommend the game for myself. ............................................________........................ ....................................,.-‘”...................``~.,.................. .............................,.-”...................................“-.,............ .........................,/...............................................”:,........ .....................,?......................................................\,..... .................../...........................................................,}.... ................./......................................................,:`^`..}.... .............../...................................................,:”........./..... ..............?.....__.........................................:`.........../..... ............./__.(.....“~-,_..............................,:`........../........ .........../(_....”~,_........“~,_....................,:`........_/........... ..........{.._$;_......”=,_.......“-,_.......,.-~-,},.~”;/....}........... ...........((.....*~_.......”=-._......“;,,./`..../”............../............ ...,,,___.\`~,......“~.,....................`.....}............../............. ............(....`=-,,.......`........................(......;_,,-”............... ............/.`~,......`-...............................\....../\................... .............\`~.*-,.....................................|,./.....\,__........... ,,_..........}.>-._\...................................|..............`=~-,.... .....`=~-,_\_......`\,.................................\........................ ...................`=~-,,.\,...............................\....................... ................................`:,,...........................`\..............__.. .....................................`=-,...................,%`>--==``....... ........................................_\..........._,-%.......`\............... ...................................,<`.._|_,-&``................`\..............
Melhor que God of War!
Bom jogo
bom
demasiado baum
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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