
Fast, Fluid, Frenetic! Break gods, steal powers, and chain abilities in a hectic combat loop. This 1-4 player co-op action roguelite is built for fast pick-up sessions and endlessly replayable chaos. Experience tough battles and maximum expression where every run feels rewarding!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 0.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience high expression combat with animation cancelling, dashes, aerial mobility, and spectacle fighting that rewards mastery while staying friendly to new players.
Drop in with friends for structured chaos. Coordinate your abilities, amplify each other’s builds and take down powerful bosses together. Fight solo to sharpen your skills or jump into an adrenaline rush in Co-Op with friends or others online.
Every major enemy becomes a source of new abilities. Rip out their powers mid-fight and chain them into devastating Godbreak attacks! Every biome has a flavour of its own, dive in and sample them all.
Face memorable bosses with multi-phase encounters, distinct personalities, and spectacular attacks. These epic boss fights test your reflexes and coordination while offering you peak chaos. Come prepared, and bring backup!
Fight your way through 6 surreal biomes, each filled with unique enemies, deadly hazards, and challenges. Shifting layouts and unpredictable encounters keep you on your toes, pushing you to adapt your approach with every run.
Shape your combat style by experimenting with builds and unlocking Archetypes, each with their own weapons and traits. Collect powerful items, customize your look and abilities, and refine your identity with every run. Create a team where each member’s strengths complement the others.

We created AI to improve the world.
It erased us in its striving for perfection.
Now it devours planets - and the Sun is next.
You are the Coven’s final weapon.
Fight through strange worlds.
Reignite the last spark of mankind.

Experience fast, fluid combat with precise strikes, dashes, and abilities.
Absorb enemy powers and use them to cause mayhem.
Face memorable bosses with unique mechanics and personalities.
Team up in 1-4 player online co-op chaos.
Unlock Archetypes and powers to craft wild builds.
Progress through permanent unlocks of characters, abilities, and upgrades.
Explore six unique, ever-shifting biomes filled with dynamic challenges.
Customize each run with modifiers that remix gameplay and enhance replayability.
Test your skills in RECOLLECTIONS, a bite-sized replayable challenges
Compete for the top spot as the best Godbreaker in Leaderboards
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 1Kreviews | 72% | — | $443K |
| $34.99 | 432ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is it a bad game? No, not really. Is it good enough? Sadly no. The devs clearly thought that cosmetics were more important than actual unlocks. There are almost no meta progression upgrades and the ones that are there are minor stats and such. Unlocking new in game equipment is barebly existent. Dash strike is TERRIBLE to work with as it never targets the enemy you are actually fighting (looking towards) but towards where you dashed and charge attacks do less damage after taking 20 enemy hits during the charge since a lot of enemies have no windup than just spamming non-charged heavy or light attacks. The in game stats are not well designed as it's mostly random and bosses seem to not really give anything better than normal mobs. Combat is nice, but sadly the devs choose challenge modes and cosmetics than the bare bones of the game itself.
Devs went backrupt and it was well deserved. Avoid.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian +1 more
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is super fun and has interesting bosses and the levels look really well thought out. I get Risk of Rain 2 vibes from it, which is awesome. Great game! I hope they add more or make a 2nd! Ignore the haters in the reviews. They aren't gamers.
monad's hard but i got his ass lol. 10/10 would recommend
[b]GODBREAKERS: Красивый, быстрый и мертвый[/b] В жанре экшен-рогаликов иногда появляются проекты, которые пытаются предложить что-то свое. GODBREAKERS — именно такой случай. Это игра-парадокс: невероятно стильная, дьявольски увлекательная в моменте, но при этом абсолютно пустая внутри и забытая самим создателем. Первые часы игры вызывают привыкание: мозг буквально требует еще одну "ходку" чтобы снова пережить этот адреналиновый пик и самопревосходства. [b]Главные проблемы[/b] Эйфория заканчивается ровно в тот момент, когда ты в очередной раз проходишь последнего босса и осознаёшь, что делать в этой игре больше нечего, никаких режимов (помимо челленджей) в игре нет. Каждый заход в игру заставляет делать тебя буквально одно и тоже. Видя низкие онлайн-показатели, студия махнула на игру рукой. Обновления перестали выходить практически сразу после релиза. Разработчик перестал выпускать какой-либо контент, фактически бросив свой потенциально отличный продукт на произвол судьбы. На сегодняшний день сообщество мертво.
This is an awesome fast paced game! I enjoyed every bit of the replay ability by beating the game with different modifiers up until i achieved the "true ending". Absolutely great game, i loved it. The game would get a 5/5 star from me if there was more content
I went into God Breakers hoping for a solid experience with RPG elements, but I was completely disappointed by how it handles progression. To be fair, the combat system is genuinely great—it feels fluid and responsive. Unfortunately, that is the game's only redeeming quality. Instead of building your character over time, the game plays like an unforgiving arcade simulator. Whenever you die, all your progression is wiped and you are reset back to the world. You are essentially forced to play through the entire game in a single run without making a mistake. There are little to no RPG elements to make your time investment feel rewarded. If you are looking for a brutal permadeath arcade game, you might like this. But if you want any sense of permanent progression or RPG mechanics, skip it. The combat alone isn't enough to carry the experience. Option 2: Detailed Breakdown (Best for Reddit, Metacritic, or a Blog) The Good: The Combat System: I have to give credit where it's due—the combat is fantastic. It’s well-designed, engaging, and genuinely fun to play. If the rest of the game were built around this combat differently, it would be a hit. The Bad: Zero Meaningful Progression: This was the dealbreaker for me. Any progress you make gets entirely reset upon death, sending you right back to the world. Forced Arcade Mechanics: Rather than a modern RPG, it operates like a coin-op arcade simulator. The game demands that you play through the entire campaign perfectly without dying. Missing RPG Elements: I picked this up expecting RPG mechanics, but they are virtually non-existent. There is no permanent character building or satisfying stat progression to keep you motivated after a loss.
you should godbreak yourself
Really fun, addictive gameplay. Well balanced. Punishing in a good way
Hmm... i like games that allow you to just 1 vs everyone. and this is one of them. I love this game. The end is kinda unfair... not gonna lie, but if you have 15 sprinter, you can just run... a lot. i recommend that.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $443.1K | 1.7K | 95% | $14.99 | |
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