
What if classic RPGs were modern day 3D top-down shooters? You'll collect health, jewels, keys, bullets, shield bombs, unlock doors, destroy enemy portals, all while shooting down non-stop seeker robot enemies with regular and tactical guns, enemies who are all set to fire back.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.1K | 176 | 78% | $1.19 | |
| approximately $0 | 58 | 86% | Free | |
| approximately $0 | 42 | 69% | Free | |
| approximately $9.8M | 26.8K | 91% | $14.99 | |
| approximately $5.2M | 15.5K | 92% | $14.99 | |
| approximately $300.4K | 2.6K | 88% | $4.99 |