
A chaotic rogue-lite blending time-pressured kitchen management with farming, fishing, stealth, and neighbourly theft. Run a restaurant for hungry goblins, gather ingredients by any means necessary, and survive ever-rising daily quotas, or risk ending up on the menu yourself.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $563.4K | 526 | 75% | $17.99 | |
| approximately $162.4K | 212 | 92% | $15.99 | |
| approximately $57K | 141 | 65% | $14.99 |