
Gnomes vs. Fairies is a PS1/N64 style Hack 'n' slash-Action RPG platformer. Upgrade your gnome's abilities with dozens of items and master the 5 elements of sword magic, it's a totally unique retro fantasy platformer blending all the best elements of classic 3D titles such as Mario 64, Zelda OoT, Spyro the Dragon, and more.
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Languages: English*, Japanese**languages with full audio support
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Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прикольный "детский" квест, с поддержкой VR и мультиплеером. Ходим по миру, собираем ягодки и звездочки, убиваем врагов мечем или огнем, открываем замки, освобождаем других гномов. Нет русского, но, он особо не нужен. За девяноста рублей рекомендую. Мой видео-обзор: https://www.youtube.com/watch?v=-cc68M9nm1k Игра вошла в подборку полноценных игр для геймпада в виаре, а их у нас не так много: https://vr419.ru/blog/polnocennye-vr-igry-dlya-gejmpada-dzhojstika/
This is a hidden gem. The developer seems to have done a great job with doling out improvements and updates to this while working on the sequel and their work has paid off. Gnomes Vs. Fairies is fantastic. A fun, polished, original action adventure platformer that elicits the same feelings I had when playing Mario, Zelda, Crash Bandicoot, or Spyro as a kid. At first glance, I thought it was more simplistic than it actually is but learning different movement combos to enhance speed and mobility combined with the permanent game-changing powerups really makes this a wonderful experience. The soundtrack is awesome, the level design is as open as you'd want and engaging, and VR camera makes you feel like you're a part of the world in a way non-VR third-person platformers just can't. It's kinda like playing with toys as a kid, only the toys are alive. The only real criticism I have is that the HUD UI, which you don't actually ever really want/need, is a bit buggy in that UI elements seem to spawn and hangout well below the play area, out of sight unless you duck through objects. Really not a big deal at all. The combat could be a bit more involved in that it leans more towards action-platformer style instead of adventure-style, which is a bit at odds with the Zelda-style collectible powerup/upgrade system, but it doesn't detract from the experience. Overall, I can't recommend this game enough and I'm looking forward to the sequel.
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Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a buggy mess in its current state. Had an itch for a good collectathon platformer game after seeing some vids on Yooka Laylee, bought this because it fit the bill. Unfortunately, it's in rough shape at the current time. The dev is pretty active about fixing issues that people report, and that's good on him. However, The sheer number of bugs and issues in the game is staggering. I've reported quite a few myself, but every time I open the game I find more and more. Let's talk about the gameplay, as bugs can be fixed. You've got a pretty standard collectathon platformer here. There's lots of different objects to find in the levels, with varying levels of difficulty required to collect them. It's all pretty standard, there's nothing that I've seen that introduces anything new to the genre. Combat feels pretty fluid, you'll be weaving in and out of battle with the various creatures. You'll often times find yourself getting hit without much warning though, which can be frustrating. The platforming is hit or miss. Vertical climbing feels the most challenging, you can clip on the edge of platforms and have to repeat jumps often. Precision jumps to specific points, such as a pole, are difficult at times as well. The level design is alright, there's decent variation in how the levels are arranged. There's a lot of reused assets for every theme (ice, fire, etc) world though. The music for the game is probably my favorite part, he did a very good job with the sound track. Even ignoring the bugs, it's a very generic platformer. You can find better, or wait for Yooka Laylee.
This a very charming game, take you right back the Adventures of a famous plumber when he landed in 3D for the first time! When i first got the game.... i got a serious game breaking condition (camera control), But the Dev(s) actually listen! it is now fixed ((in just a fews days!) ) and now the game is a greate platformer with way better camera control. Playing in VR is really immersive 3D. Load of fun for everyone and ideal game to introduce young kid to VR (and 3D ). When you get a Indi game and you think there is something wrong. A bad review is not the solution. Talking it out with the dev is way better.
Nice adventure game! All the fairy theme reminds me Zanzarah.
A for effort but the camera is a disaster.
just got this game and i just cant get enough of it. if you have a soft spot for ps1/n64 style gaming then this game will you get you right in feels. its the best of both worlds providing a very unqiue new gaming experince while taking you back in time with the graphics and feel of a more classic game. Not to mention the sound track will freaking ROCK YOUR WOLD!!!!!! there must be a new sound track for every level. whoever scored this game must be some sort of a master composer buy this game, play this game, love this game. Play this game with the right girl and it will get you laid FOR SURE.
Let me start off by saying, I love this game. It taps right into my nostalgia for the platformers that were such a huge part of my childhood. The comparisons to Spyro and Banjo Kazooie are on point. I’m still in the first world, but the game seems to have hit the sweet spot between “easy to play” and “challenging enough to stay interesting”. The graphics are whimsical and enchanting and the music is really a highlight. I’ve played through several levels and each one is unique – definitely don’t get the feeling that you’re retreading the same layout with a different skin – but flows thematically with the others in the same world. I’m playing with an Xbox controller and I agree with some other reviewers that the jumping mechanic is a little floaty and it makes pinpoint jumps a little difficult, at first. But it’s not erratic or a bug, I don’t think; once you’ve played for about an hour you should have the hang of it. I had no problems with the camera controls at all – if you’ve ever played a PS1 platformer you’re probably used to manually controlling the camera anyway, and if you aren’t, you should get used to it because you’ll be better at all games. I’ve run into a few glitchy spots, but nothing that required a restart of the game. Also, worth mentioning is this level in the first world (Melody Island, I think) that appears to be a giant synthesizer that lets you compose music. I’m not very musically inclined, but the interface was pretty straightforward with different areas for different instruments (electric guitar, bass, synth, drums, etc). It’s the kind of thing a kid (or adult, probably) who is into music would probably love and I can see someone putting a lot of hours into just playing around and composing songs, even after they’ve played through the game.
Me and a friend bought this to play together and we both been trying for almost an hour to type our names in and click connect..... doesn't work with keyboard, xbox 360 controller or rift controllers, is there something we are missing? Also launching with oculus VR doesn't work only steam VR "works". First negative review I've ever left, hoping for help or requesting refund....
**I've played the game almost exclusively in VR** This game is a buggy mess... and I LOVE it! It basically plays like Zelda 64, but you're a cute Gnome. The game is a one-man project, which explains the "rough edges", but is also incredible considering the length of the game (I heard it's 2/3 of Mario 64's length), the beauty of its levels, and its amazingo-awesomastic soundtrack. Pros: + feels like a N64 game + awesome soundtrack + long + charming (my girlfriend loves it) + its developer is dedicated to the community Cons: - still many visual bugs (but the VR port is quite recent, so it will definitely improve overtime) - not sure what else to say. I just want to go back to playing the game. See yah!
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