
Traveller: Prologue is an adventure and exploration game with combat at its core. The player takes on the role of an adventurer who is about to embark on a journey through a trial level to qualify as an alien traveler.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Simplified Chinese**languages with full audio support
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Traveller: Prologue, temelinde savaş olan bir macera ve keşif oyunudur. Oyuncu, uzaylı gezgin olarak nitelendirilmek üzere deneme seviyesinde bir yolculuğa çıkmak üzere olan bir maceracının rolünü üstleniyor.
穿模,地图里面灰色的石头比如那个像石狮子一样的旁边的,怪会穿出去,教程按键和键盘也有些对不上
免费 有中文 没成就
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Concurrent players on Steam, sampled daily since tracking started.
这个作品很nb,非常富有创造力,怪物种类丰富,是单人游戏无敌的存在
像是大學生的作品
☀️
主角防御范围太小,新手引导关卡小怪都是无法格挡的. 主角拿着剑没有怪物攻击范围大 怪物和主角没有被击反馈 法术没有伤害,瞄准光标不准 Q技能不明意义,不知道有什么用,难道只是一个空中翻滚? F和G按键太别扭了,常用的格挡放最远的位置.用的少的浮空技能却放在最近的位置 没有自动锁定怪物不说,角色攻击范围判定过于小,武器单一
光看女主角光溜溜的屁股了
本想给个好评支持鼓励一下作者,但在思来想去下还是要实事求是。 +比较完整的剧情 +基本没有恶性BUG -糟糕的物体碰撞 -糟糕的Hit Box -奇怪的AI寻路系统 -敌人没有血条 -飞行系统只是脚离开地面移动,但也会大大增加被地形卡住的概率 -主界面女主角脸上的灯过曝 -游戏内除了最后一关的灯光又太昏暗了,暗部完全死黑 -施法时按跳跃键还是会跳跃 -怪物受到攻击后但是主角不在检测范围内就不会主动攻击 总之我认为作者应该是程序向的而不是美术向的,能做出这么一个作品还是值得肯定的,但游戏内的问题还是太多,希望作者可以改善,届时我再来体验!祝好。
作为免费游戏来说没有缺点。不过现在这个时代还是做收费游戏吧。即便是免费游戏玩家也会带着高眼光。质量高的游戏贵也有人玩,质量低的免费游戏反而不赚钱还挨骂。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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