
Glyph is a free-to-play virtual reality game where you control a ball-shaped mechanical scarab from a third-person perspective. You are challenged to use precision and speed to collect relics and artifacts to complete levels.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is fantastic. Sitting, using a controller, and the 3rd person view makes for a perfect, relaxing experience. The game is not overly difficult, but finding and obtaining the final relic makes for a nice challenge. Mastering the movement in this game is incredibly fun, although not having the jump button be 'A' on an xbox controller makes getting used to the controls a little difficult (I did not see an option to quickly rebind controls). There are always many different ways you can go about getting from point A to B. The replayability of this game seems very high. I have not tried the multiplayer yet, as the single player content is already so fun. This should not be a free game. It is way too well designed. I look forward to paying for the DLC levels once I reach that point in the game.
it is very fun and challengaing
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Glyph is a free to play VR Platforming game. It worked on my HTC Vive system, looked ok, played ok, sounded ok. You are controling a drone from the 3rd person viewpoint. Very hard to play. Has some content as paid DLC. CONS: - This game is Not listed on Steam anymore. - Does Not work with Index controllers. Try it, if you like Platforming games.
I have no idea why this game would need VR. There is really no use for it. If you have played Super Monkey Ball you have the gist of it. Control a ball. Roll around a course collecting coins etc. The gameplay works. Jump, double jump, glide. That whole thing works. VR. Why? VR is of no use in this game other than to get motion sickness. Sit down. The whole thing should just be a non-VR game that you should use a joystick for. The only reason to use a joystick is to control the speed of you rolling. Looking around would be better handled with a mouse (or another joystick if you are so inclined). Looking around as it is now is just pain. You control the ball with you left joystick. With you right joystick you switch views left/right of your ball. There is no free flow here. You move a set number of degrees on each press. Overall: Meh. It's free (a part of it at least) so I suppose you could give it a go. Not really "game of the year". Or month.
que ago con la pantalla negra despues de cargar la pantalla de inicio?
Very charming and fun plattformer - which looks and feels awesome. One of the best free VR games!
Muito bom
This game is really good! I can not belive how much fun i had and STILL have!! Also bought the world 2 and the challenges and man this game... i have no other words but to tell the developer my honest respect! U did it guys! After all this years i found a good game just WOW!!!!!! Its very difficult but i would recommend not to make it too difficult in future. The only thing is.. For some reason i can not find anyone to play multiplayer. And could u please focus on some PVE things in game? This game has a great future! THANKS
Edit: Switched this to negative since I can no longer play the game, and neither can anyone else using the Valve Index controllers. Game is otherwise good though tl;dr Really fun, and doesn't feel like a game which should be free at all. This game fits into the same genre as super meat boy or TrackMania stadium, in that the controls at first feel slippery and terrible, but once you master them, you can go back to the first levels and finish them in a fraction of your last time. It has the rare property in a game where it actually feels like you're learning something. Every level is a decent amount more difficult than the last, so the progression feels nice. ...Except for the last level, which brings me to the first of two complains: it sucked. The map itself was fine, but due to the mechanics of the level (which I won't spoil here), any mistake meant that you lose instantly. This level took the longest of them all. It felt like the developer was having a hard time making the game difficult (I got a bit of the same feeling from level nine), and decided to effectively make a time limit to artificially increase difficulty. My second complaint is the camera. The game makes an interesting use of VR, where the benefit isn't immersion, but rather depth perception. It's pretty cool how quickly you learn to estimate where you'll land because figuring out distances is intuitive. My complaint however, is that often to go fast, you have to turn around quickly, something which really throws you off. It would be really nice if there was some way of using the HMD to rotate instead (but I can understand if that's just not possible due to motion sickness). Overall though, if you have VR, there's absolutely no reason not to try this out. It's not going to be for everyone, but it's free.
This game is incredible. Frustrating, relaxing, and beautiful. Simple as that, I truly am addicted. It runs so clean too. Oooh it may be even more frustrating if I used my Vive controllers instead of the Index, Movement seems logical for a joystick. Highly recommended to VR puzzle doers.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Rhythm Doctor | $13.9M | 26.7K | 98% | $19.99 |
| Brotato | $11.1M | 109.4K | 96% | $4.99 |
| The Spell Brigade | $4.7M | 16.2K | 81% | $12.99 |
| BMX Streets | $4M | 4.2K | 81% | $24.99 |
| Drunken Wrestlers 2 | $1.9M | 18.7K | 87% | $3.99 |