
A luminescent puzzle game about manipulating elements. By the light of fireflies, link and dissolve elemental forces to construct bridges, break through obstacles, and traverse a glowing, interconnected world.
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About
Glowkeeper is a puzzle game about manipulating elements. By the light of fireflies, link and dissolve elemental forces to construct bridges, break through obstacles, and traverse a glowing, interconnected world.
Over 80 puzzles, built around an intuitive linking mechanic that’s easy to grasp, yet builds upon itself to create layers and layers of challenge.
An open, interconnected world with multiple paths to explore. If you get stuck on a puzzle, there’s always another route to take!
A gentle difficulty curve with approachable puzzles for everyone, and plenty of optional challenges and secret tunnels for you to discover the history of this dim-lit world.
A carefully-designed hint system that nudges you toward a solution while still letting you experience the thrill of a eureka! moment on your own.
Unlimited undos and restarts — go at your own pace with no fear of making mistakes.
With your firefly friend, learn the depths of this story set in a luminescent, ethereal landscape — unravel its secrets, mend what is broken, and change the fate of the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
マッチ3パズルのシステムでうまくブロックを消しながら探索する2Dメトロイドヴァニア。 一旦のクリアまで11時間ほど。 パズルとしての質はとても高く、ひねりの効いた良問が揃っている。 序盤は比較的サクサク進むものの、中盤以降から難しめの面が出てくる印象。 とはいえ難しい面はある程度スキップして先に進むことができるので、詰まったという感覚にはあまりならない。 中盤以降は[spoiler]メタパズル[/spoiler]の要素がだんだんと濃くなってくるので、そこは好みが分かれるかもしれない。 しかし[spoiler]考慮すべき範囲にある程度の制限をかけている[/spoiler]ので、(一旦のクリアまででは)いたずらに難しくしようという意図はないのだと思われる。 また、本作にはMetroidbrainiaと呼ばれる作品によくみられる知識アンロックの要素が含まれる。 これにより「こんなこともできるんだ」といった驚きがゲーム進行のアクセントとなり、メトロイドヴァニアで重要なバックトラックの楽しさにも寄与しているのが良い。 アンドゥ、リセット、ヒントなどの機能もしっかり備わっておりとても遊びやすい。 特にヒントはテキスト形式ではなく目指すべき盤面をビジュアル的に示すもので、分かりやすく丁度良かった。 また一部アクションパズル的な解法があるものの、時間の流れをスローにする機能があるのでアクションが苦手なプレイヤーでも問題なく楽しめるはず。
Incredible puzzle game, with just required minimum of mechanics and levels (in open world). Doesn't overstays it's welcome, doesn't requires you to solve 10 same sokoban puzzles, and instead tests your rule discovery and understanding. Instead - it explores it's mechanics initially introduced initially and in middle of the game - making you to come up with entirely new solution - that's all you, While some of last puzzles might be daunting - they are not required for normal game completion and only here for completionists, delving deep into cursed part of mechanics. Total must play if you like puzzles
Great game with cool mechanics that enable some quite complicated logic and well planned out puzzles. The ideas are well developed but don't overstay their welcome. Definitely worth picking up!
👍
turned my brain into a mush, 10/10
Wow, it's kinda hard to describe how great this game is. It's VERY unique. This is a 2d platformer with match three type puzzle mechanics built in. The mechanics are blended in such an interesting way and are used to create such great puzzles, both big and small, with a complexity that I didn't really think would happen when I started playing. There are a lot more mechanics than I would have thought as well. There are a lot of ways to interact with the environment that are not readily apparent from the start, and the platforming is woven into the puzzling very well, even requiring timing at times! I play a lot of puzzle games, so I assumed this would be just a quick little game. Nope, not for me anyway. When I first started playing, I was like, okay, this is neat, I can see how this will be fun. I hit a wall early on and got frustrated. Then something clicked and I made a lot of progress. I hit several other walls as I progressed where I got annoyed and frustrated with the game. I kept pushing through though and figure out what I was doing wrong, the ways I boxed in my thinking, and finally solving a puzzle I was struggling with, what a great feeling. I'm not sure how long it took me, as I left it on a few times, but if I had to guess, 100% took me around 20 hours. I struggled on some of the puzzles and some of the larger more connected puzzles. That final puzzle for the ending though, while not the hardest puzzle, felt really good to complete. The art and music for the game are simple, but charming. I found that after playing for a certain amount of time, the music would start to have static. This happened several times for me. Sometimes a restart would fix it, others it wouldn't. Not sure what that was about. Anyway, this is a great game that really should have more reviews than it does. I'm adding the 33rd positive review to keep it at 100%. I hope more people find and enjoy this game. I look forward to whatever the devs make next. I think the asking price is fair for the quality of the puzzle experience, but if it's on sale, and you like puzzles, it's a steal.
fantastic puzzler. fully explores its mechanics with a great difficulty curve whilst never being frustrating. each puzzle is rewarding and lots of satisfying epiphany moments to be had. no filler either really. i was a little skeptical when i read that there were a couple of timing-based execution puzzles as i normally don't enjoy those but honestly i personally didn't have any issues with them and there is even an option to slow down time if you think you'd find those tricky. they were great puzzles too. if your hesitation to buy is over that i would say go for it!
Really excellent puzzle platformer for the more serious thinky games puzzler, with far too few positive reviews. A must IMO.
好玩
A good puzzle platformer with some fun insights and some great endgame puzzles. A midgame timing section had some rougher parts but the highs more than made up for them.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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