
Gloomsday is a dark roguelite action-platformer. Thief-turned-mage Gary entered Colwell Academy looking for loot. Now he must fight to escape. Draw mana from your surroundings to cast spells—keep moving or you’ll run out. To be still is to die, but in Colwell Academy, death is only the beginning.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Few are still alive who remember the glory days of Colwell Academy, the once-renowned magic school which has sat dormant for over half a century. Whether from a tragic magical accident or some supernatural event, no student or professor has emerged from the academy in all that time. Some say that the cursed souls of grad students will wander the halls for all eternity.
Unconvinced by the un-credible legends, Mora sees Colwell Academy the way any accomplished thief would: the ultimate payday—a treasure trove of magical artifacts—and a victimless crime to boot. Gary on the other hand… Gary just wants to convince Mora—and himself—that he isn’t a coward.
Once inside, they do indeed find long-forgotten magical artifacts—namely, a sassy, sentient, wizard’s hat. And less pleasantly: undead professors, crazed TAs, and invisible laboratory experiments with unusually sharp claws.
If Gary and Mora are going to break Colwell Academy’s curse and escape its clutches, Gary is going to need to embrace his unexpected magical potential and unravel the catastrophic academic rivalry that fractured the school all those years ago.
Gloomsday is a dark roguelite action-platformer where the mana is literally in the air. Survive the ever-shifting halls of Colwell Academy by spending its precious mana wisely. Your enemies will.
There are no mana bars here. Charge your spells from the mana hanging in the air. Casting drains the region around you; stay still and the world greys out, your spells die, and then you die. But it recovers, slowly. Enemies cast from the same field, so every fight is also a fight over ground: bleed a caster's corner dry, or watch him do it to you.
Fourteen spells and counting: beams you charge, heals you channel, fire you wear, summons that fight beside you. Layer on the glyphs, enchantments, and pacts you find along the way. Back in the Grand Hall, the movement upgrades you buy persist, turning Gary's meager thief skills into real mobility one death at a time. Thousands of combinations, and every build comes out different: glass cannon, tanky summoner, invisible assassin.
Standing still is how casters die. Movement feeds everything here: repositioning keeps your mana flowing, a double jump refunds spell charge, and tight platforming is how you line up the perfect cast. Find your own rhythm — move, cast, move — and turn the room's hazards against your enemies.
Mora has a plan. "Hat", the hat that talks, has... suggestions. And of the horrors in the academy's depths, some are beginning to remember Gary's name. The bosses remember you between attempts, win or lose. Friends and enemies alike will have things to say.
Gloomsday relaunched into Early Access in July 2026 with the first region and its boss: 14 spells, four enemy types plus a miniboss, the Grand Hall hub, a practice arena, and dialogue that progresses with your wins and losses. That's about 2–3 hours today, and it grows every update. Updates arrive every two to four weeks. The free demo is the practice arena: try every spell against the basic enemies. We'd love for you to get involved in active development! Join the Discord and give your input. We read everything!
In Colwell Academy, death is only the beginning.
Reviews
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The spellcasting mechanic is unique and makes the combat fresh and fun, but there isn't a whole lot of content yet. There are a couple modes with time-based leaderboards. The "Adventure" mode has a variety of objectives to complete in addition to killing things, and provides quite a challenge, especially at the higher difficulties.
A very quaint, yet feel-good game. The aesthetic and art are both lovely, and it is simply fun to play. It offers a unique play-style that I have never seen before, and unique enemies with fun new abilities. However, there is not too much content in the game yet. But I am excited to see what's next! Would definitely recommend a play through!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Gloomsday, benzersiz bir büyü yapma mekaniğine sahip, aksiyon dolu bir roguelite platform oyunudur. Büyü yapma kaynağınız çevrenizdeki dünyadadır; burada mana çubuğu yoktur! "Kasvet büyülerinizi" yaparken, sakin ama kasvetli manzaranın karanlık ve griye dönüştüğünü göreceksiniz... ama sihir çok geçmeden geri dönecek.
⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ 🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧 ⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ ⬛⬛⬛⬜⬜⬛⬛⬛⬛⬛⬜⬜⬛⬛⬛ ⬛⬛⬜⬜⬜⬜⬛⬛⬛⬜⬜⬜⬜⬛⬛ ⬛⬜⭐⭐⭐⬜⬜⬛⬜⬜⭐⬜⭐⬜⬛ ⬜⬜⬜⬜⭐⬜⬜⬜⬜⬜⭐⬜⭐⬜⬜ 🟦🟦🟦⭐🟦🟦⭐⭐⭐🟦⭐🟦⭐🟦🟦 🟦🟦⭐🟦🟦🟦⭐🟦⭐🟦⭐🟦⭐🟦🟦 ⬛🟦⭐⭐⭐🟦⭐🟦⭐🟦🟦⭐🟦🟦⬛ ⬛⬛🟦🟦🟦🟦⭐🟦⭐🟦🟦🟦🟦⬛⬛ ⬛⬛⬛🟥🟥🟥⭐⭐⭐🟥🟥🟥⬛⬛⬛ ⬛⬛⬛⬛🟥🟥🟥🟥🟥🟥🟥⬛⬛⬛⬛ ⬛⬛⬛⬛⬛🟥🟥🟥🟥🟥⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛⬛🟥🟥🟥⬛⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛⬛⬛🟥⬛⬛⬛⬛⬛⬛⬛ ⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ 🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧🟧 ⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛
4つのスペルでステージをクリアしていくアクションゲーム。開発中となっているが1年たったので今後どうなるかは不明。 レビュー時点で遊べるのはタイムアタックモードで、10ステージクリアまでのタイムが計測されるもの。タイムを気にしなければ10ステージクリアを目指すゲームと言える。 スペルは4種類装備でき、攻撃系や補助系、移動系などがある。敵を倒す必要がある都合上、1つは攻撃系を持っておく必要はあるが、敵殲滅だけではなく宝石を指定位置まで運ぶ、一定時間特定の場所に居続けるなどFPSで馴染み深いような複数のルールからなっているので幅は広い。…とはいえ、他の人のレビューにもある通り、初期装備が強すぎるので他が霞んでいる印象。 仕様としては良いものだと思った。開発中とはいえ、リーダーボードは機能しているのでタイムアタックしたい人は現時点でもやりあえる。
免费没中文 没成就 《幽暗末日》(Gloomsday) 《幽暗末日》是一款充满动作元素的类 Rogue 平台跳跃游戏,拥有独特的施法机制。你的施法能量源自周遭世界 —— 这里没有魔法值条!当你释放 “幽暗法术” 时,原本宁静却阴郁的场景会陷入灰暗…… 但这份魔力很快便会重现。
Gameplay with commentary: https://youtu.be/7s0wcFDzO7E It's a short and fun experience with a leaderboard. The content is pretty limited, there's not much to do, and seemingly only one level? There sin't much variation in the quests you'll need to complete, but overall I enjoyed it for the short time I played it.
Fun Game and Challenging! Can't wait to get good at it!
Fun little platformer with an interesting spellcasting mechanic. The game doesn't have a lot of content yet, but it's fun to play, even if you're not good at platformers (like me), since some spells can help with platforming. I think the spellcasting mechanic is really fun and unique and it works really well in my opinion. The art style is cute and overall I think the game has a lot of potential to be really good once it's finished.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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