
Just like the faeries in your garden, we love collecting berries for our prickleberry loaves and finding treasure with our special fribblesham fireworks. Come join us in our faerieland, full of strange adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i insist you play this for at least... maybe 33 minutes? and see how things work out. The results may surprise you!
可恶,[spoiler]如果我不知道这是什么游戏我就不会来玩,如果我知道这是什么游戏那就体验不到那种惊喜感。[/spoiler]
this game ruined my life
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love fairies
absolutely incredible
Great city builder Loved building my faerie village
cool city sim about fairies and fractions 10/10
Хороший юмор не провозглашает себя таковым, он какой-то естественный, легкий. Здесь же, как и во многих "юмористических" играх - каждая смешная ситуация как будто рождена с видимыми усилиями, чьими-то долгими сосредоточенными думами. Разработка игр и визуальная (и не только) комедия - два совершенно непересекающихся навыка. Случаев, когда кому-то удалось их совместить - по пальцам одной руки пересчитать. И это явно не один из них. Сам могу лишь осторожно порекомендовать Anachronox да Saints Row 4. Оригинальный Frog Fractions вроде был забавный, когда ничего о нём не знаешь и играешь в первый раз как случайную порекомендованную флэш-игру (это надо было делать явно не сегодня). Конечно, Undertale - опять же ничего про него не зная. Местами Sam & Max, хотя в старые квесты Lucas Arts практическине играл. Вообще не люблю юмористические игры, особенно когда им занимаются разработчики-одиночки от инди-игр. На ум приходит вроде бы технически неплохие, но вымученные Unmetal, Retro City Rampage и его сиквел, La Mulana (конкретно играл только во вторую). И если в этих инди-играх всё неплохо, просто все потуги на диалоги и хихи-хаха просто надо пропускать (каждая бы из них серьёзно выиграла, если бы в ней не было почти никакого сценария, просто густая атмосфера и общие направления для игроков, в духе того самого ретро, которому они подражают); то здесь ведь кроме юмора ничего нет. Есть на уме и пара позитивных инди-примеров: Gun Point и Cross Code. Где надо - смешные, (не вымученные), где надо - серьёзные (особенно последняя). И сами игры как, пардон, игры - хорошие; и мир достаточно продуман и атмосферен, а не просто декорация для шуток. Т.е. у них получилось вообще всё, включая, кстати, звук и музыку. Юмор не был самоцелью. В общем, для меня было очень неловким зрелищем; хоть возможно и вкусовщина.
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emotional warning its alight and i think you should play the game for yourself anyway spoiler review [spoiler] Glittermitten grove part is bad colony sim, TXT World as an ASCII puzzle game where you figure out what to do is really fun and loved it quite a bit, the further games you keep playing are really funny and can vairy in enjoyment but usually fast enough to not get too frustrated at, generally I wish each game was followed by a minigame rather than keep going back to the TXT World but it could of been fine if came back there with the gimmick variations only to move on to the next game, the escape sequence at the end was really lacking any tension or worry that something bad was going to happen besides just a run around to the credits. all in all I liked my experience and the humor was on point, it left a fine experience being a bunch of different short game with a few longer ones snitched badly. [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.1K | 222 | 84% | $8.99 | |
| $26.4K | 112 | 87% | $8.99 | |
| $3.5M | 4.6K | 88% | $22.00 | |
| $2.7M | 5K | 89% | $19.99 | |
| $1M | 935 | 87% | $14.99 | |
| $437.8K | 458 | 58% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $140.6K | 3.6K | 81% | $1.49 | |
| $140.7K | 366 | 88% | $14.99 | |
| $140.6K | 236 | 89% | $11.99 | |
| $140.5K | 245 | 95% | $17.49 | |
| $140.5K | 437 | 86% | $11.99 | |
| $140.5K | 275 | 76% | $19.99 |