
Gladio Mori is a physics-driven gladiator fighting game with no health bars. Stab on arteries, pierce vital organs and cut off limbs. Build your own movesets, paint your fighter and battle friends online with cross-play.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 28 → 4.57/day in the week after.
About
Gladio Mori is a physics-driven gladiator fighting game where every hit damages the body where it lands. Injure muscles, sever arteries, pierce vital organs or cut off a limb entirely.
Build your own attacks, paint your fighter or use creations shared by other players. Fight through the solo campaign or enter online arenas for up to four players, with cross-play between Steam, PlayStation 5 and Xbox Series X|S.
There are no health bars. Damage a muscle and the affected limb loses strength. Sever an artery and the fighter starts bleeding out. Pierce a vital organ and the fight can end immediately.
Hands, arms and legs can all be cut off. Lose a hand and anything it was holding goes with it. Lose a leg and the rest of the fight becomes considerably more complicated.
Watch your sword hand. Fighting gets harder when it is lying on the other side of the arena.
Blunt weapons crack bones and stagger. Blades cut along their sharpened edge, so the angle of every strike matters. Armour stops attacks where it covers the body, while every gap remains a target.

Forget health bars—combat in Gladio Mori is as brutal as it is precise. Damage to muscles, arteries, and vitals directly impacts your ability to fight:
Injured Muscles weaken your strikes.
Severed Arteries cause you to bleed out.
Pierced Vitals mean instant death.
Precision and strategy are your greatest weapons.
Create your own attacks one pose at a time. Set the stance, position the limbs, adjust the timing and save the finished move. Chain individual moves into a complete moveset and take it directly into a fight.
Build a precise technique, recreate a favourite move or invent something no trained gladiator would ever attempt.
You can also browse the community gallery, equip a complete moveset made by another player or combine individual moves into your own fighting style.
Paint and draw directly onto your character with the in-game skin editor. Create your own design, take it into the arena and make sure everyone knows exactly who removed their arm.
PC players can also download the character’s skin template and edit it in any image editor. Share the finished skin through mod.io or choose one created by another player.
Choose from 34 weapons, plus your fists if you are willing to count them. Fight with anything from a gladius or spear to a kanabo, halberd or guandao. Add one of three shields, pick up a two-handed weapon or enter the arena unarmed.
Every weapon includes a basic moveset. Use it as it is, change it in the editor or replace it with one created by the community.
Build your protection from 17 equippable armour pieces, ranging from bracers to full plate. Each piece protects the part of the body it physically covers. Everything else is still available to your opponent.
Host or join online fights for up to four players. Cross-play connects players on Steam, PlayStation 5 and Xbox Series X|S.
The solo campaign let you face AI opponents, learn the weapons and get familiar with the damage system before taking your creations online.

Open the in-game mod gallery to browse community-made weapons, armour, arenas, movesets and character skins on PC and console.
The base game includes 34 weapons. Mods bring many more. PC creators can also publish their own work through mod.io for other players to use.
Save any fight as a replay, scrub through the action and move the camera freely.
Show your friends exactly how you sliced them up. Rewind it. Show them again.
Organ-based damage with bleeding, broken bones and instant vital strikes
Dismemberment affecting hands, arms and legs
Move editor and community moveset gallery
In-game character skin editor
Downloadable PC skin template and community skin sharing
34 weapons, unarmed combat and three shields
17 equippable armour pieces
Online multiplayer for up to four players
Cross-play between Steam, PlayStation 5 and Xbox Series X|S
In-game mod gallery on PC and console
Replay tools with timeline controls and a free camera
Solo campaign and tutorial
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 1.2Kreviews | 83% | — | $719.9K |
| $19.99 | 43ratings | 96% | Top 100 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 323 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
67
The moveset editor in this game is what sets it apart to me, particularly when keeping classic-mode restrictions. It's kind of like if you could Toribash customise a Street Fighter character and then take them into Half Sword - you have fixed moves yeah but the dynamic physics and the way animations layer gives you a lot of room to make really cool stuff. Great game, definitely unique in its genre for that reason and a lot of fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 31.17/day in the week to Jul 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 323 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Simply the best physics dueling sim. It is more fun than Mordhau, Chivalry, SW Movie Battles 2, Mount & Blade (those are not physics based btw) Other physics based games that have arena modes (We Who Are About To Die, Exanima, Half-Sword) sadly are not multiplayer. Exanima is isometric (topdown to a side), WWABT - is cartoony 3d person and Half-Sword is realistic medieval one. What unites these 3 games is that attack is performed via mouse manipulation. The way you "swing" your melee weapon with your mouse is the way you going to attack. You have to use your wrist and add momentum to the swing. It is very fun. In Gladio Mori there is momentum and you can add some of it by spinning your character, Moving into and out of hits but what makes it different is that you don't use your wrist to swing attacks. Attacks are performed via binds. I bound: 1 to left, 2 stab, 3 right, 4 special one, Q special two, E & R overhead, F low attack. Other actions don't seem to do anything. Shift + these binds for directions is blocking. Also. unbind turning if you like to use mouse. I like mouse. A weapon is a physical object in the game. The blades will cut if you touch them. So many funny and cool moments happened online playing this against other players. Like accidentally stabbing themselves or finishing someone movie style. Or dying in a really funny way. It is really hard to describe but there is no other game like this that has online mode. All aforementioned games would benefit from it but only this game got it. Each battle is DIFFERENT. Because it is physics and people's behavior there is no way to predict a fight. It is really entertaining and gets you hooked. Like I said, for now, the only Arena Fighter Physics game that has online. And it is a pretty good game on its own. It has a fantastic Mortal Kombat Arcade Tower style campaign. But ONLINE IS WHERE IT IS AT. I bought it and sunk over 5 hours straight. And play a few hours in demo and thought I need more weapons and features. If you buy it you can also customize your character deeply and even creation your custom animations and combat styles. And it has a lot of community created mods for various parts of the game like skins or fighting styles. As far as I see they are free. And you can share your own. Some even get to become a part of classic matchmaking. GET IT
The 1.0 Update log is intentionally obtuse, you have plausible deniability but are, in effect, implying that there is real, tangible new content... when there isn't. A big update for console players, but they're not on Steam, so why frame it like that?
Desde que juego Gladio mori, me creció pelo, soy millonario y ya no padezco de disfunción eréctil los martes juegazo.
es increíble lo toxica que es la gente con los que si compramos el juego, te hacen full focus, te banean, te kickean. muy buen juego pero si no llevas tu etiqueta de "DEMO" te van a coger entre todos y no como te gustaría.
>buy game >join game >get banned from demos need 1.5x speed
Изрезал полностью, отрезал руки и ноги, оставил только торс с головой другу, но он все равно меня убил ударом правому волоску на прыще левой ягодицы 34 нижнеярусного перпендикулярно-ядерного супер мега ульра альт лопатки, находящиеся под атомом прыща за 3 метра от удара 10 не регает из 10
very fun, very creative with the freedoms to make your own moveset, very humorous and overall a great game for a group of friends
Spent 1 and a half hours making a moveset to find the 2 of the 3 gamemodes arent played, and the one mode that is played no one allows custom movesets. i still had fun... just wouldve rather used my own moves. also the strength is very low... to the point your character wont even fully rotate mid swing... playable but powerful attacks arent really doable from what ive seen
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.6M | 29.7K | 72% | $24.99 | |
| $1.3M | 8.5K | 88% | $8.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 4.2K | 91% | Free | |
| $42.5M | 22.8K | 59% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $719.7K | 1.7K | 92% | $19.99 | |
| $719.6K | 1.7K | 76% | $14.99 | |
| $719.5K | 1.7K | 87% | $14.99 | |
| $719.5K | 2.3K | 91% | $14.99 | |
| $719.4K | 2.4K | 84% | $4.99 | |
| $720.5K | 993 | 74% | $24.99 |