
Gladio Mori is a physics-driven gladiator fighting game with no health bars. Stab on arteries, pierce vital organs and cut off limbs. Build your own movesets, paint your fighter and battle friends online with cross-play.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Aug 28 → 4.57/day in the week after.
About
Gladio Mori is a physics-driven gladiator fighting game where every hit damages the body where it lands. Injure muscles, sever arteries, pierce vital organs or cut off a limb entirely.
Build your own attacks, paint your fighter or use creations shared by other players. Fight through the solo campaign or enter online arenas for up to four players, with cross-play between Steam, PlayStation 5 and Xbox Series X|S.

There are no health bars. Damage a muscle and the affected limb loses strength. Sever an artery and the fighter starts bleeding out. Pierce a vital organ and the fight can end immediately.
Hands, arms and legs can all be cut off. Lose a hand and anything it was holding goes with it. Lose a leg and the rest of the fight becomes considerably more complicated.
Watch your sword hand. Fighting gets harder when it is lying on the other side of the arena.
Blunt weapons crack bones and stagger. Blades cut along their sharpened edge, so the angle of every strike matters. Armour stops attacks where it covers the body, while every gap remains a target.

Forget health bars—combat in Gladio Mori is as brutal as it is precise. Damage to muscles, arteries, and vitals directly impacts your ability to fight:
Injured Muscles weaken your strikes.
Severed Arteries cause you to bleed out.
Pierced Vitals mean instant death.
Precision and strategy are your greatest weapons.

Create your own attacks one pose at a time. Set the stance, position the limbs, adjust the timing and save the finished move. Chain individual moves into a complete moveset and take it directly into a fight.
Build a precise technique, recreate a favourite move or invent something no trained gladiator would ever attempt.
You can also browse the community gallery, equip a complete moveset made by another player or combine individual moves into your own fighting style.

Paint and draw directly onto your character with the in-game skin editor. Create your own design, take it into the arena and make sure everyone knows exactly who removed their arm.
PC players can also download the character’s skin template and edit it in any image editor. Share the finished skin through mod.io or choose one created by another player.

Choose from 34 weapons, plus your fists if you are willing to count them. Fight with anything from a gladius or spear to a kanabo, halberd or guandao. Add one of three shields, pick up a two-handed weapon or enter the arena unarmed.
Every weapon includes a basic moveset. Use it as it is, change it in the editor or replace it with one created by the community.
Build your protection from 17 equippable armour pieces, ranging from bracers to full plate. Each piece protects the part of the body it physically covers. Everything else is still available to your opponent.

Host or join online fights for up to four players. Cross-play connects players on Steam, PlayStation 5 and Xbox Series X|S.
The solo campaign let you face AI opponents, learn the weapons and get familiar with the damage system before taking your creations online.
Open the in-game mod gallery to browse community-made weapons, armour, arenas, movesets and character skins on PC and console.
The base game includes 34 weapons. Mods bring many more. PC creators can also publish their own work through mod.io for other players to use.
Save any fight as a replay, scrub through the action and move the camera freely.
Show your friends exactly how you sliced them up. Rewind it. Show them again.
Organ-based damage with bleeding, broken bones and instant vital strikes
Dismemberment affecting hands, arms and legs
Move editor and community moveset gallery
In-game character skin editor
Downloadable PC skin template and community skin sharing
34 weapons, unarmed combat and three shields
17 equippable armour pieces
Online multiplayer for up to four players
Cross-play between Steam, PlayStation 5 and Xbox Series X|S
In-game mod gallery on PC and console
Replay tools with timeline controls and a free camera
Solo campaign and tutorial
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 1.4Kreviews | 83% | — | $666K |
| $19.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 293 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a fun game but there are too many console players that will kick you for no reason infesting the multiplayer with barely any PC players
amazing game worst community everyone kicks you from every lobby even if you dont play bad manners
TLDR; Would not recommend. No singleplayer sandbox, multiplayer sucks, combat is clunky, campaign is awful. I did not enjoy this game what so ever. Firstly, I expected the combat to be more fluid. Additionally, there is no singleplayer sandbox mode. Why? Why would you make the decision to force the player to play the admittedly horrible campaign? This is just sort of a mess of a game. It's clunky, locks the player to a sub-par experience, not to mention how horrible the multiplayer servers are. Why are demo players even able to PLAY multiplayer? All they do is kick you for using movesets locked to the full game. Honestly, I expected better.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 31.17/day in the week to Jul 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 293 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра для фана с друзьями, но пока что со стороны бомжей с демкой видится рассизм тем у кого полная игра, поэтому не думайте, что сможете играть в онлайн с ноу неймами, вас будут кикать с вероятностью в 100%
Blocking doesn't work on most movesets, you can die from just the slightest tap to the shoulder and then survive for ages while bleeding out, the movement is horrible, and the demo is honestly better than the full game.
Gameplay was nice,control was a little bit hard but still acceptable if you change the keyblind. However,demo player kick full game owner for no reason,not because you are using a paid weapon or anything,they just hate full game owner which is not fair for players who buy the full game,also,don't expect player (mostly) will be nice,if you are not playing with you friend,i recommed you to play other game. And,you will get kicked for winning too much,kicked for killing the host or his friend,or simply ask what they are chatting,or simply you want to join their conversation,you will get kicked from the server,although you didn't say anything,you will still got kicked for no reason... What's going on?
i cant even equip the weapons i want the multiplayer is stupid horrible campaign no content worth paying this much money for
first impression of the game fun mechanics, fighting is fun kinda hard to learn at first but got the hang of it quickly i get kicked for having a specific weapon, i get kicked for winning too many times, i get kicked for winning at all, i get kicked for killing the host, i get kicked for dismembering the host, host keeps restarting whenever i kill them and eventually kicks me wtf? these are all different servers too kicked from about 10-12 servers for winning or killing host fun game but the people that play it make it unbearable
Fun concept ! The online part is unfortunately populated mostly by cheap racist teenagers who can't be bothered to buy the game. My experience there is getting banned before a round even started, getting banned for using different weapons than what's available in the demo, and getting banned for having a non-white avatar. There needs to be servers to take away the power granted to irresponsible little shjts.
Купил эту игру за сущие копейки, а в итоге получил бесконечный источник чистого допамина. За 500 рублей я устроил на серверах Gladio Mori тотальный и беспощадный геноцид💀🫡 @ilrhgr
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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