
A sci-fi Vampire Survivors-like shooter. Control mecha girls to fight terrifying bug swarms. 40+ unique weapons & hundreds of passive skills for diverse Builds. Features space base management, mecha girl development, Live2D healing massages, and 4-player co-op. Enjoy interstellar survival adventures
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About
When the stars become hunting grounds, do you choose to sink into desire or tear apart the darkness?

A sci-fi action game that combines roguelike survival shooting and mecha cultivation, with a "vampire survivor"-like fast-paced battle as the core, bringing an adrenaline-pumping interstellar survival experience.


Protagonist team setting:
In this chaotic interstellar, a team of interstellar pirates and smugglers quietly descended. They are adventurers driven by the temptation of rare resources. The team members have their own characteristics, including mecha experts, combat experts and spaceship experts. Faced with the threat of the ancient gods, they must not only survive in this interstellar, but also fight against the manipulation of the ancient gods and rescue the controlled beautiful girl combat mecha pilots.

Gameplay highlights:
Survival game in the eternal night: In the ruins of the mysterious galaxy, control the war mecha to fight against the tide of distorted creatures;
16 basic weapons + 27 advanced craftable weapons, each with nearly 10 different enhancement branches, plus hundreds of passive skills for free combination! There's no limit to the build possibilities, so unleash your creativity and create your own invincible combat style!
The eternal choice of fall and redemption: rescue the mecha girl who is controlled by the mind, and unlock the combined ultimate move through "neural synchronization";
Deep space base construction: collect resources, upgrade the mothership technology tree, unlock the mecha invisible force field/driver gene modification warehouse;
Mecha, skills and weapons: choose different mechas, weapons and drivers according to your own fighting style. Do you activate the energy shield to play steadily, or stack the rampage module to become a battlefield meat grinder? Your tactical DNA will define the destruction of the entire galaxy!
Visual impact: Witness the distorted body that merges mechanical and biological tissues, presenting alternative horror under dynamic light and shadow;


Join this galactic gamble-on the edge of madness and reason, rewrite the final equation for the survival of civilization!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]向日葵游戏评分【7/10】[/h1] 《禁忌星域》是一款幸存者like游戏,游戏的特色是美少女机甲主角,有少量可有可无的擦边元素,缺点是特别的肝,一眼看不到头那种。 [h3]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h3] [h3]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、官方微博“向日葵游戏评测”[/h3]
It's a neat blend of a game with lewd artwork combined with solid gameplay loop under the hood. The artwork for the pilots is fantastic. In game mechs called frames are a bit of a let down. They appear very similar to a line of figures called Megami Device. At times it just feels so boring watching a floating avatar and I wished there was more to it such as attack animations or drilling animations. Watching your character just run into a wall until it breaks gets boring very quickly. The English translation is good enough to get the basics down, but it could use some work such as punctation and spacing. Game has a solid tutorial and explains most things and what button does what. The tutorial on the ground combat is solid. When it gets to the planet section is where it gets iffy. English text would overlap each other making it hard to read. The same goes for the UI, with sizing all over the place. Music is nothing to write home about, not terrible, not great. This is where it fails and feels like an afterthought in my opinion. Tons of tech trees and buildings to incentivize you to play, but again the text overlapping each other does it make it a bit of an eyesore if you select English. There's multiplayer in beta, but its one of those types where you invite someone with a room code instead of automatically pairing you up with someone. Enemy design is forgettable, just your basic big monsters from something you see in shows like Godzilla. There's nothing iconic yet. There are ranged enemies, but on the very first map you play their projectiles blend in with the background. It's a shame since they came up with some very pretty ladies as your pilots but didn't give some love for their enemies. The gameplay visual design from your character design is a bit jarring at times. You see this highly detailed pilot, then you get to the gameplay visuals that feels cheaply made. As for the mech gameplay, its great gameplay mechanic wise. You start out with 4 mechs to choose from. 1 with a machine gun, my favorite, 2 melees with a spinning saw or sword, and then there's the missile one. The missile mech feels underpowered especially in the early game and sometimes just straight up useless until you level up enough to get a different gun drop. Every time you level up you can reroll for a different trait that powers you up, from increased damage or firing rate. Each gun is clearly labeled with traits and what it does. The game does respect your time, especially when it comes to the massages of pilots and resource grinding. Don't want to play the minigame? You can skip it or wait for your resources to pile up while you go to work. My only major criticisms so far in my 2 hours of playtime is the lack of action motions of your mech and enemies just popping out of thin air visually. It would be neat to see a little burrowing animation to see them come out of the ground instead of what we got now. Some may not like the designs of the mechs themselves, looking like generic background anime characters in space suits. I feel like it could use some pointers from such games like Halls of Torments in character actions animations. I would love to some more variations in running even. For mech designs it would be neat to see actual heavy duty mechs instead of whatever we got here, but that's a personal preference. In my 2 hours, it did achieve in keeping my interest to play more, but for now there are better options with a better visual appeal in its core gameplay mechanics. For Meow Run's first game, I would rate it a 7.8 out of 10. The buttons all work, there's a solid tutorial, and there's boobs. At its price for 14.99, its worth a buy in my opinion. I hope they work on this game some more and polish it. Personally I would like to know if there was an actual artist for the pilots or if it was made with AI. I didn't see a credit anywhere. Would love to know so I can drop a follow! Support your artists!
前面都OK慢慢玩了几天吗,所有星球全部打通了~~~直到 无尽模式 我TM直接吐了 合成2个武器就开始卡 不是直接死 就是弹出 在前面星球普通模式都没事 就是这个 无尽模式 为什么会如此之卡顿 我以为我的电脑配置不行 把 5120X2160分辨率 调整到 1280X800 依然就是卡 我寻思 我玩生化危机9 都没这么卡过 你让我卡到怀疑人生!! 我真是 服了~~ 无尽模式就是在第三关卡死的 不是说 手法不行 就是游戏 BUG 没人修复么??? 这么大的漏洞 制作人不知道???
Needs more accurate localization, but still mostly understandable. Only a few skills are unclear. Great survivorslike with deep roguelite progression.
好歹也玩了这么久,就只说下无尽模式。 这无尽模式的思路就有问题,每一关给的时间少,强度高,这无尽模式是用来干嘛的?就是指望着玩家“赶紧死”? 制作组的出发点,这个无尽模式的“作用”到底是什么? “让玩家好好爽爽”,这才应该是这类型的游戏出无尽模式的出发点。 因为普通模式,玩家很可能刚构筑完毕,还没完全提升起来,就已经通关了,这种“没有尽兴”的感觉,会让玩家觉得“不够爽”,所以才会呼吁出“无尽模式”。 而你们这做个无尽模式,玩家真的有爽到吗? 就这么害怕玩家玩的太久,生怕玩家死不掉? 好好思考下,这才是关键。 我还是打个推荐吧
美少女机甲+恐怖虫潮,这个题材体验挺喜欢的。也是第一次玩类幸存者这个类型,感觉还挺好上手的。鼓励一下给好评吧。 比较不清晰的是目标感,打通了第一个星球之后下一件事要干嘛,什么时候才解锁新角色新剧情,都不知道,只能单纯刷刷。 但是我还是挺喜欢这些各种各样的虫潮的,虫子设计好评吧。
[h1]美少女的迷失星域生存[/h1] 《禁忌星域》是一款采矿与建造相结合的肉鸽游戏。游戏采用了肉鸽游戏常用的上帝视角,而游戏中的各位角色就是不同的漂亮大姐姐。玩家需要不断探索地图,通过挖矿获得一些必要的资源,用来建设行星基地,最后不断的进行发展和升级,解锁其他船员。当然了,因为所处的星域有邪神存在,玩家需要时不时的将角色带去净化仓进行净化,保持角色处于一个较高的理智值,从而获得更高的评分和效果。总的来讲还是相当有趣的一款游戏。 [h1]战斗[/h1] 游戏作为常规的肉鸽游戏,唯独增加了一个类似于挖矿的系统,玩家每一次的战斗都是一次行星探索,需要在战斗的同时不断寻找并拆解地图上的资源,这些资源可以用来在离开行星后,于自己的行星基地中进行科研上的升级。在行星探索的时候,上方会有一个进度条,一段进度条达到满值就会出现关底boss,击败boss就可以进入下一关,到达固定关卡数后就会结束这一次探索。 在玩家击败怪物或者挖矿获得经验值后,玩家在升级时可以对武器进行提升。不同武器提升到满级之后,可以进行合体升级,比如野猫突击步枪和火焰流星地对地导弹就可以合成为流星雨多管火箭炮,这个武器不仅同样可以升级,之前两把基础武器的升级加成也会附着其上,可谓是超级强无敌。不过比较可惜的是,其他的组合我还没试出来。 同样战斗过程中也会捡到一些关于角色的升级,比如说增加拾取范围,增加移动速度等等。而且游戏在每过一关后也会进入商店,通过游戏内获取的金币来购买一些升级,或者恢复角色的血量。 [h1]建造[/h1] 游戏的建造系统比较简单,就是在行星上通过收集资源不断的建造新的物资采集站和设施,物资采集站可以获得一些基础矿物用来升级设施。而设施典型的就比如说精神净化仓,可以恢复战士们的理智。除此之外还拥有商店系统,玩家可以用多余的资源去购买其他资源,同时用通关后获得的角色灵魂去升级角色。研究系统则是可以大大增加角色的各项属性和玩家的局内收益。成就系统则是会在完成成就后解锁各种各样的局内升级。 [h1]最后来点碎碎念和总结[/h1] 整体来讲游戏作为肉鸽游戏的爽感还是比较优秀的,游戏一共有四个星球,在通关每个星球的最低难度后会解锁下一个星球,同时解锁该星球的更高难度。每个星球一共有五个难度,难度越高,获得的资源也越多。游戏中还可以选择是否让角色穿的清凉一些,呃,如果穿的清凉的话,可能在精神理疗站还会发出意义不明的声音。总的来讲还是一款相当不错的游鹅游戏,很推荐喜欢的朋友尝试一下。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
挺爽的一款科幻幸存者,在常见的模式下加入了类似挖矿的机制,直接变身矿工。回血爆率略低((商店卖的也贵),加上没有闪避有点麻烦,不过整体来说还算比较有新意的玩法。 虫子都很可爱捏,就是受击音效是娇喘有点.........总之莫名其妙的黄油既视感。
好玩,刷子游戏,武器特效巨夸张,刷就完事了
ヴァンサバライクの戦闘+放置系の資源管理+ちょっとエッチなキャラクターのゲームです。 ・戦闘 パッシブ能力のあるキャラと初期武器のある機体を組み合わせての戦闘です。 他のヴァンサバ系と比べると再装填時間長め、敵HP多めのバランスです。一定時間ごとに現れるボスを3回倒せばクリアです。 最初は一つの武器しか使えませんが、レベルアップすると使用可能武器が4つまで増え、また武器の合成で強武器の作成も可能です。ただ合成前の武器の仕様を引き継ぐために、合成後の武器のことを考えずに強化すると、合成後の武器があまり役に立たないことになったりもします。 ・資源管理 資源を生産する施設や上限UPなどの施設を建造していきます。 資源等はゲームをプレイしていない間もたまっていきます。 真ん中のスキルツリーを開放していくことで2つ目、3つ目の星に施設を建築できるようになります。 そして集めた資源でPCの強化をしていく形になります。(強化は全キャラ共通です) 建築に使用する資材は戦闘マップで拾う必要があるため、戦闘→建築→強化→戦闘~といった流れになります。 ・キャラクター 最初は1人ですが建築施設によって、一つ目の星で2人、2つ目の星で3人解放でき、計6人使用できます。 現状、基本的にパッシブ能力の違いだけで会話シーンなどはなく、ちょっとしたサービスシーンとセリフくらいしかありません。 おススメは圧倒的な防御力があるジェニファーと、障害物の解体が早いジャクリーンです。 通常プレイしていくと3時間ほどで2つ目の星の開発ができるようになります。 機体開発などもできるようになり、そこからが本番です。 ですが、とにかくひたすら資源集めに時間がかかりますので、根気が要ります。 また、ほとんど説明なしでゲームが始まるため、いろいろと自分で試してゲームの仕様を理解する必要があります。 (戦闘時のアイテムや、マップに表示される穴のようなものや磔になっているものの意味が最初分かりませんでした。周囲の障害物をすべて破壊した後、一定時間その場にとどまったり、磔になっているものを攻撃すると強スキルを入手できるようです) 少し難点もありますが、ヴァンサバ系ゲームとしてはついつい時間を忘れてひたすらプレイしてしまう出来ですので、ちょっと気になった方にはおススメです。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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