
Embark on a sparkling journey in this long-awaited sequel to SUNSOFT’s legendary 8-bit platformer Gimmick! Solve puzzles, trick enemies, and explore a physics-based playground. Yumetaro is back!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 191reviews | 89% | — | $69.8K |
| $19.99 | 75ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Me parece una muy buena continuación, sigue manteniendo el nivel de desafío que caracterizaba al primero, teniendo uno que aprender a manejar muy bien las físicas de la estrella, aunque hay que guardar las diferencias eso si, ya que tenemos la ventaja de poseer vidas/continues infinitos, además de una cantidad de checkpoints muy generosas. Gráficamente me parece muy bonito, le queda muy bien esa estética. Me gusta que hayan añadido algunas cositas a modo de referencia o easter egg del primer juego, como las skins 8 bits o algunos remixes de las canciones de dicho juego, por ejemplo y hablando sobre su música quizá no me llegó a convencer del todo, al yo esperar algo más parecido a lo que se puede escuchar en su antecesor, pero aún así no es mala en lo absoluto y acompaña muy bien los niveles. Lo recomiendo mucho, creo que si jugaron el primero y les gustó este puede hacerlo también, al igual que me ocurrió a mi.
星を投げるだけの唯一無二のパズルアクション。93点。 このゲームに慣れるまでの最初のほうは正直クソゲーと思っていたが(とくに星が自分より低い位置にしか投げられないのがイライラ)、進めていくうちにみるみる星さばきが上達し面白くなってくる。上達とともに、のろのろアクションがのろのろとハイスピードのメリハリが効いたアクションに変貌する。 最初から最後まで操作は星投げるだけだけど、上達するとなぜかいろいろできるようになる。 不満点は、 ・ない。強いていうなら、ボリューム。少ないわけではないと思うが、続編を出してほしい。 気に入った点は、 ・グラフィックがかわいい。ゲームが上達するまではグラフィックがよかったのですすめられた。 ・レベルデザイン。見事な上達へのガイド。 ・唯一無二のゲーム性。星に乗ると意外と爽快感があるし、自分のシミュレーション通りの動きができたときは達成感も高い。 ・飽きさせないギミック。いいんですか?こんなにギミック満載で。 Celesteとか好きな人にはおすすめ。全然ジャンルは違うが、プレイフィールは近いと思う。 高難易度初心者の人もグラフィックがかわいいので、これからやってみるのもありかも。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $2.99−85% |
| 61ratings |
| 79% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
we somehow got a sequal to mr gimmick before banjo, conker, and spyro and i wont have it any other way this game is great
yumetaro gimmick'd all over the place TWO!!! As for an actual review, pretty good! I'm very happy that there's a modern version of this game, because the gimmick (haha) of the star is insanely cool, and having a current-day game utilize it is just so nice. Not to harp on the NES version, it's a great game on its own, but the present-day tweak of not having lives makes it infinitely better, considering how much I was dying when first learning all the levels. I also love all the art and animations of the characters and enemies, the art style is quite cute, and the music is quite good too! It almost feels like I'm seeing what the first game was really meant to look and sound like without its 8-bit limitations. I just love moving around with the star, it feels so good, even when I'm not accomplishing much by doing it. But when I AM accomplishing stuff by grooving with the star, it feels even better. Any time there's some challenge I have to do in order to get a chest or one of the trinkets, it's routinely satisfying when I complete it. Speaking of the trinkets, I especially liked the difficulty provided to collect them (or sometimes even just reach them!) Getting to them was sometimes the best part, because the game lets you do mostly anything as long as you could reach it, in the Ice and Magma Level I managed to get one to one of the trinket portals in reverse of where the devs intended me to go. I will say, two of them were a bit too hard for me to find - In the Magma portion of the level I wasn't really paying that close attention and probably should've found it on my own, but the first trinket in the Pirate/Port Level is definitely too cryptic, nothing else in the game is randomly a wall that you can pass through, it seems far too much like there's a different way to get to it. Other than that though, trinkets were great, chests were a fair bit easier to come across and I didn't have any troubles that I needed to tend to the internet for. I wish there were more scenarios in the game that needed you to do cool and unique things with the star, even if I found a ton of stuff on my own just fiddling around with it in levels to try and go quicker. I think some type of proper challenge mode to JUST be you and the star against the world would've been incredible to have for those who might be interested, but that won't take my rating down any notches since that would be unfair. Overall, great game! It's one that definitely deserved a modern sequel, and I believe it took extensive advantage of that second chance by just making itself greater. I would absolutely recommend this to people who want an interesting platformer, because it's unlike anything else out there without being incredibly technical or complicated to understand. It's difficult because it's difficult, not because anyone lacks some external skill beforehand.
画面良好,手感出色,玩法有趣,关卡设计水平很高,体量稍微差点意思。 利用角色自身动量来改变星星轨迹,以及踩在星星上移动是游戏的核心设计,本作挖掘的已经足够深了,可惜游戏内的机关要素比较匮乏,而且大多没能很好的跟这个核心玩法产生联动,例如箭矢机关,天上挂着的炸弹等,这种极其单纯的陷阱很难称得上好设计(继承一代),而青蛙则算是一个好设计(二代新增),这导致本作的玩法广度有所欠缺。 总的来说,算是一款平台跳跃玩家不该错过的游戏。 7.5/10
如果你问我这个游戏有多么好玩,我推荐了几十甚至上百次,我已赠送了10份礼物送给感兴趣的朋友或群友,就是为了让他们不要错过这么有趣的游戏。 ——”最佳gimmick自费销售“
Cute, but deceptively challenging platformer. A worthy successor to the original NES/Famicom game.
除圣游戏
show this to your kids and tell them it's kirby you won't regret it
이 게임 기믹이 대단하다
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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