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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 8 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 6.4Kreviews | 97% | — | $1.2M |
| $29.99 | 897ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 966 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
短小精悍,好玩又不无聊,结局就喜欢包饺子
in the club straight up ghosting my trick
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $9.89−67% |
| 132ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全流程通关撒花~因为写的太好,解谜又难的钥匙(也有可能跟本人智商有关),实在太想知道后面的情节但是又完全被卡死,所以中途开始就变成了对着攻略玩的【手动版故事模式】(×)这部剧透了会特别影响游戏体验,我在这里打了很多最后又删掉了,只能说真的是非常非常棒的故事,抽丝剥茧环环相扣,两天打完感觉像看了一部精彩的电影。当然解谜的部分也做得特别好,看完攻略每次都——“我去还能这样”,感觉有点离谱但是又是合理的。结局特别感慨,几秒之内的举动就可能引发未来的巨大改变,真的有一种命运感,希望大家都能在全新的人生里收获美好的故事,这段冒险就作为我们共同的秘密吧~ps:最后看了设定集里,卡皮巴拉警长的一稿完全就是锯子嘛哈哈哈哈,这个算小彩蛋吗
越玩越兴奋越玩越好奇,巧舟的剧本还是太权威了,人设也是一如既往的幽默神经质,刚打完餐厅这章就忍不住来给好评了!
“他们的‘命运’以及人生 是相互关联的。 ······所有人, 绝无例外。” 一台精密运转的巨型钟表 一个推动发条的旁观者 当齿轮全数转动 在时间的尽头,我们窥见了黎明
好玩,剧情紧扣,而且很有意思,有些解法解出来后,我:这也行? 最后玩完发现原来“我”是[spoiler] “一只猫” [/spoiler](剧透慎点)
傻逼幽灵拼图
游戏风格幽默无厘头, 角色肢体动作夸张, 玩法新颖但易上手, 画面简单但不简陋, 剧情温馨但波澜起伏, 价格昂贵但也不便宜。
死亡到此为止了,有炽热灵魂引发的奇迹也就此展现
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.7K | 96% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $2.6M | 4.5K | 88% | $24.99 | |
| $2.1M | 3.4K | 96% | $23.99 | |
| $1.8M | 6.5K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.2K | 87% | $19.99 | |
| $1.2M | 2.4K | 70% | $19.99 | |
| $1.2M | 4.2K | 92% | $6.99 | |
| $1.2M | 8.6K | 92% | $4.07 | |
| $1.2M | 3.5K | 92% | $9.99 | |
| $1.2M | 1.6K | 80% | $19.79 |