
Ghost Trick: Phantom Detective, the classic puzzle-solving mystery adventure directed by Ace Attorney creator Shu Takumi, is back! This long-awaited HD remaster features upgraded visuals and sound and new gallery content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 8 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.89−67% | 8.6Kreviews | 97% | — | $3.4M |
| $29.99 | 897ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has Missile in it, on that merit alone it's a 10/10
fire ass game
恰到好处的高潮 不断反转的剧情 草蛇灰线式的叙事手法 还有夸张的人物塑造 太有逆转裁判那味了 我只能说不愧是巧舟
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.13/day in the week to Jul 21 → 4.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
| $9.89−67% |
| 132ratings |
| 96% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it is criminal that there isn't a second one.
剧情一波三折,玩着还是挺上头的,不过中途有些关卡解密过于电波以至于要重复很多次试错才能过关。
pretty great game
我也喜欢观察人类错综复杂的关系
啰嗦又无聊
悬疑解谜的经典作品,剧情和玩法的设计都是顶级
The dialogue is unskippable, which is especially frustrating in a game centered around time travel. You often have to revisit the same sections and sit through the same conversations repeatedly. Another issue is the inconsistent save system. Sometimes you simply want to stop playing, but you can't save when you choose. Instead, you're forced to wait until the next gameplay segment begins before a save point becomes available. Finally, the solutions aren't always obvious. I had to rely on a walkthrough at least twice to progress. A built-in hint system would have made the experience much more enjoyable. While the game does provide clues through conversations with other characters, those hints aren't always sufficient. At times, I simply couldn't figure out what the developer intended as the correct solution, which led to unnecessary frustration.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 45.1K | 98% | $9.89 | |
| $12M | 38.7K | 96% | $19.99 | |
| $13.8M | 23.4K | 83% | $39.99 | |
| $2.6M | 3.3K | 89% | $24.99 | |
| $2.1M | 4.8K | 97% | $23.99 | |
| $1.8M | 6.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 3.8K | 87% | $24.99 | |
| $3.4M | 9.5K | 96% | $7.99 | |
| $3.4M | 1.4K | 85% | $79.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $3.4M | 13.8K | 96% | $9.99 | |
| $3.4M | 4.5K | 91% | $19.99 |