
Become a Ghost Keeper and lead your fearsome minions against the living. Use diverse scare tactics, manage demonic creatures and harness dozens of skills. Oh, and don’t let the Brotherhood catch you! The ultimate scaring experience begins…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ghost Keeper merges classic elements from beloved old-school games of the genre with various modern innovations. Allowing you to delve into the ultimate scaring experience. Become the leader of a group of peculiar monsters and experience equally strange adventures set in the climate of 19th-century England.

Command your ghosts, demons, and beasts to overtake your living adversaries. Use their unique skills, develop their powers. Each of them offers something unique, so choose wisely.


Remember, the pesky Brotherhood is always near. Eliminating its members and stealing their secrets is dangerous but rewarding. Only one can emerge victorious.


A true Ghost Keeper seizes opportunities and makes fateful decisions. Test your wits and intelligence: can you plan, manage, and scare effectively to achieve your goals?


Enjoy the beautiful 19th-century English scenery and engaging, grotesque humor. Delve into the detailed visuals and experience the terrifying fun of scaring.


Take control of ghosts, demons, and monsters, use their unique abilities to defeat your enemies.
Fight malicious Brotherhood, show the world who is the ultimate keeper of fearful creatures.
Exploit varied strategies, there is never only one path to victory - the way you lead is entirely up to you.
Marvel at the Victorian era setting, locations, style and atmosphere that’ll captivate you on each subsequent level.
An ultimate scaring experience, remember that only through fear, you can claim a true power.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really like the concept of the game, to play as a "bad guys". So far its pretty good. the graphic is pleasant too. I see some problems here and there but it doesn't affect the game that much, so for now its a "W" game for me.
Its a work in progress and there are improvements to be made for this to be a really good game and a save option would be nice ,that said i like it.
Ghost Keeper, developed by Quest Craft and published by Gaming Factory and Quest Craft, embraces a premise that immediately sets it apart from most strategy games: instead of defending humanity from monsters, players become the mastermind behind an ever-growing collection of supernatural terrors. Set in a stylized version of 19th-century England, the game transforms haunted mansions, sleepy settlements, and shadowy corners of Victorian society into playgrounds for spectral mischief. It is a concept that feels familiar to fans of classic dungeon and creature management titles, yet Ghost Keeper injects enough personality into its setting to carve out an identity of its own. The game's greatest strength lies in its atmosphere. Victorian architecture and gloomy environments create an excellent backdrop for its blend of horror and comedy. Rather than aiming for pure terror, Ghost Keeper leans into an entertaining balance of creepy and amusing. Watching frightened citizens react to your growing army of ghosts, demons, and bizarre creatures gives the game a playful energy that keeps its darker themes approachable. The presentation successfully captures the feeling of orchestrating a supernatural spectacle, making every mission feel like a stage performance where fear is the main attraction. At its core, Ghost Keeper is built around strategic experimentation. Players recruit and command a variety of monsters, each equipped with distinct skills that can be combined in creative ways. Some entities excel at sowing panic directly, while others manipulate their surroundings, disrupt enemies, or support their allies. The game rewards players who think beyond straightforward solutions, encouraging them to chain abilities together to create increasingly chaotic outcomes. This flexibility prevents the gameplay loop from becoming stale and gives players a sense of ownership over their tactics. Adding further depth is the inclusion of the Brotherhood, a determined organization devoted to hunting the supernatural. Their presence introduces genuine stakes, as they actively oppose your efforts and force players to consider every move carefully. Encounters become more engaging when balancing the desire to spread fear against the necessity of protecting valuable creatures from experienced hunters. The conflict between the Brotherhood and your monstrous forces serves as the backbone of the campaign, lending the game a stronger narrative focus than many strategy titles in its category. Ghost Keeper also demonstrates a clear appreciation for the games that inspired it. There is an unmistakable old-school design philosophy present in its mission structure, emphasizing discovery and experimentation rather than excessive guidance. Fortunately, modern quality-of-life features help smooth out the experience, making it accessible to newcomers while still appealing to veterans of the genre. Unlocking new creatures and learning how they interact with one another becomes one of the game's most satisfying aspects, giving players a steady stream of incentives to continue progressing. While the game occasionally shows signs of its ambitious scope, particularly in areas where additional variety or balancing would further strengthen the experience, its foundation remains compelling. The developers have established a world filled with charm, strategy, and creativity, and the concept of weaponizing fear proves surprisingly engaging over extended play sessions. Ghost Keeper may not reinvent supernatural strategy games, but it delivers a memorable adventure that understands the appeal of letting players become the villains for a change. In the end, Ghost Keeper succeeds by combining tactical gameplay, a distinctive Victorian setting, and an entertaining cast of monsters into a cohesive package. It offers a satisfying mix of planning, experimentation, and dark humor that should resonate with fans of strategy games looking for something outside the usual fantasy or science-fiction settings. Its willingness to embrace its eccentric premise is ultimately what makes it stand out, resulting in a game that is as charming as it is sinister. Rating: 7/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Simplified Chinese, Japanese, Polish, Portuguese - Portugal, Russian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gra zrobiła bardzo duże wrażenie, nie jest to kopia Ghost Mastera i bardzo dobrze. Nowe mechaniki i innowacyjne rozwiązania sprawiają, że gameplay jest na prawdę wciągający. Bugów jest na prawdę niewiele więc widać zaangażowanie twórców w tą produkcję. Wiadomo to dopiero wczesny dostęp więc gra wymaga jeszcze sporo usprawnień i poprawek, ale na ten moment z wielką przyjemnością polecam ją już teraz! Dobra robota! <3
9/10 Would Haunt again. Gargoyle Approved! I simply loved this game. Specially the kitty ghost. I felt it perfectly done. I couldn't tell you the amount of times my cat would yowl in the night scaring the hell out of me or messing with a touch lamp making me think I was haunted. (True Story) The music gets you right in the mood for haunting humans. Being a paranormal lover, I felt all the different abilities each ghost had was well researched. And the fact that you could customize each ghost with different abilities, allowing you to play how you wish with who wish is nice. My only real issue with the game was the Text was to small and ran to fast for someone with Dyslexia to read. I also would have liked to have been able to put the game in 1600x900 cause 1280x720 felt to small specially with the text size issue. But hey it's early access. Still the game is nicely done. I can't wait to see what these devs can do.
Ну... я так скажу. Купил и поставил положительный отзыв авансом. Просто за саму инициативу сделать что-то в этом забытом жанре. Надеюсь, что не забросите)) Если честно, игра выглядит сыровато и визуально не цепляет. Сейчас вышел Гост мастер ремастеред и он приятнее ощущается даже с учетом старых механик.
Total Verbuggt Nicht wirklich spannend NPC blockieren sich selbst
Great game! It is really fun to play from tactical standpoint, becasue monsters have their unique abilities. Performance is phenomenal considering it is early access, I got solid capped 120fps on 4k, medium settings on rx 9070 xt with low temps on gpu and cpu. No bugs so far, art direction is perfect. You can pause the game anytime u want, so you will have plenty o time to set up traps or rethink your strategy. Well done! I recommend this game to everybody who likes being creative.
Análisis de Ghost Keeper, el juego de estrategia y terror inverso en Early Access: mecánicas, ambientación victoriana y combate contra humanos Ghost Keeper es un título de estrategia con toques de rompecabezas y humor oscuro que invierte el tradicional enfoque del terror en los videojuegos: aquí no eres la víctima, sino el maestro del miedo. En lugar de huir de criaturas sobrenaturales, el jugador toma el rol del Ghost Keeper, encargado de liderar una horda de fantasmas, demonios y bestias grotescas para aterrorizar y expulsar a los humanos de diversos escenarios inspirados en la Inglaterra del siglo XIX. El juego acaba de lanzarse en Early Access en Steam, ofreciendo una porción sustancial de su experiencia antes de una versión completa futura. Apes Warfare, estrategia clásica con acceso anticipado - XboxManiac https://youtu.be/HuLlBHCQ7qE Desde el inicio, el diseño de Ghost Keeper busca un equilibrio entre estrategia y libertad creativa. Cada criatura bajo el control del jugador posee habilidades únicas que pueden combinarse de múltiples formas para maximizar el terror y superar objetivos. No existe una única ruta hacia la victoria: las misiones permiten enfoques variados según las decisiones tácticas, la gestión de recursos y la sinergia entre los poderes de los espectros bajo tu mando. El tutorial inicial y las primeras ubicaciones introducen estas mecánicas con suavidad, enseñando a usar habilidades, posicionar unidades y adaptarse a las reacciones humanas. Uno de los principales antagonistas del juego es la hermandad conocida como el Brotherhood of Light, un grupo de cazadores empeñado en erradicar lo sobrenatural. Su presencia obliga al jugador a planificar con anticipación y anticipar contraataques, lo que añade una capa de tensión adicional a cada encuentro. Superarlos no solo implica enfrentarse a ellos directamente, sino utilizar con inteligencia el entorno, colocar trampas eficaces y explotar las interacciones de los escenarios victorianos, desde mansiones hasta cementerios inquietantes. Lo que nos vamos a encontrar La versión de Early Access incluye varios personajes jugables con distintas habilidades y seis localizaciones únicas que sirven tanto a la progresión narrativa como a la experimentación estratégica. Al completar la campaña disponible, se desbloquea un modo sandbox que permite revisitar niveles con total libertad, fomentando la experimentación y la rejugabilidad. Esta estructura refuerza el enfoque del juego hacia la creatividad táctica y la satisfacción de probar nuevas formas de sembrar el caos. Visual y atmosféricamente, Ghost Keeper destaca por su interpretación del periodo victoriano: los entornos están llenos de detalles que subrayan el contraste entre lo mundano y lo macabro, y la banda sonora y efectos sonoros complementan una ambientación que logra ser inquietante y divertida a partes iguales. La sensación general recuerda a clásicos de estrategia con un toque moderno, combinando nostalgia con mecánicas accesibles que se benefician de la libertad que ofrece el diseño de niveles. Resumen En conjunto, Ghost Keeper ofrece una propuesta fresca dentro del género de estrategia y simulación en acceso anticipado. Su mezcla de humor oscuro, variedad de tácticas, progresión por misiones y sandbox liberador lo convierten en una experiencia prometedora para quienes buscan un enfoque diferente al terror en los videojuegos —uno en el que el jugador es quien controla el miedo en lugar de sufrirlo. Su desarrollo continúa abierto a la comunidad, con promesas de expansiones y ajustes basados en el feedback de los jugadores. Ficha técnica Título: Ghost Keeper Desarrolladora: Quest Craft Distribuidora / Publisher: Gaming Factory, Quest Craft Género: Casual, Indie, Estrategia, Early Access Plataformas: Windows, macOS, Linux Fecha de lanzamiento: 28 de enero de 2026 (Early Access) Modos de juego: Un jugador (Single-player) Idiomas: Inglés, Francés, Italiano, Chino simplificado, Japonés, Polaco, Portugués (PT), Ruso, Alemán, Español (España) y otros
Nice game, little short but still worth playing, looking forward for some DLC
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