
GERONIMO is an immersive, tactical CQB shooter built for Virtual Reality that depicts a modern-day world in which Tier 1 operators are called to implement unconventional operations as members of elite teams. Breaching, in-depth character and weapon customization and more! "Who Dares, Wins"
Modeled estimate, not a reported figure. How we estimate →
About
Inspired by games such as: Ready or Not, Ground Branch, CoD: Modern Warfare and Insurgency: Sandstorm. GERONIMO is a highly realistic, tactical and immersive CQB shooter that has been built from the ground up for Virtual Reality. Play Solo, or with your friends and carry out your operations through our missions, some even inspired by real world raids.
Whether deploying solo or with a full 6-player squad, Geronimo brings unforgiving tactical shooter gameplay into VR, where careful movement, clear communication, and calculated teamwork are essential. Train with your team in dedicated practice environments, including shooting ranges with dynamic targets and customizable killhouses built for refining your tactics before the real mission begins.
In GERONIMO, your equipment is built around how you want to operate. Shape your operator’s look, choose your clothing and armor, then fine-tune your weapons and rig with a high level of control. Position pouches where they make sense, configure your vest for the role you’re playing, and set up each weapon platform with the attachments and layout that fit your style.
Every choice has a practical impact once you’re in VR. A heavier setup can slow you down and make long engagements more demanding. Poor optic placement can make target acquisition harder. A full-length rifle may give you reach in open spaces, but become awkward when clearing tight rooms. Your loadout is not just cosmetic — it defines how you move, fight, and survive.
Every weapon is built with a focus on physical interaction, mechanical detail, and believable handling in VR. Firearms are not treated as simple props — they are systems you manipulate by hand, with actions such as manual bolt locking, magazine changes, charging, and slide operation designed to feel deliberate and responsive.
A high level of animation and interaction work supports each weapon platform, from carefully authored hand poses to moving parts that behave as expected during operation. Slides cycle with accurate barrel movement, controls are placed and handled with intention, and small details are modeled so that using a weapon feels tactile rather than abstract. The result is a gunplay system where precision, familiarity, and muscle memory matter.
Sharpen your skills outside of live missions with dedicated IPSC-style courses and a range of killhouse options built for practice, speed, and friendly competition. Run timed shooting challenges to test accuracy under pressure, compare routes with teammates, and refine the fundamentals that matter most in VR: target acquisition, weapon handling, movement, and control.
Killhouses offer a more tactical way to train, with layouts suited for room clearing, angles, communication, and close-quarters decision-making. Whether you are warming up before an operation, drilling with your squad, or competing for the fastest clean run, Geronimo gives players flexible training spaces where improvement is measurable and rivalry stays friendly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 711 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game would recommend
国区玩家注意:如果使用quest3串流,需要科学上网将quest软件更新到最新版,否则串流会出现问题! 相当优秀的枪械操控,中规中矩的自定义装备,极其弱智的AI。 AI布置不够阴,对声音没有反应,也不会主动跑动,pve体验和打靶差不多,让我精彩的CQB技巧无处施展。 这个枪械平滑调教的很舒服,在消除抖动和跟手之间达到了平衡,虚拟枪托能抵肩也能撩枪,就很舒服。 期待后续更新
unoptimized to hell and runs like ♥♥♥♥♥♥♥
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $642K | 1.5K | 86% | $19.99 | |
| $642.2K | 3.6K | 75% | $9.99 | |
| $642.2K | 1.2K | 80% | $19.99 | |
| $641.8K | 6.3K | 96% | $6.99 | |
| $641.7K | 1.7K | 83% | $9.99 | |
| $642.5K | 1.5K | 70% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9K | 43 | 53% | $9.99 | |
| $7.3K | 18 | 56% | $12.99 | |
| $4.7M | 9.4K | 76% | $21.99 | |
| $346.8K | 540 | 73% | $29.99 | |
| $265.1K | 585 | 57% | $19.99 | |
| $47.6K | 133 | 76% | $12.99 |
Languages: English**languages with full audio support
Hours played at review time, across 711 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
suuper cool its the best mil-sim vr game ive ever played
Several pairs of trousers are required to be adequately prepared for the audio quality and gun-handling.
how do i pick up the burgers
most of my time has been spent doing drills on the range while listening to music. 10/10
Pretty much feels like "Operator" but in VR. Customization is great. Obviously needs some work but I recommend at the moment.
모든 VR FPS, VR 택티컬 슈터들 다 따져봐도 디테일은 제일 뛰어남. 개인적으론 onward도 뛰어 넘는다고 생각함. 팀 ai가 추가되면 PC의 레오낫처럼 VR에선 제로니모가 꽉 잡을 듯, 하지만 안 그래도 부족한 VR컨트롤러 버튼들이 이미 많은 기능들에 맵핑 돼있어서 팀ai까지는 추가 못할 것 같음, 추가 하더라도 그냥 따라다니는 정도? 그리고 최적화가 너무 심하게 안 좋아서 나름 좋은 사양인데도 최하옵 아니면 완전 쾌적하게 플레이 할 수가 없음 이 부분은 그래도 얼리액세스니까 나아질거라 생각함. Please increase the game optimization
best vr release ever
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