
You have five days to save your husband, who has just been arrested by the Gestapo. Investigate, explore and form allegiances in this story-rich RPG-lite. Who will you trust?
Modeled estimate, not a reported figure. How we estimate →
Media

About
February 1945. The war is almost over but your fight is about to begin. You play Gerda Larsen, a young nurse who is torn between her community and her desperate quest to save her husband, Anders. Many other lives will come to depend on your decisions.
Gerda’s journey will involve moral dilemmas, difficult conversations, and sticky situations. It’s a dangerous world and you must help her adapt to it with the choices you make, which always have both short- and long-term consequences.
If you give away precious resources to somebody who needs them now, will you come to regret it later? Will there be consequences if you, as a nurse, help a person who is suffering even though they may later cause suffering to others?

Make the most of what you have: your personality points, your allegiances, and your resources. Your relationship with people and factions will determine how your story unfolds. Level up Gerda’s mental skills by reflecting on her experiences in her diary to gain personality skill points. Use these skills during events and conversations to unlock special actions, gain others’ trust, or keep them from suspecting you.
You can choose where to explore and when – but do so wisely, as people move around and events can be time sensitive. As you investigate and make progress, your choices will send you down many different narrative paths. Will you do whatever it takes to save Anders, or will you cling fiercely to your morals? Your actions will lead to several poignant conclusions and change the fate of your community in Gerda: A Flame in Winter.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, Danish**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
O jogo te coloca em uma situação tão complicada, algumas escolhas são tão fáceis de fazer e outras tão difíceis, foi uma época terrível né, desse nosso mundinho, mas enfim, recomendo. É um pouco lento e demorei pra terminar por isso, mas não deixou de ser um jogo histórico bom.
great
7,5/10
玩的时候感觉到编剧思路了,期待结局。
整体故事不错,但游戏不能随时回档,翻译和游戏选项的表达会让人产生理解误差,整体故事线流程不长,可以试试···
A hard game to review I liked this one uiet alot. The game has alot of choices, witch again seems to have a lot of variables. Alot of hard choices that seems to influence other choices down the line. They are hard and difficult to make. And you almost feel like no matter waht you make there are just alot of bad choices. But, again is a game set during ww2 so is bleak. So is the story, so is the atmosphere, so is the dialogue. The dialogue is good. The characters is fine too. And you just have to live with some bad choices. The setting is good. I like that is ww2 game without any of the normal combat. That no matter what you do some bad things will happen There some ok twist too here. The music is good All in all i liked the gameplay, that you can read about stuff during that period. That you can build up relatinship with different people and factions. That you get clues. A great game.
这是一款以二战为背景的选择取向类游戏,主角格尔达要在五天内想方设法从盖世太保手中救出自己的丈夫。资源管理这方面做得很有趣,有些看似普通的道具竟能发挥意想不到的效果。游戏文本量不大,剧情直白好理解,玩起来挺轻松的。但这个游戏翻译有些小问题,还不能手动存档,体验其他分支比较麻烦的同时成就也很难打。人物和相关历史背景的塑造都有些浅薄,情感就较为平淡,导致在游戏中的抉择并没有那么纠结,我感觉我只需要一心救出我的丈夫就行。不过这个塑造问题在dlc中倒是得到了改善,体验远比本体要好得多。所以我推荐购买完整版,dlc很好地补充了本体的剧情和世界观,玩了dlc才能更好地理解丽娃的做法。临时工八块多买的完整版,非常香。至于现在的价格嘛,仁者见仁智者见智了。
全流程大概九个小时左右,总体可以给个7分吧。我也是最近在社区得知这游戏竟然和奇异人生(我最爱的互动叙事电影之一)是一个发行商,看来眼光很不错,油画晕染的风格非常美,和漫漫长夜一样唯美,人物在这样的体量下也都立住了,安德斯是我最喜欢的角色,本体里面只出现了几幕,DLC的内容把这个角色弧光彻底补足了,他不再是一时冲动入狱的抵抗军,真实的安德斯有理想有信念,心里有丹麦人民,更时时刻刻都记得心爱的格尔达,在不得已的流血冲突中有仁慈,在需要自己牺牲的任务也从不畏缩,清澈而坚韧。 再说些我不喜欢的地方,所有的互动影游里面有很多选项分支,没有任何提示就突然影响关键结局的我都很难给满分,因为很难体验到制作组的全部内容,像这种小众游戏又难以找到攻略,游戏里的关键节点也没有回溯功能,如果想要修正结果只能一点点的从一开始推图,不管是为了做成就还是体验全部剧情都是恶心玩家的,尤其是小制作组的游戏又想要多填充内容,又没有足够的技术力和前期关卡设计来让玩家相对简单的体验到所有选项,大可不必搞得好像可能性很多一样,就线性的把故事讲好就是一个成功的游戏,独立游戏就该致力于让玩家尽快吃干抹净,吃的酣畅淋漓
Fini Gerda: A Flame in Winter en un peu moins de six heures. C'est un RPG narratif qui se déroule pendant l'occupation du Danemark à la fin de la Deuxième Guerre mondiale. Gerda, infirmière et membre de la minorité d'origine allemande de la région, se retrouve partagée entre son mari, un Danois hostile aux soldats allemands qui ont envahi son pays, et son père, un collaborateur de la milice locale. C'est essentiellement un gameplay de point and click basé sur les dialogues. Gerda, pour arriver à ses fins, devra faire des choix, cultiver la confiance des uns, repousser les propositions des autres, accumuler des points de capacité qui serviront de bonus dans les dialogues et ramasser quelques objets qui lui seront utiles. Les dialogues sont comme de petits combats qu'on ne peut remporter qu'en ayant les bonnes capacités, les bonnes relations avec les bonnes personnes et parfois le bon objet pour forcer la chance. Une des qualités du jeu, c'est qu'on a de nombreux choix moraux à faire et qui comptent vraiment au final. On peut choisir de collaborer, de résister ou de trouver un moyen de moyenner. L'autre est que c'est plutôt bien écrit. Ca donne une retranscription plutôt fidèle de l'Occupation et du déchirement qu'elle provoque entre les diverses communautés. C'est pas noir ou blanc. Tout est gris : les décisions cyniques, pragmatiques ou morales ont leurs prix à payer. Perso, j'ai choisi de magouiller pour voir ce que ça donnerait. Ca ne s'est pas trop bien passé... mais j'ai pu un petit peu limiter les dégâts. J'ai cependant terminé avec un sentiment d'échec. En regardant le comparatif avec les autres joueurs, j'ai pu voir que j'étais dans la moyenne ; 40% à 50% des joueurs ont a peu près eu les mêmes conséquences que moi. Graphiquement, c'est plutôt joli dans le genre peinture impressionniste et les musiques sont très bien dans le genre mélancolique. Pas mal pour qui voudrait une histoire adulte au bon sens du terme.
Excellent game that respects and reflects your choices narratively, however minor they may seem to be. It is rare to see a game that succeeds at both heavily branching narratives and consistent NPC characterization. None of the named characters are one-dimensional, and by interacting with them you can see the person behind their identity, ideology, and uniform, which is not an easy feat given the setting. I would encourage anyone who enjoys nuanced characters and a story that offers an outstanding level of narrative freedom to look past the highly stylized (and arguably cheap) graphics and give it a chance.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Road to Eden | $211.2K | 342 | 63% | $19.99 |
| AaAaAA!!! - A Reckless Disregard for Gravity | $211.2K | 753 | 84% | $9.99 |
| 我的26岁女房客:在云端(My 26-Year-Old Female Tenant) | $211.1K | 888 | 71% | $9.99 |
| Papetura | $211.1K | 1.3K | 92% | $11.99 |
| After Us | $211.3K | 483 | 85% | $29.99 |
| Apokerlypse | $211.3K | 707 | 83% | $9.99 |