
In this cozy farming game, you have to run your own farm shop. Take care of your animals and your farm, sell your goods to the cute Forest Folk, upgrade the island and fulfill small orders from the Harmony Tree to fill the island with life again.
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About
Sugardew Island is an intentionally uncomplicated cozy farm shop sim, crafted by a tiny indie dev team. We developed Sugardew Island so you can unwind, relax, and enjoy your beloved genre.
Take care of your animals and your farm, sell your goods to the cute Forest Folk, upgrade your farm and fulfill small orders from the Harmony Tree to fill the tiny island with life again.

Inspired by the beloved Nintendo© DS Harvest Moon games, Sugardew Island is our love letter to the genre, with around 15 hours of delightful gameplay.
Run your own cozy farm shop and sell goods
Care for animals and build bonds
Grow crops and gather resources
Complete Harmony Tree quests to restore the island
Relaxing, pressure-free gameplay with no time limits
Also designed for short, enjoyable play sessions
🌽 Farming: Take care of your plants, make fertilizer and sell your farm produce.
🛒 Your farm shop: Sell items in your shop and negotiate with the Forest Folk for prices.
⚒️ Resource Gathering: Collect wood, stones, and weeds for farm improvements.
🧑🎨 Character Editor: Customize your character’s look to create your perfect persona.
🐑 Animals: Feed, interact & build bonds with animals for eggs and milk.
🐈 Pet Companions: Give names to pets, interact with them, and let them follow you around the island.
☯️ Harmony Tree Quests: Fulfill orders to heal the Harmony Tree and upgrade the small island.
💰 Trader Tomte: Purchase seeds, animals, and more from the friendly trader.
👷🏽♂️ Upgrade System: Improve your house, barn, and tools to enhance efficiency.
❤️ Relationships: Befriend or date friendly locals, and choose to build friendships or maybe even more.
After a surprising storm and a shipwreck, your journey begins as you awaken on a deserted island. To continue your adventure, you must collect Harmony by selling goods to the forest folk, healing the island and overcoming the thorns.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I absolutely love farming sims, life sims, animal raising sims. I had such high hopes for this game - I played demo, thought it was cute, the graphics are great. For me, however, it's too simple. The storyline is cute but it's not something that keeps me wanting to immediately play it as soon as I get home from work. The only reason why I do not recommend it is because if you're anything like me and you've enjoyed similar games like Stardew, Coral Island, Luma Island, Sun Haven and others like it, this will probably not excite you. If you feel games like Stardew, Coral Island, Luma Island, Sun Haven, and others like it are too complicated, too much going on, you just cannot get immersed into those games, this may be just for you. While it is a bit grindy, it's a good "shut your brain off" type of game for me, which is why I've been torn between recommending it or not. I wouldn't say it's terrible. It's just too simple for me to enjoy as much as I was hoping I would. I expected there to be more depth to the game than what it currently offers. pros? you get to pet all the animals :)
I like the farming and livestock raising in the game. However, this is nothing more than those two elements. It's a quick game to finish and there isn't much of a story. I recommend this to people who haven't played a game like this as a gateway game to the genre. I would not recommend it to people looking for mining, adventuring, crafting and a strong story with many characters in addition to farming and livestock. Get this on discount if you can to make it worth your time and what you pay.
What a lovely game. I play this outside of more intense games as a "wind down". It's a farming/gathering/pet the animals sim with *at last!* no day timer so you can literally walk away from your PC and not worry about your character fainting or losing energy. It's childish, for sure, but in a charming way and I'm in love with it and will play it to finish. Recommend if you want to be able to watch movies and relax whilst playing with the freedom of no timer.
This is a delightful and well-crafted cozy farming game. It's got all the staples of the genre, in a smooth and stress-free design. I think it achieves exactly what it wants to be, and is a calm, enjoyable time. My only warning would be this: There is no friction or challenge. No seasons pass, no sick animals, no time limits, no hard choices, nothing that would cause any sort of difficulty at all. In that regard, it's closer to Power Washing Simulator than to Harvest Moon. It's a relaxing, repetitive experience, not a game that requires planning or farm management. Still recommended on those merits, but it's something to be aware of.
Não tem como criar um personagem masculino, isso me irritou muito porque acho uma coisa tão básica que é um crime o desenvolvedor não colocar isso. As opções de personalização são tão poucas que deixa o jogo sofrido. Pedi o dinheiro de volta.
[h1]このゲームアニメーションのオープニングが有る![/h1] あと洋ゲーにしてはキャラがカワイイ ★全実績解除したうえでレビュー ・ゆったりと農作物を作ってそれを消費者に届けるゲームをしたい方にはオススメ! ・自動化や効率化を求める人にはお勧めできない [b]-上記でお勧めできないタイプの人間がプレイした感想-[b] [spoiler] 最初の30分でやることを覚えたらそれを5時間続けるゲーム 自動化も殆どしない、種の種類が変わって、餌をやる動物の種類が変わるだけ。 [b]ボリューム不足をテンポの悪さで引き延ばしてる感が否めない[b] [b]良かったポイント[/b] [list] [*]洋ゲーにしてはキャラがカワイイ [*]オープニングがアニメ [*]目立ったバグが無い [*]ベッドから起き上がった主人公がニッコニコ [/list] [b]ダルかったポイント[/b] [list] [*]アイテム移動がほぼ全て手動(ゲーム時間の30%がコレ) [*][b]<<<家を出ないとスプリンクラーによる水やり判定が発生しないので作物の連続睡眠スキップ出来ない>>>[/b] [*]家を出るたびにロードが挟まる [*]よく行う動作のアニメーションが長い(筆者は作物を枯らしてしまい300回屈伸運動を見せられた辛い) [*]店に来た客の買い物速度が遅い、店の定員3人か~?(5~10分くらいかかるからスマホで遊ぼうね) [*]客!話しかけてくるな!客!勝手にレジ横に作物放置して帰るな!! [*]MAPが広い。5割要らない所 [/list] [strike]オープニングを見てキャラクリしたところが一番楽しかったな~… 遠い目[/strike] [h2]-システム的なネタバレ…?-[/h2] 攻略できるNPCが4人出てきます 最大好感度状態で夫婦(?)になれます! ヤッタネ! (別に手伝ってくれたりする機能も実績も無いから忘れてもらって良いよ) [strike]あ、ウチにダブルベッド有るけどオマエは外で寝てね[/strike] [/spoiler]
This is a cute little cozy game with a simple plot; and a simple game play loop of: wake, plant, grow, harvest, sell, sleep. I brought this game during a sale, and having played the game I wouldn't recommend paying full price as the game is a bit too short for what it is. That being said the cons are: -The developers recommend playing the game with a controller. While that warning is in large font on first loading the game, it is in tiny font and not clear on the store page, meaning that the game is hard to play with a keyboard. As I don't own a controller that did annoy me; and if I had known prior to purchase that this was a poor PC port I probably wouldn't have purchased the game. -The story can be completed by growing only one crop which makes the game feel grindy; and "bonus" quests don't yield any rewards, which unless you're farming high yield crops, just aren't worth completing for the romance subplots as you quickly run out of sugardew. -Selling items in the shop, and being forced to wait for customers to by items in 1-10 bundles when you can have over +700 on sale at end game is just boring and makes negotiating sales kinda redundant.
It’s a charming, relatively short game that leaves a lovely impression. I especially enjoyed how the time mechanic was designed—using your shop to move time forward made the experience feel calm and natural instead of rushed. The story is simple, but still enjoyable, and I had a great time playing throughout. Definitely a cozy experience.
メインストーリークリアまで約11時間、正直少し短い気もしますが、一応遊べますのでオススメにしています。 このゲームを簡潔に説明するなら、「やりこみ要素を無くした簡易牧〇物語」です。 作物のレベルや釣り、料理や作物の加工等の要素はなく、クラフト要素も少ししかないうえ、必要なのは石と木材のみ(飼料の場合は枯草のみ)なので、畑を整備している間に集まり、この手のゲームで序盤に一番時間のかかる水やりは、枯草二つで作物が育ちきるまで水やり状態になる飼料と、最初から店で購入できるスプリンクラーで、数日で自動化できてしまうレベルです。 その為、早々にやることが「収穫」→「自分の店で作物を売る」→「商店で種を買ってまく」→「お金が余ったらスプリンクラーを買って畑を拡張する」ぐらいしかなくなります。 これを見るとすぐに飽きそうと思われますが、実際やることは単調なので長時間続けてプレイすれば飽きるでしょう。(実際私もこのゲームは30分ぐらいプレイする→別ゲームをするという感じで少しずつプレイしました) ただ、やることが少ない=ゲーム内の1日が短くて済む → 短時間プレイに向いており、プライベート等が忙しくゲーム時間があまりとれない人には合います。 その為、牧〇物語っぽいゲームを手軽にプレイしたい人であればオススメできると思います。 ※自分の店でアイテムを売る際、決定ボタンを客ごとに押す必要があるので、連打できる環境があるとよりお手軽です。 逆にがっつりやりたい人は、すぐに飽きる可能性があるので、牧〇物語やStarsand Island等やり込み要素が多いゲームをオススメします。
For starters, I wish Steam had an in-between rating option. If you're looking for a time sink or an easy achievement game, this works. However, it comes with issues. My #1 advice: wait for a sale. $17 isn't worth it. I accidentally left the game open for 25-28 hours, so ignore my Steam playtime a bit. The wording makes the game feel way more expansive than it actually is. "Unlock this new animal island" really just means another tiny section separated by black loading screens. You only have a few areas: your farm, another small farm section, your house, your shop, and the animal/spirit area. Everything has tiny loading screens between them, but the game itself is extremely small. The gameplay loop is repetitive. Water crops until you unlock sprinklers, then abuse the fact that one sprinkler can go off multiple times if you keep moving it around. It's tedious, but still easier than watering manually. Then you pet animals, collect seeds, run your shop, and repeat. You can also collect shells daily from beach to beach, though one shell spot was bugged and couldn't be collected. Selling in bulk is basically the best way to progress, so most of the game becomes hoarding resources and waiting. The premise is simple but decent: humans angered the spirits, and you restore harmony by selling items to them. Once you hit the harmony requirement for an upgrade, immediately close your shop or excess harmony gets wasted instead of carrying over. The final 500 harmony upgrade isn't hard, just time consuming. You can buy farm animals, but honestly, I don't recommend it even though it's a major feature. The animations for caring for them are painfully long, feeding them is tedious, and there are no achievements tied to them. I never went beyond 4 animals because it felt like too much work. Growing wheat and mass selling it honestly felt more efficient than engaging with the animal system. The achievements are easy: sell items, upgrade the island, done. But it feels like there should be more. Tool upgrades get absurdly expensive, NPC requests don't meaningfully impact progression, and interacting with NPCs mostly wastes time because every interaction fades to black. There are even animal color variants with zero rewards attached. The blue chicken still gives brown eggs. It feels like there are lots of features with no reason to engage with them. Compare that to Stardew Valley where friendships and side content actually matter. Now for quality of life problems and bugs. Inventory management is awful. No shift-clicking, no quick stack, no split stack hotkeys, no chest sorting. Every single transfer opens a quantity pop-up you have to confirm manually. Click, drag, popup, OK, repeat forever. I found a workaround by dragging items over other stacks first to bypass the popup, which genuinely became faster than using the intended system. Audio bugs were brutal. Sprinklers are absurdly loud and somehow louder near the house than the farm itself. Multiple sprinklers become almost deafening. I stopped using earbuds because of it. Your character's voice clips are also ridiculously loud and sometimes sound awkward blasting through speakers. The audio balancing seriously needs work. I also encountered a pause menu bug where clicking "continue" sometimes left the screen blurry like the pause overlay never disappeared. The only reliable fix was hitting escape twice manually. Animation speed is another huge issue. No matter your upgrades, your character still swings tools painfully slowly. The charge-up planting mechanic bugs out constantly and often fails to register properly. I frequently had to reposition my character in circles just to plant, chop, or hammer correctly because aiming felt inconsistent. There also aren't enough audio settings, keybinds can't be changed, and all tree animations are identical. Trees literally fall over and transform into different trees. It feels lazy. Overall, the game honestly feels like a cash grab aimed at people who love cozy farming games. A lot of us are chasing the feeling Stardew Valley gave us, and many developers use that to release games that aren't fully polished or fleshed out. At least this one has an ending instead of sitting abandoned in early access forever. Either it's a cash grab or an inexperienced team. If it's the latter, then good job: the game functions, doesn't crash constantly, and there is potential here with more work. Right now though, it feels more like a story-mode mobile game than a full farming sim. Overall, I'd give it a 5/10 and hope future updates improve it. Once you understand the gameplay loop and min-max your days, there's probably only around 15 hours of content or less. Whether that's worth $17 is up to you.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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