
Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 8 → 4.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 964 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't know something about evil robots and evil A.I
fun with friends
like farcry mixed with arc raiders.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1870.57/day in the week to Jul 25 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Hours played at review time, across 972 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Total spannendes Setting! Teenie-Survival gegen eine Roboterinvasion im Schweden der 80er? Mega! Leider ist das so ziemlich das einzig gute - neben den soliden Landschaften und teilweise sogar schönen Lichtstimmung. Die Map ist viel zu groß und die Inhalte, Gegner, Layouts wiederholen sich schon nach kurzer Zeit. Die Roboter sind struzdumm und nur eine Gefahr, wenn man sein Hirn beim Spielstart abschaltet. Dadurch geht sehr schnell jegliche Spannung und Atmosphäre flöten. Das größte Problem ist aber, neben der altbackenen Technik und dem eindimensionalen Spieldesign, dass sich das Game von vorne bis hinten anfühlt wie eine Beta. Klunky Animationen, nervige Klipper, unfertig wirkende Menüs - Herr im Himmel, ich konnte in einem First-Person-Shooter fast durchweg in meinen eigenen Arm schauen weil die Jacke nicht richtig an der Hand abschließt und man so in die Hand schauen kann. Wäre es ne Beta würde ich sagen, hier ist noch was zu retten. Ist es aber nicht. Habs für nen fünfer gekauft und bereue es. Und es ist mir ein absolutes Rätsel, wie das Game auf so viele positive Bewertungen kommt. Hat nicht mal im Koop Spaß gemacht.
Un jeu avec du potentiel, mais qui n’est pas exploité, voire même gâché. Honnêtement, je le déconseille tant qu’il est dans cet état. Déjà, il est pay-to-farm : avec un DLC, on peut farmer les meilleurs robots. Si tu ne l’as pas, tu l’as dans le cul. Le système pour créer les bases, il ne faut pas en parler, c’est une catastrophe, avec en plus une limite sur TOUTES les constructions. Et avec un DLC, on a des défenses en plus qui, en plus, sont limitées à 5. Si on veut platiner le jeu, il faut des DLC. Plus un système de place dans le stockage de toutes les structures qu’on peut améliorer à 1600, et après, si je n’ai plus de place, comment je fais ? Bah, je ne pourrai plus, donc autant arrêter de farmer. Mais le problème, c’est que c’est un jeu de farm où il faut farmer, farmer et encore farmer. Aussi, le poids est une horreur. Avec des améliorations, ça s’arrête à 96, donc c’est injouable, car toutes les 10 minutes, je dois recycler, voire stocker. À l’heure actuelle, je vous déconseille d’y jouer tant qu’ils n’amélioreront pas leur système, ce qui n’arrivera jamais. Limite, je me demande s’ils n’ont pas certaines mécaniques faites à l’arrache juste pour faire de l’argent.
the best post-apocalipse game i have ever played. few bugs and sometimes its pain in the ass but i realy enjoyed playing it. i have few more achievments and chalanges to do but yeah, if its atleast 20% off, i recomend it. singleplayer is best for first playthrouth so you can understand the lore and multiplier is for fun.
:)
muit bom tem robo et alz ai
I hate the control scheme, can't do it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2M | 100.1K | 88% | $9.99 | |
| $13.2M | 11.3K | 84% | $49.99 | |
| $13.2M | 18.1K | 66% | $29.99 | |
| $13.1M | 6.8K | 91% | $49.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13.1M | 49.2K | 98% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 26.1K | 84% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.9M | 24K | 80% | $19.99 | |
| $63.8K | 251 | 24% | $9.93 | |
| $1.7K | 6 | 17% | $11.99 |