
GeneRally 2 is a top-down arcade racing game with a built-in track editor. Challenge the track records in time-trial; compete on the sofa with friends; or race online against people from around the world!
Modeled estimate, not a reported figure. How we estimate →
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About
GeneRally 2 is a friendly top-down arcade racing game - with an easy-to-use, built-in track editor. GeneRally 2 is the sequel to the 2002 classic, GeneRally - one of the most played arcade racing games of all time! Have fun racing alone against computer-controlled opponents; with your friends in "no split-screen necessary" couch PvP; online with players from around the world; or try your hand at creating tracks and sharing them with the community!
GeneRally 2 is on the home stretch of Early Access - and will soon be reaching v1.0.
Top-down arcade racing game fun! The gameplay is easy to pick up, but with plenty of room for mastery.
Race online or offline - with friends, or against computer-controlled opponents! With online multiplayer, you can race with GeneRally 2 players from all over the world - but you can also gather up to 7 friends and play in no-splitscreen-necessary couch co-op!
10 unique cars. Rally, Single-Seater, Stock Car, Monster Truck, GT - you name it! Each car has its own performance characteristics and unique handling model. And more cars are being added on a regular basis!
Over 1000 tracks (and counting)... Our community has produced over a thousand tracks to date, and more are being created every day and uploaded to Steam Workshop. If that's not enough, create your own tracks, or import and race any of the tens of thousands that were created for GeneRally 1!
Build your own tracks. Using our built-in track editor, making the racing circuits of your dreams couldn't be easier! No special knowledge required. Join our track-making community and share your creations with the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Finnish*, Portuguese - Brazil*, Portuguese - Portugal*, Spanish - Latin America*, Turkish*, French*, Russian*, Polish*, Japanese*, Italian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is sick tight.
I would give this game 10/ 10 IF it had a decent career mode and good in-game music and full controller support. Please Devs?..... The actual feel and fun of racing is great.
absolutely amazing top down racing games, scratching that niche itch feeling of you wanting to play classic NES racing game but in a modern feel and taste to it
As someone who has poured about 800-ish hours into original GeneRally, I can attest to the general observation of this game being a pretty well-done top-down arcade-racing successor of a game made by Räbinä-brothers over two decades ago. I could make a proper essay of my more concrete view about this game, but alas I'll stick to simply listing key points for sake of time :v [h3]POSITIVES:[/h3] + Visual design is nicely improved by 4-fold without sacrificing the tone of GR1's simplicity (ex. tyres being simple spheres and props being relatively low in polygon-count). + Very small file-size makes it fast to install and smooth to run on most machines. + Car variety has been improved both in mechanical(i.e. more variety of how each car controls to be learned) and visual terms (notably with 3 patterns on each type for more base-line customization). + Track-editor has gotten MASSIVE QoL-upgrades, making it more accessible to get into while retaining abilities like land/height-map editing on external programs. + Tracks are easy to share onto Workshop which has allowed community ranging from long-timers and newcomers alike to constantly bring new track-layouts to be raced on in various sizes. + Ability to download GR1-tracks into this game is pretty neat way to still experience lot of classic tracks from years gone by (even if the import isn't perfect, mainly due to original GR-tracks only having 6 starting spots for cars thou this can be remedied with Track Editor or by only using 6 cars). [h3]NEGATIVES:[/h3] - (As of writing this review) Unlike in GR1, there's no option to create driver presets for Player- or AI-driven drivers (with custom control-binds and customizable AI-skill levels respectively): for now, one must create an entire grid of drivers from scratch - (ditto) There's only 21 colors available for driver customization, which compared to GR1's system of using three RGB-sliders with values ranging from 0-255 does feel notably lacking. - (ditto) There's also no option to adjust points awarded in a race, leaving just the default scores and fastest lap bonus as only option. - Game's 15€'s price-tag does feel a little bit steep in comparison to the original GeneRally's free-ware status: like it isn't anywhere near as ridiculous as most modern games and I do sense good reasons for needing income (i.e. running servers, royalties, etc.), but alas I do feel this game's pricing to be more fitting if it was at 10€'s... [h3]VERDICT:[/h3] Overall, I can recommend this game for anyone who wants to seek a simpler arcade-y racer with tools for expressing one's ideas: shouldn't be too challenging to get into if one gives the original GeneRally a try as well (it is free-ware game after all) to get a general feel how GR2 plays, thou when it comes to the price itself that may come up to whenever one feels the price being just right or if it'll be better to wait for a sale... up to everyone's preferences at end of the day. 9/10; solid successor with great community, simple yet easy-to-grasp driving mechanisms, nifty track editor for forming more tracks to play on and developers who know which direction they've build the game .D.
Acho que não deve quase nada ao primeiro GeneRally, talvez tirando um pouco a fisica que neste é ligeiramente diferente mas não ao ponto de descaracterizar o jogo
very goog game
auf deutsch wäre super,guter Racer gerade im Angebot
Wow! I've played the original version a lot as a child and got pretty good at it. This game is with much better graphics but man, oh man! How did you manage to ruing the game experience that much? The combine the parameters together: the map-road-width + map size + obstacles + jumpiness of the car (suspension?) + traction + acceleration + top speed, these are incompatible with normal joyful driving one could experience in Generally 1. So much potential, so much disappointment!
Great game
A childhood classic remastered! I support this developer fully and am willing to help with development myself!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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