
Geneforge 4: Rebellion is an Indie fantasy role-playing adventure, the fourth chapter of the Geneforge Saga. Once again, return to the world of the Shapers, where you will explore a vast world, choose what side you will fight for, and create and mold your own army of strange, powerful monsters.
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Geneforge 4: Rebellion is an Indie fantasy role-playing adventure, the fourth chapter of the Geneforge Saga. Once again, return to the world of the Shapers, where you will explore a vast world, choose what side you will fight for, and create and mold your own army of strange, powerful monsters.
Geneforge 4: Rebellion features an enormous world, with over 80 areas to explore. Choose among several sides, each with its own beliefs, cities, and quests. Help the rebels or fight them. Slay your enemies or use stealth and diplomacy to outwit them. Your choices will shape the world, and there are dozens of different endings.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
As always try to find your games on sale. While I personally feel all of the Geneforge games deserve to be bought for full price...money is money and people need it for other things like eating. I copied and pasted from my own review I'm lazy... This game is a turn based game Fantasy RPG just like the first and second. You will need to read for context during the game. If you don't like reading you won't like the game. You generally get short scenes from the story where you and your companion will speak and you will receive details about them depending on your skills. You choose how to respond and the scene continues. Making choices with words and actions will shape your story and eventual ending. During combat you will experience a Turn based RPG. This game doesn't get rid of old mechanics it just refines them further. In this game you have 5 classes to choose from. You start in a particular faction in this game and these are the classes available. The usual 3 from previous games aren't present here but there are similar ones available. These classes mainly mean there are new ways to play and more play throughs available. Other games in the series you can make it nearly to the end before you have to commit to a side. Since you start off in a particular faction this time your options become limited much sooner. Like before you can be called to switch sides before the end but it affects the actual ending. Also shortcuts have a much bigger effect. They affect more than just your skills here. I'm being vague on purpose. no spoilers. This game feels larger than the previous ones. It also has the less references to the second game. This one is riding more on the first and third in terms of lore. I have less time in this game than the others roughly 50hrs or so. There is still more for me to do. I can't seem to beat the game as a certain faction and character class. Less than an hour in Steam but as I've said before buying again in steam is more of a show of support than actual gameplay. Anyway point is I enjoyed myself and I would recommend this game.
Realistic and riveting
I've beaten every Geneforge except this one. It just bores me to death and I don't know why. Still recommend it to support small indie devs!
Geneforge Four adds a large amount of QOL features to the series and is one of the most important parts in it. Absolutely love it.
This game uses a newer game engine than the previous three, and the improvements really make a great difference despite how minor some of them are. In this fourth game in the Geneforge series, things are reaching their climax. Once again, the writer does a great job of presenting varied perspectives on the nature of biological research.
Geneforge 4 To be honest at first I didn't quite like this one. The game forces you to be a rebel and that somewhat took me out of the experience. Yes, the new classes are fine (except the servile which I doubt any self-respecting person will roleplay as), even those lifecrafters are basically shapers. New creations were good too, not as original as the ones from G2, but nicely designed and efficient (as all real Shaper work). But, as plot went on I enjoyed it a lot more. Being a double agent is an interesting experience, even though it wasn't always handled well (in my humble opinion) and the returning characters (namely Alwan and Greta) are nice to see. The overall gameplay had a few minor improvements again and while the story is not that original (Shapers vs Rebellion again, albeit on a bigger scale) this game was well-worth those 33.9 hours it took me on the first walkthrough (the shortest so far, even though I, once again, skipped some side quests and probably missed few hidden places). Also, it has some replayability, a bit less then G3 though.
This episode of the Geneforge series leaves an amazing first impression. I imagine it will be more of the same as previous installments, but so far : * You can play as a servile, or one of four other character classes (combat, stealth, shaping, magic). * You get to use the geneforge during the tutorial. * Light sources exist, so if something's too dim to see you can actually do something about it. * New graphics sprinkled in here and there! Not only items, but for people too -- making NPC's easier to tell apart! * Some new creations entirely -- one per type. Also, there are skills for shaping Drakons and Eyebeasts. How cool is that? The first three games were a bit cookie-cutter at times, although the level design and writing always saved it -- but this installment is going out of its way to differentiate itself, right off the bat. I'm psyched.
That splash screen awoke something in me when I was younger. Much more compatible with modern systems than previous entries, and a more refined title in general. IIRC this is the first game where you actually access a Geneforge at the start of the game.
Classic old school RPG. Still holds up well if you are looking for nostalgic fun, or an immersive (largely text-based) adventure. The world-building is what really keeps me playing as the lore is well developed and engaging.
Good game, very replayable and good story.
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