
A 2D sandbox with a heavy emphasis on action and combat. Features music-synchronized boss fights, village invasions, and more!
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Promises of monthly updates and hasn't received an update in very very long. Probably just dead at this point.
It's a pretty fun little game. Think Terraria with more focus on doing the bosses vs. exploration and progressing
Has potential but it's a bit buggy.
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Hours played at review time, across 28 reviews with recorded playtime.
Loving the game, albeit it is VERY early in development with little content Boss fights are great, and really fun to play, and the movement is pretty easy to get a hang of My only complaint asides from the lack of content is that my game crashes during boss fights quite often, which is really annoying. I lose some progress, but there isn't that much progress to save yet anyway For what it is, 6/10- Really fun boss fights, but that's pretty much all the game has to it at the moment
A game with good potential! The bosses were fun, and exploring to find the next boss was also pretty cool! also racoon. However, the game does need some polish. The flamethrower didn't seem to work for me for some reason, and the tile loading is really noticeable if you go fast enough (spam dash), and if you dash into your village the NPCs can literally fall through the map (annoying but funny as hell). Overall nice game and fun, intense bossfights, but needs some work! Can't wait to see how this game turns out!
I went into this game not expecting much. At a glance, you would probably think it's just a Terraria clone, but it sets itself apart spectacularly in regards to combat. The bosses all feel unique and use different mechanics, and while challenging, it never feels unfair. They also each have their own soundtrack and often attack to the beat, which makes for a very satisfying experience overall. The only criticism I have for this game is the lack of content, but that's more or less expected from an early access game. Currently, the game has 4 bosses (with normal and challenge difficulties) and 3 incursions (one for each normal enemy type). You could play the game around 3-4 hours and 100% it assuming you're decent at bullet hells. Despite the current lack of content, I do still recommend this game. I believe it has great potential, and it's quite cheap for its quality.
Neat little game with a ton of potential. Looking forward to see what comes of it.
Loads of potential and pretty damn fun ngl. First of all the fights with the bosses are surprisingly fun despite some being pretty challenging and I like the mechanic of being able to choose a harder fight for more items and unique rewards. One thing I guess isn't really that bad but just a bit awkward is that the village defences are easily trappable/ exploitable, for example you can dig a pit that traps most of the enemies or build a hut with a roof that can contain the arrow rain and the elemental attacks. Another semi awkward thing is the building but I can understand that It isn't that high of priority when considering you're making more biomes and more content but I wish the building had a more development put into it. As previously stated this game could hold a ton of potential and I hope you see it through.
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