Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хардкорная игра с элементами Метроидвании с шикарным сюжетом!!!! В оригинал на Гейм Бое не играл, поэтому сравнить не с чем!!! Отличный beat em up!!!!!
Más divertido y profundo de lo que me esperaba. Es un 'Yo contra el Barrio' con fases de plataformeo y exploración. Muy interesante... divierte.
Ottimo beat'em up, un po' difficile (e con solo 5 vite!) ma con un po' di allenamento si riesce a terminarlo!
Рекомендую любителям жанра (коим я тоже являюсь). Порт на ПК, правда, не самый удачный, в частности, неудобное меню, невозможность менять настройки в процессе игры, а также огромные спрайты (но к этому привыкаешь). Это всё хорошо для GBA, но для ПК можно было заморочиться и посильнее. Видимо, в такое лучше играть на эмуляторах. Сам битемап при этом непох, лупить всякую нечисть приятно, всё мощно и хлёстко. В общем не шедевр, но получить удовольствие можно.
i own this on the gameboy advance, beat when i was a jit, replayed it on here. still awesome a decade later
sentirete il vostro personaggio dire solo UH! UH! UH! ( mazzate da qualunque cosa si muova o trappole ) gli zombie presenti solo mille volte più reattivi del personaggio che si usa, prima che finisca una fottuta animazione di attacco gli zombie ne completeranno 56, le trappole fatte a cazzo esempio: cammini vedi un ombra in basso a destra del livello, capisci che qualcosa cadrà dal tetto in quel punto ma anche se passi in alto dove non centra un grandissimo cazzo l ombra scende giù una roba che ti schiaccia che ricopre tutta l area del livello -.- cazzo serve mettere l ombra li? Ti portano a lottare con questi zombie che sono stra superiori alle tue "potenti arti marziali" in mezzo a trappole fuochi e contro dei pipistrelli che quasi sono il nemico più temibile XD da dire anche che man mano che uccidete i nemici lasciano per terra degli oggetti,sia roba che aiuta sia roba che ti mette in difficolta ( esempio aiuto: aumento forza aumento velocità, esempio difficolta: comandi al contrario,impossibile attaccare,riduzione velocità attacco ), in mezzo alla lotta o premi cazzotti o calci il vostro stupido personaggio raccoglierà tutto quello che gli passa sotto ai piedi ( immaginate che meraviglia a che picchiate a che raccogliete "per sbaglio" la roba che non vi fà usare più nulla a parte i movimenti ), boss ridicoli, ripeto sono più pericolosi i pipistrelli.Aggiungo anche che è meglio giocare con l analogico, se giocate con i tasti direzionali il personaggio si muove in ritardo tipo di mezzo secondo, con l analogico funziona perfettamente...insomma a me non è piaciuto amo i picchiaduro a scorrimento ma questo mi ha deluso
Nice 2d game
Intenta emular a los viejos clásicos pero sin éxito, los primeros minutos es muy entretenido pero poco después se empieza a hacer monótono y pesado de jugar
Good. LORD. 2000`s flash games text bubbles riddled with errors, and I just made it to the third stage. Skipping text/conversations is incredibly annoying, having to hold down the button, and then wait when it's finished to press it again. Was it necessary to add new music when the base game has one if the best fighting soundtracks in the universe? Gets repetitive sure, maybe try and fix that instead of throwing it away for non descriot "new" music which in my opinion just sucks. The new cutscenes are pretty cool but what in smegmed's name have you odn with Tetsuo's face? Have you people perhaps seen the cover of the game your are working on? That is what he looks like, not that ecstasy munching kid that on of you conjured up. Despicable and absolutely unnecessary. It is great to be able to change control, but right now that's just a drop of gold in a pool of manure. Also, I don't know if this was the same in the original, but if moving vertically and you hold the button too long, Tetsuo's walking animation must be finished so you'll often move further than intended which is quite annoying with these frame perfect unclear traps. Welp, at least the old soundtrack is good, that's kind of the only reason for me anyway. Onwards, steam! There's more crap that you didn't check to be sold to the unsuspecting customer.
Ну чо Играл ещё в детстве в Advance версию Вспомнил о Gekido Зашёл в стим... Оп, и сразу взял Отменный Beat'em up с отличным артстайлом. Память игру нисколько не приукрасила, всё оказалось даже лучше. Всё, кроме боссов... Несколько лет назад я не мог пройти даже первую встречу с Кинтаро. Сейчас же: Отскоки лево-право, K K P K K P x2-3 и всё! Чёрт, да даже последняя битва из этого состоит. Ну и ладно, мне вкатило, а это главное. Режимы приятно удивили, всего 2, но приятная мелочь. (Ага - мелочь. Попробуй все 40 реликвий собрать и прожить все 10 уровней выживания в соло)) В общем, 10 K K P K K P из 10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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