
Gastova is a lighthearted 2D platform adventure game. As the Guardian Witch of Arkana, Gastova must keep the balance of magic, solve a mystery involving the elemental fount guardians, discover hidden truths, and protect the future of her world from ominous forces before it's too late...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Something is amiss with the witches that guard the Elemental Founts of Arkana. Gastova, the current Guardian Witch, sets out on a journey to discover the reason behind the strange behavior of her former classmates and fellow witches, and to restore the founts and their strained friendships to normal.
As long as the bonds between the Guardian Witch and the Founts are restored, Gastova will be able to draw on the power of all the other witches who find her worthy. Defeat the other witches to receive their blessing and awaken Gastova’s power to channel her friends’ magic, and find out the truth behind the mysterious individual sowing all the chaos behind the scenes!
Inspired by classics such as Mega Man, Metroid, and Wonder Boy, Gastova: The Witches of Arkana mixes old and new concepts in a witchy package! With a vast arsenal, Gastova can summon special companions, wear outfits equipped with different mechanics, cast powerful magic with grimoires, and acquire a selection of different weapons to defeat the challenges in her journey!
Find and defeat a unique and vast selection of enemies! Each area of the game has its own set of mobs that can only be fought in these places, each with its own abilities to spice up your adventure. By overcoming these enemies, you collect their bestiary entries to understand their strengths and weaknesses.
Face off against the Fount Guardians and their Protectors in a wild variety of boss battles! Defeat these challenges to receive their blessings, strengthening Gastova in the process. As your bonds with your former friends begin to mend, their powers manifest in many unique forms: Be it with powerful super attacks of your Staff, or in the form of adorable but fierce companions, who will assist Gastova in unique ways
Acquire powerful staves along the way that grant Gastova unique attacks! They are useful to counter and defeat different enemies found in the world of Arkana. Powerful foes will always have a higher chance of granting you that special Staff!
Find collectibles along the way and unlock special outfits that may modify the way Gastova interacts with her companions, weapons, powers, and even the world around her!
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Gastova is running errands...[/h1] [h3]History[/h3] An adventure about a young witch, full of humour and a heart-warming message. We find ourselves in a mysterious world with a variety of biomes. Each location has its own mini-boss and main boss; [b] I enjoyed the story, but it does have its flaws, and many of the characters aren’t fully developed, whilst there’s not much information about the world.[/b] 6/10 [h3]Technical section[/h3] The graphics are entirely pixel-based; there weren’t any particular issues – everything ran smoothly and looked great. 10/10 [h3]Gameplay[/h3] Let’s start with the least pleasant bit… There’s no levelling system, so you’ll always have to play with just one outfit that heals your character exceptionally well. Yes, there’s an outfit system, different weapons, various spells and pets, but you’ll end up using just one or two builds focused on healing all the time. When you start tackling the zodiac-themed bosses, it becomes a tedious grind of collecting scrolls, and you’ll have to teleport back and forth to fulfil all these conditions. There used to be a shop where you could level up your character. But the developer thought it was too casual and removed the shop in the release… [u]That wasn’t the best decision…[/u] It would have been better to balance everything according to the difficulty level chosen by the player. The final bosses are just as tedious; you play through them using a single build, and it’s terribly boring. Levelling up your character is equally pointless; it only increases damage and nothing else, with no HP boost. So, the first part of the game is interesting, but then it gets boring. 2/10 [h3]Soundtrack[/h3] Atmospheric music for each biome – not bad. 7/10 [h2]Is it worth buying?[/h2] It definitely won’t be for everyone; the Metroid-style gameplay isn’t bad, but the gameplay is very rough around the edges – it’ll suit those who like hardcore games. It’s best to hold off until the sales; maybe they’ll fix a few things by then.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏整体不错,普通难度前期还好到后期尤其是十二星座BOSS摸两下就没了(目前43级,防御才19点)EA阶段的商店也取消了。建议提高升级防御增加值(毕竟游戏不属于魂类,还是应该以轻松为主)。
A pretty fun little romp through a really cool world. Reminds me a lot of Shante.
A failed kickstarter project. This was originally supposed to be a metroidvania but the game went into dev hell and in a desperate attempt to salvage this they turned it into a boring linear megaman like game. Don't buy this, there are so many better games out there for you to play instead of this.
Surprisingly addictive, difficulty feels balanced, and the art style is fun. There's also a lot more content than you'd expect coming from an indie title, with all sorts of secrets and areas to discover. My favorite part was learning some of the movement tech with the dash ability. This game has all the things you'd want and more from a "metroidvania-esque" platformer. Cool game.
The game is not bad... But it's pretty boring... Maybe I gonna give it another chance in the future.
So this game ended up being interesting for me because I bought it because I liked the visual aspect but in the end I ended up with a game I super enjoyed, a wide variety of costumes and ways to play, sometimes involving those costumes no less, some real nice voice acting and characters I rather enjoyed despite wishing they got a little more screen time or at least were easier to get to for talking, it was a real fun time with some fun changes in hard no less dood! Okay full review time! Tired so I hope I do it justice ^-^' to start the game is centred around the protagonist Gastova! She's a guardian witch and boy is she!...very lazy! Hahaaa yeah she's pretty lazy but now something is happening with the other witches and she has to fix things up across the land dood. The game is seemingly pretty basic at first, you can jump, dodge/dash and use your wand to shoot magic out, nothing too special as you travel through the games world but as time goes on things expand nicely allowing for different strategies and styles of play, to start off you can find a bunch of different wands, all with different elements and attack types to them, some can attack high, others low, heck some can travel through walls! It's a pretty fun thing dood. Of course there's more than just wands, each area has a normal boss and a main boss, beating each will net you a tome and a familiar, this is where the game expands a bit already as tomes allow for handy spells both offensive, defensive and tech like, while the familiars offer elemental attacks both for your main wand and they themselves as they help out, you can level them up for greater effects at that too dood. Next up is costumes! There's a hecking bunch and most are unlocked by collecting 8 gems of sorts hidden throughout the areas you travel to but they do more than just change Gastovas looks! Each new outfit has it's unique effect/s as well as tome and wand synergies at times, changing up how you may want to play entirely dood. The game now has a shop from when I first played it, I used it in hard mode XD it's a nice addition, boosting your wands, increasing stats and even letting you expand how many tomes charges you have, you can also buy tome charges and a recharge on the goddess stone (a free revive item that charges from combat? I think? lol) also on top you can use currency to level up your familiars more too which was a goddess-send because that makes levelling them all up literally twice as fast once you've bought everything dood The music and stages are all real nice, with some fun enemies designs too, the bosses are also fun to fight and on hard get extra moves, even normal enemies get some crazy little boosts that will really test your skills and patience in the game if you're not careful, it's nice to see that kind of effort dood. And that's about it really, I happily played a whole second time to beat it on hard which is rare for me, especially seeing as it has no NG+ which is a darn shame, I'd love to start from the beginning and just enjoy using it all for fun but even so I did it anyway, mainly to unlock the last outfit XD but also for fun, yeah fun too of course ^-^ but seriously there's a nice amount here and it's a great time if this is your type of game, I certainly suggest it dood. Thank you for reading and if you buy it I hope you enjoy as much as I did dood! ^-^7
困难出门,前期还想着这么简单,轮椅治疗站撸boss,后期简直了小怪有时又肉又多又飘还能追踪,各种无前摇,伤害也高,法术球经常0个,纯靠着爱心杖白嫖一管血续航,升级也没看到有啥提升,只能说纯受苦
沒什麼好說的,大學畢設,去買rabiribi 還不如做傳統關卡式洛克人就好,惡魔城成分不能說完全沒有,只能說不如沒有。
Picked this up not really knowing what to expect, and honestly I ended up enjoying it way more than I thought I would. Gameplay-wise, it's easy to get into and does a good job of keeping things moving. The visuals are nice, the atmosphere is solid, and the soundtrack fits the setting really well. You can tell the developers put effort into creating a unique fantasy world rather than just relying on common genre tropes. It's not a perfect game, but it has a lot of charm and delivers a fun experience if you're into fantasy adventures with interesting characters and world-building. Definitely worth checking out if the setting appeals to you. Overall, I had a good time with it and don't regret picking it up. Looking forward to seeing what the developers do next.
Players by region
Where this game's players are, estimated from review languages.
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