
Garden of Witches is a cute roguelike action game full of danger. Help the protagonist, Sil, as she tries to round up her unruly fellow witches and save the Garden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #77, worst JP #79 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 28 → 59/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.
As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.
Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.
Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.
Japanese Voice Cast

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.
And try not to get yourself killed along the way, even witches don’t like dying too much.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 647 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为从漂流少女开始就一直在关注team tapas的玩家,看到魔女庭院demo立刻就愿望单和购买了(虽然现在才发评论) 在魔女庭院之前,team tapas还制作过两款游戏:《漂流少女》和《勇者食堂》,发布在手机平台,属于放置类游戏。《魔女庭院》也意味着他们将向着pc端口前进。 三个作品的画风都很治愈清新。 team tapas非常喜欢做一个无口或者少口的少女主角(《漂流少女》的钓鱼少女,《勇士食堂》的老板娘和爱兰),本作的茜尔也不外乎(吗?)。team tapas对角色的塑造可以说算的上炉火纯青。短短的剧情,通过对话和动作就可以把角色塑造得丰满,角色们都有自己的记忆点。 说回魔女庭院,我可以给出8分吧 魔女庭院的战斗系统比较简单,构筑方面机制类较少,数值提升类较多,不用费心研究太久。如果有动作游戏的基础,我觉得过关方面不会太有阻碍,技术力高的玩家也可以选择困难模式挑战自己。 魔女庭院的故事则也延续了team tapas一贯的轻松感。 扣除两分则是因为游戏性其实稍弱,不过配合剧情来体验就很不错。 总结起来便是,魔女庭院算得上是一款轻松的肉鸽作品。
半成品的肉鸽,内容很少,如果没有可爱的魔女就什么也没有了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 650 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Купить игру за 700 что бы через 3 дня увидеть рилиз и скидку к нему А если без нытья то игра великолепна Покупая 1 игру вы получите 1. классический рогалик в стори моде 2. что то вроде Vampire Survivors (я не помню как называется этот жанр) в первом эпилоге 3. еще один режим который я не могу не с чем сравнить но он тоже очень крут И в каждом свой гемплей фишки уникальные боссы сюжет и многое другое НО нет ру локализации так что если вы знаете пендоский то советую взять
게임도 재밌게했는데 일러스트, 스토리, 세계관이 정말 매력적입니다 원래 스토리 스킵하고 잘안보는데 다음 내용이 궁금해서 8시간동안 잡고있었네요ㅋㅋ 정식출시가 기대됩니다
ゲーム紹介見ただけで凄いと思い体験版無視して製品版買った感想です。 今の所は武器とスキル2個を選びダンジョンに向かうローグライク。敵がワラワラ出るステージもある。 装備品が無いので周回レア堀を楽しむゲームではない。 後半になってくると結構忙しい動きを要求されるのでアクション得意な人には刺さりそう。 多言語対応してる上で日本語がおかしくないのも凄い。 ストーリーも専門用語が少ないのでわかりやすい。 今後あったら嬉しい要素としては、 ビルド確認のトレーニングルーム。着せ替え。マルチプレイ等ですね 最後に、音楽も非常に合ってる上に全キャラ可愛いです。動きも細かく癒されます。
《魔女庭院》不能看做一个肉鸽游戏,事实上,它更偏向一个剧情人设向的闯关游戏,如果追求纯粹的肉鸽体验推荐还是别入手了。虽然可玩度不是很高,但是游戏画风很可爱,线线魔女茜尔也很可爱,长谷川育美配的虽然没有想象中那种慵懒(小原好美那种!!!),但是也给了茜尔不错的塑造,每次看着茜尔总会有老父亲的欣慰。能玩到画风对味的游戏在现在来说不容易,在这一点就有好评。但游戏本身和75挡位仍有差距,希望制作组继续努力。
前面还装模作样的来点交互立回,越往后就越躲避球游戏了,最后纯拼谁伤害高谁无敌帧长,恢复还给的特别苛刻。制作组是不是可喜欢让人点他那个β局外成长了,移速和闪避cd都能放进去吗位移手段不够只配当rbq
Very entertaining and fun roguelite, got me hooked. Right balance of cute and difficult. Looking forward to the full game (also, maybe some voice fx for the witches)
It has an eldrich cinnamon roll that could kill you
沒辦法給中評 給個好評鼓勵一下 畫風、劇情可愛 想體驗遊戲的還得再想想 肉鴿部分一眼望到頭 寥寥無幾的武器、技能、流派 非常無趣 而且不只局外成長,連局內也有很多選項是純數值提升 中後期小BOSS、BOSS有明顯不合理的攻擊判定&攻擊慾望 配上不特別點CD/疊層完全不夠用的閃避堪稱吃屎體驗 還有煩人的關人技能 加上完全不平衡的數值 部分流派爛到流湯 隔壁已經在連續自走砲一發1W3起跳了 但都打這個數字了,打個挑戰後日談還是刮痧刮老半天 很難想像其他流派要怎麼玩 玩家的機體強度完全跟不上中後期關卡BOSS血量粗暴的提升 曲線非常有問題
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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