
Tianmen Wenjian is an idle wuxia RPG about shaping a swordsman's fate through wandering events, sword collections, martial manuals, fates, relationships, and long-term legends.
Modeled estimate, not a reported figure. How we estimate →
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About
Tianmen Wenjian is a single-player idle wuxia RPG built around long-term character growth. Create a swordsman, choose an early destiny, then let each journey gather martial manuals, rare blades, acquired fates, relationships, resources, and unexpected encounters.
The world keeps moving while you are away. Return to read what happened, adjust your direction, refine your build, and send your character back into the jianghu with a sharper purpose.
Idle jianghu progression with offline rewards and readable journey reports.
Build your swordsman through swords, manuals, sword boxes, talents, and acquired fates.
Multiple save slots for experimenting with different life paths.
Adventures, relationships, collections, and long-form legends that grow over time.
A low-pressure single-player structure made for short check-ins and long-term planning.
Every profile can lean toward a different style: safer steady growth, higher-risk exploration, collection goals, regional focus, or build experimentation. Tianmen Wenjian is about shaping the conditions, then watching the road answer back.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Reviews
完了,在挂机游戏里算挺不错的。就是想问一下作者,有群吗?我有些问题想问
很休闲,好玩
电脑很喜欢玩
画面和音乐挺好,但我没玩明白
人物分辨率有点低 糊。画质也没有选项。按道理一动不动的小人不至于不能高清吧
游戏太适合我了,有点以前玩社区武侠的感觉
很好玩的一款挂机游戏,内容还很有趣,好玩
【放置游戏·休闲类型】 类似以前修仙网游里 打坐放着听音乐 然后去别的网页进行自己的游乐 有时间或休息片刻期间 转头回来 看看 进度 和 收获 也让我想起了小时候在面子书上玩的各种小游戏, 回顾一下童年和青少年时期 青涩的自己 期待日后更多内容 比如 奇宠 灵兽 凶兽 这类 或者 中大型 DLC
挺好玩的,舒服,偶尔点点鼠标,每天都有长进。音乐也不错
这道理是什么神人做的游戏阿 工位好搭子 没事看几眼就行了 文案简直 哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈 有种非常平静的疯感 感觉作者的精神状态非常超前
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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