
This is a real-time strategy (RTS) game integrated with simulation and management mechanics. Based on Romance of the Three Kingdoms, it depicts the epic of China's chaotic era during that time.
Modeled estimate, not a reported figure. How we estimate →
Median error 31% on 33 untuned games · Checked →Checked against 33 developer-reported games we did not tune onmedian error 31%How we checked →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 9 | 67% | Free | |
| approximately $0 | 20 | 55% | Free | |
| approximately $13.7M | 14.7K | 54% | $29.99 | |
| approximately $6.5M | 4.7K | 95% | $24.99 | |
| approximately $481.3K | 314 | 41% | $24.99 | |
| approximately $309.1K | 372 | 85% | $19.99 |