
这是一款以武侠为背景的模拟放置游戏。 在经典的三英雄打宝基础上,增加了许多原创的玩法。 当前已实现的游戏职业包含战士和道士。 玩家初始化出生在安全地图“新手村”,点击游戏右上角的地图菜单,可以移动到危险地图 玩家在危险地图会自动战斗,击败怪物后获得人物经验和物品奖励 每次升级人物会增加一些基础属性,不同职业增加的属性不同 玩家可以消灭某些怪物,获得道具技能书,使用技能书可以学会技能,地图“秦皇陵”会大量产出技能书 大部分的危险地图,会有小概率出现精英怪物(boss),消灭他们会获得更好的奖励
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 13, 2026. Before then readings were taken at different times of day, spanning 22 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.6M | 3.3K | 78% | $15.19 | |
| approximately $0 | 0 | 89% | Free | |
| approximately $0 | 0 | — | Free | |
| approximately $0 | 1 | 100% | Free | |
| approximately $0 | 13 | 69% | Free | |
| approximately $0 | 10 | 50% | Free |