
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 554 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
良心作品!
写一下第一个小时的感想。 看得出来是有所取舍的,至少就我个人而言,一些动作的表现有点缺乏实感(比如说防御那个动作),打击反馈比较一般吧,然后宝箱的样式放在武侠世界里有点出戏? 但抛开上述一些体验上的小瑕疵,整体我可以先给一个“麻雀虽小,五脏俱全”的评价,嗯这个麻雀也不算小了,技能树看得出来很有成长性,武器装备品质词条系统搭配到后面应该很有效果,看大地图关卡做得也不少,不同的武器能够看得出风格差异。不知道关卡的数值增长曲线以及玩家角色的成长曲线匹配度怎么样,至少前面几个关卡用普通难度感觉还是比较休闲的。不过有一些功能感觉好像有点重复?既可以在ui界面里换皮肤,又可以在地图里一个房间里换,但菜单里就能换的话,那个房间感觉使用的就会很少,不排除可能有其他功能。还有一点,技能树那里一直有红点我本来还想说是不是bug了呢没想到还有一键消除红点的功能(想起了玩仁王消红点要一个一个找),这不错。 总之这个游戏值得一品,是个让人眼前一亮的额作品。
能做出消除红点的制作组 怎么会连排序都不做?赶紧补! --------------------------------------------------------- 一点毛病都没有 必须支持 而且还有很多贴心功能 比如一键全部购买一键去除全部红点 真的每次国产游戏一般都得骂完才出这些 朽木工作室 请你继续将国产武侠游戏 发扬光大!!
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Hours played at review time, across 554 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩!~
纯正武侠,味大无需多盐。
挺好,合适我这种喜欢刷的老派武侠迷。
还可以,砍的还可以,就是没有把所有武学搭配学会,最后boss的技能挺帅的,我居然一个都不会,Orz。。。。。 PS:这游戏,跑步的时候怎么感觉这么卡呢,帧数不低阿
现在少有的武侠佳作。
[h1] 俯视视角的江湖武侠,刷宝打斗的别样冒险[/h1] 先说结论,本作在体量上可以说是一个比较有诚意的武侠之作,无论是刷宝构筑还是剧情完整度上都很高,技能点数也可以随时重配,体验不一样的战斗玩法。而且整体美术风格出色,优化稳定。但是在打击感上来说就略逊一筹,有些招式感觉也只是为了凑数而来,后期的长期游玩驱动力不高。 故事中主角的师门被一夜灭门,为追查真凶踏入这不太平的江湖,掀起了一片血雨腥风。多方势力交错在一起,层层推进,门派,朝廷,捕快都陆续出现,我们也跟着主角一起感受下这一场乱世江湖的纷争,整体看下来很有武侠的感觉。 游戏的视角采用传统45度俯视视角,各个技能使用也非常方便,不会出现蓝条不够的情况。武器种类分别有刀、剑、拳、暗器,不同武器的打斗方式都很有差异,再搭配着不同的心法修炼,还有经脉升级里的各种构筑,让玩家有很多样式可以选择,死亡惩罚也相对的比较低,可以在当前房间直接重开,不用再反复刷取。武器秘籍,功法升级等也是要去城中的一些NPC处购买,样式种类繁多。只可惜游戏在boss设计方面并不太出色,完全靠血量硬撑,技能基本就是那几个很好就可以看透,前期的我们也只能重复动作慢慢磨死他。 美术上来说水墨风加上与其很是搭配的配乐,让整个游戏充满着江湖武侠风,而且游戏的优化也很不错,玩下来没有掉帧或者闪退的情况。只可惜的是游戏的流程不是很长,后期刷图会感觉同质化,小怪基本都长的一模一样,这也导致了重复游玩驱动力不足。还有背包的东西多了之后想找一个属实比较费劲,UI的整体风格也比较乱,需要玩家不断的寻找。 当你疲惫了其他游戏里的复杂玩法,只想通过战斗刷宝来放松解压,那么不妨来试试这款《侠影录》你可以在其中看到一场快意恩仇的武侠世界,也可以通过多种流派技能把敌人打的措手不及。 [quote] 欢迎关注[url=https://store.steampowered.com/curator/44917227/]游戏猫咖[/url],带给你最全面、最专业的游戏评测。 [/quote]
剧情玩法都挺不错的,玩了三个晚上通关了,但是价格我个人觉得还是都点小贵
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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