
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
无法缩放看女主黑丝这点差评。剧本说实话和一开始的逸剑太像了,很多逻辑非常奇怪,像合欢散前一秒说主角自己排了,后一秒又说女主给了。武侠最重要的就是剧情,结果就是非常不尽如人意吧。而且太过于线性,基本没有支线。战斗每次都要刷一堆没意义的小怪走格子,几个近战配一个射手没了,哪怕自爆怪什么都没有。清图一开始还有一点奇遇可以拿剑拿刀这样,后面懒完了根本不做了。要不是为了九阴我都不会绕雪山一圈。第一章非常长,第一章我个人觉是整个游戏的三分之一,我电脑挂机了10左右,剧情大概是15小时的样子吧。没有感情线和成长感这非常难受,像什么有立绘的花弄影,根本没有交互,不能入队更不能结缘。剧情主角上感觉就是一开始就无敌了,直接就是天人感,这种就导致无法与别人建立情谊,跟女主的互动更像是两个被迫缝合的印记。就感觉哪里都差一点。大部分确实完成了最后的决战也还行。良作
很好的武侠游戏,喜欢武侠的不容错过
好玩,推荐
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不错,希望未来内容更多,值得支持
挺好玩的正统武侠游戏!!技能搭配 很有意思!
玩法不错 只是装备打造可能可以优化 合锻只能选择一条很难打造想要的属性 不能一键购买也是一个痛点 不过总体而言还是值得入手的
通关后才来评论,非常推荐,俯视角即时武侠,总的来说是好的,武侠类游戏我最讨厌的是做任务时屁颠屁颠跑来跑去,时间都耗在跑路上了。这个游戏也跑,但还在可以忍受的限度内。因为是俯视角即时战斗,更考验操作,也更加逼真,我本人也更倾向这种方式。另外傀儡和愧宝的引导不够,好在今天更新有优化。希望能完善到更好。
手残,普通难度通关,整体还可以的。通关后没有后续刷刷的内容了,还有几本武功不知道怎么获取,盼后续更新。BOSS霸体太快了,基本就是拼血,还好游戏里血瓶给的很多。
游戏总的来说能给个“可以玩”的评价,就感觉制作组有些想法但不多的感觉,缝了很多东西,做的不是很精细。 我打的地狱模式,说说我的感觉: 优点:功法设计,战斗逻辑很有意思。 缺点:1、敌人设计问题很大,小怪没什么特色,boss神经刀很多,技能很多时候处于不敢放的状态,光影太多了,直接把boss遮住了,看不到boss出刀,然后boss伤害又很高,前摇看不到就挨打。还有很多蓄力慢刀是锁头的,闪避按早了等于没按,防御更是形同虚设,感觉什么都挡不住。2、剧本有点胡闹了。。。出门就是女主角中春药,俗套就算了,写的还很敷衍,给我看无语了
闪退有点多了,地图内出BUG无法进入下一个场景,只能强行回到上一个场景再重新进,再打磨打磨吧
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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