
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中规中矩,马马虎虎,最高难度天魔解体+吸星掌秒杀boss,感觉数值有问题
挺好玩,就是游玩时间很短,全成就差不多16个小时,最高难度和普通难度差不多,没啥区别
怎么说呢,玩的体验还不错,地域难度通关了。就是有点短,希望内容可以在丰富一些,做一些常驻玩法,特色武器可以再出一些什么的,目前来说只有4中武器太少了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这是认真在做游戏,不足之处改的很快,起码比别的跑路强百倍
少有的国产武侠作品,支持。希望后续优化越来越好
游戏还是优秀的,不过流程太短。最高难度也没什么难度。 装备系统深度不足。掉落的装备太差。要强化队友的作用。蓄力攻击目前没用还会被打。
咳咳,重写下评论。 首先剧情嘛,算了吧。是AI写的。所以0期待。 特别是沈砚秋吐槽男主和萧清雪关系不一般我就纳闷了,我一直在杀人我怎么不知道我有了对象? 其次是因为是AI写的,除了在山寨和比武那里一小段智斗文写得好以外,其他地方都是看了会怀疑自己是不是少一段剧情。 之前boss黄色霸体打起来我像狗一样但是现在伤害被削到爆炸以至于吸血流更加变态了我就不评价了毕竟今天是8月1号而补丁是7月30号。 所以本质还是刷刷乐。 =========== 晚上2点有人值班!
不错 蛮好玩的 期待一手结尾留的扣
剧情内容 ★☆☆☆☆ 剧情看了一会就很无聊了,没有支线,没有剧情导向选择,人设单薄,比无脑网文还无脑,直接跳过。做了很多人物侧写的收集物品,看似世界观庞大,但是主线剧情拉完了,撑不起来。 操作手感 ★★☆☆☆ 作为一款动作游戏,操作还是不太合格的,几种武器的差异极小,前后摇导致技能各自独立,几乎没有连招。打boss基本回合制,boss放一轮技能,上去打一套。 系统设计 ★★★☆☆ 整体能够感受到制作组想要加入很多设计,但是实际效果又都不理想。比如经脉系统,看似庞大,但其实就几个关键点,甚至这几个关键点都有凑数的。最后都能点满,没有任何套路倾向和取舍的必要。 爽刷程度 ★★★★☆ 数值给的很满,各种套路成型都能随便刷,奖励给的也足够,不需要特别肝。 总结: 整体的感觉,开发者有想法,但是又没有深入设计,或者赶工期,有种半成品的感觉。 想放空大脑爽刷的可以入,其他的不要期待太多。 现在已经是正式版了,但是好像还有更新,那就更像是半成品了,目前并不推荐,等更新后再看。
打斗方面也太垃圾了 各种功法相关性太少了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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