
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新品节的时候试玩了,感觉不错。首发就买了,整体战斗节奏类似肉鸽游戏,但实打实的rpg成长又比肉鸽更爽快。流程不算长13、4小时就能通关,剧情常规套路,期待后期开放创意工坊。
对不带脑子玩游戏的人来说,图还是好懂的。
有点上头 画风 音乐都不错
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩好玩~好久没玩这个类型游戏了,玩起来意外还不错,不知不觉俩小时过去了
中评吧,对于demo版来说没有任何变化单纯只是把后续剧情搬了上来,小怪在装备没吸血的情况下基本一关下来人物就大残了有吸血就是无双,打boss基本就靠数值碾压,boss动不动就各种霸体格挡大范围AOE和闪身背击伤害数值还高得离谱遇到双boss被各种恶心那些站桩技能在boss面前就是个笑话,但同理只要等级数值碾压了能硬抗霸体靠吸血来进行换血打法,人物用技能平a各种前后摇,甚至吃药还有个抬手走不动路的后摇,数值碾压了也就是刷宝爽游。 总体来说只要等级数值碾压就能打过一切喜欢武侠类技能自由组合和刷宝类游戏的还是可以值得一玩,但是想试越级挑战boss的还是对手残党很不友好。
66666
总的来说我还是挺喜欢这个游戏。 改版之后战斗还是好很多,玩起来挺上头。1.0版本我就玩通关了(1.1版本好像24小时就更新了),当时被一些boss虐的死去活来。没有自动锁定的功能的话用键鼠玩比较吃力,经常一个闪避到另一个方向去的话招式就发到其他地方去了。 剧情就基本上比较平淡了。ARPG其实要什么剧情,砍的爽就好了。如果剧情要好的话其实要学Diablo 4,就是剧情发展慢一点,但是人物刻画多一点,深刻点。 亮点是可以去刷boss的傀儡精魄,刷完之后每个人的背景故事这个是最感人的。
女性玩家,面对女主萧清雪个人solo那段无力吐槽,本来就是键盘手残党,我自己非常自觉地选得普通难度,然而太华山凌师叔真的是这个游戏给自己带来的阴影了,我连黑神话都只玩过白衣秀士就不想玩了,我在这里记招式躲避干啥,女主单刷三遍太华山,材料金钱资源全部溢出直到结束;这个游戏是我第一次主动加官方QQ群的游戏,因为游戏设置UI你不问官方你就根本不知道怎么继续玩下去,你说你能知道练就化身的材料在哪里吗,游戏内没有任何指引,一问还说因为容易bug不好做指引,对此只能无语凝噎,你能说你在装备界面无法直接天工或者练武或者吃药吗,不行因为装备是装备行囊是行囊,写到这里我都后悔我为什么要浪费宝贵的时间来玩这个游戏了,你说你装备心法溢出了为什么ui不显示,那是你自己蠢没点到每行的最后一个....笑笑算了;对了,那文邹邹的对白到底喂了多少文案给AI,AI味真的溢出来了,女主服装更不说了,什么时候男主也能穿的这么神圣再给好评吧,如果想入坑这个游戏的,记得拿到降龙十八掌和吸星大法这个游戏就变纯刷子游戏了,主创应该是这两个武功的爱好者,以及这个游戏真的没剧情,纯刷子游戏,所以我应该感谢制作组强行锁女主那段让我这种选普通难度的稍微有了那么一点体验吗?
中规中矩,马马虎虎,最高难度天魔解体+吸星掌秒杀boss,感觉数值有问题
怎么说呢,玩的体验还不错,地域难度通关了。就是有点短,希望内容可以在丰富一些,做一些常驻玩法,特色武器可以再出一些什么的,目前来说只有4中武器太少了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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