
击杀怪物触发英雄随机进化, 割草式战斗体验 选择需要保留的英雄技能组合自己的输出流派 购买装备和属性获得更强战斗力 通过吞噬装备继续组装自己的战斗力 合理分配资源达到最强战斗力 每局通关后有存档可以解锁更高难度和落地战力。 这是一个数值类游戏,每局通过不同的随机资源割草刷新自己的最强战力
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $328.9K | 1K | 25% | $15.99 | |
| approximately $31.9K | 144 | 76% | $9.99 | |
| approximately $232.4K | 367 | 30% | $29.99 | |
| approximately $20.6K | 1.2K | 67% | $0.99 | |
| approximately $32.8K | 222 | 87% | $6.99 | |
| approximately $7.8K | 10 | 100% | $25.00 |