Modeled estimate, not a reported figure. How we estimate →
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About
----------------------快跑!!!
l
------------------【作者已经跑路】
【只有20分钟的短流程剧情小说,这是我第一次尝试做游戏,当时胆子挺大的,直接找到曾经高中时看的一个烧脑里面的一个短篇小说的一个我喜欢的作者,直接表明说想把他的小说做成视觉小说,问了两次人家答应了就直接做了,人生中第一次尝试,当时也不会编程,因为专业是护理,也不会画画,音效也很潦草哈】
【那个时候因为帖子小火了一把,帮我获得了一些流量和鼓励,就开始尝试学习编程和美术,开始了做游戏之路】
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
谁偷走了我的女朋友?笑死,[spoiler] 根本就不存在的东西要如何偷走? [/spoiler]
脑洞大开的游戏 ——来自小黑盒用户爱吃宝宝的21克的评价
好玩爱玩
来根利群
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我偷的
游戏玩完会让人小有震撼。
下一步长一点建议
the game is built around a time loop where a man is repeatedly searching for his "stolen" girlfriend. i would not recommend it to people who do not understand chinese, because some letters and notes are not fully translated and the english translation is not very good either
呜呜呜推荐(音效加分加分,就是雨的声音像油滋滋的,听得有点饿了) 言归正传,如果想在短时间内体验一段小故事可入 呜呜游戏还是太小众了,想在b站看看实况几乎都没有—— 还有——为什么没有he啊——
事已至此先吃饭再来根利群吧。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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