
QUSHA is a Chinese-style roguelike survivor game where you take on the role of a novice Daoist disciple in a world overrun by demons. As you progress through the game, you'll master a variety of talismans and Daoist techniques, unlocking powerful spells to combat evil forces and defend the peace.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
QUSHA is a teaching program in the -UE5 Full Process Course for Indie Game Creators by VaMP He and MOTZIFY. It’s a course project, not a full-fledged commercial release. We welcome you to play and provide feedback!
Through continuous cultivation and upgrades, players enhance their spell abilities, enabling to remain fearless even when surrounded by demons. By combining various spells, increase strength and slay monsters on journey.
Vast Arsenal of Spells for Unleashing Demonic Annihilation
QUSHA boasts an extensive spell system, immersing players in a journey of magical mastery. As you progress, you'll refine your spellcasting prowess, becoming adept in wielding a diverse array of talismans and spells to effectively combat the forces of evil. Through continuous upgrades and demon slaying, you'll ascend to the pinnacle of power, becoming the ultimate vanquisher of all things demonic.
Experience the thrill of slaying all kinds of demons
Powered by the UE5 engine, QUSHA can host a large number of demons. With every swing of your blade and every spell cast, you'll revel in the visceral thrill of decimating hordes of malevolent creatures.
QUSHA is a teaching program in the -UE5 Full Process Course for Indie Game Creators by VaMP He and MOTZIFY. Due to its nature as a course project, the game is smaller in scope. We encourage you to try it out and share your thoughts!
In this course, we will teach you to make QUSHA step by step: starting from software download, we will take you to unlock the development and release of indie games. There is also a large developer support fund,which can make your game stand out!
Are you interested in game development? Come and scan the code to to learn more!

Stats
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
可玩性一班班,技能得不停点鼠标,这就导致一个问题,技能出现的瞬间你就点上了{因为鼠标左键要不停平A}
弹幕肉鸽游戏,玩着很爽快!
设计的不错,期待更新正式版
太良心了,放在库里突然发现更新,一看出了新地图新装备新职业,而这一切都是免费的!问题是,很好玩
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
很普通 幸存者類遊戲 可是它遊戲配備有點高 要GeForce RTX 2060 玩一輪就刪 射擊要按無法自動 玩的人可以左鍵按住既可
颇有中国特色的文化
玩法简单舒服!收割感很爽!就是内容有点少,然后后面光污染有点严重。。。
更新前我已經拿到全成就 更新後會一直跳掉遊戲感很差 已經將畫質全都用中甚至低了 但還是會一直跳掉 導致一場遊戲都沒辦法完成 2026/3/7
一年更新一次啊。结果玩一局,就卡死,上一局白玩,装备都没了。
还不错 就是内容太少 也就玩个把小时这样
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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