
"Xialuo: Kill All Flowers" is an innovative turn based adventure RPG that combines the commonly used "dice elements" and "big map exploration" in board games. In the game, you will gradually uncover various monsters in this dark and mysterious world, achieve your mission.
Modeled estimate, not a reported figure. How we estimate →
About
"Xialuo: Kill All Flowers" is a meticulously crafted single-player wuxia RPG developed by Xialuo Studio. It innovatively combines "board game dice mechanics," "Cthulhu-esque mystery elements," and an "open dynamic world," offering a fresh turn-based adventure experience! Step into this dark and mysterious wuxia world, where you'll unravel strange and bizarre phenomena, while encountering and befriending various unique heroes who practice the "Way of the Xia" in their own ways. Together, you'll chase after the "truth" of this world.

A thousand combinations of skills are hidden within martial arts. The eighteen martial arts can be freely unleashed, with hundreds of martial arts skills waiting for you to collect!
Players can gather and combine skills in various ways to create different playstyles and tactics. With thousands of possible combinations, every unique fighting style you craft could become the unbeatable, world-shaking technique of the Jianghu!

From the orthodox internal martial arts of renowned sects to the unique mental techniques of reclusive masters, you can freely collect and combine them as you wish.

The divine weapons and rare treasures scattered throughout the Jianghu, some lying dormant in hidden valleys or secret realms, others passing through the hands of both righteous and evil individuals. Each of these items holds the power to alter your destiny: obtaining one could greatly enhance your martial abilities and help you win battles, but possessing one might also drag you into fierce treasure hunts or bring you into dangerous conflicts. This fate and misfortune often hinge on a single thought.

As love, hate, and personal vendettas unfold layer by layer within the Jianghu tapestry, and the boundaries between righteousness and evil grow increasingly blurred... every step you take writes your own unique final chapter in the Jianghu. Meanwhile, the paths you did not choose will eventually become the lingering echoes in the legendary tales of the Jianghu.

Righteous and evil sects stand in equal opposition, engaging in both open and covert struggles, forming alliances and breaking them. The prestigious sects value sincerity in their dealings, while the chaotic underworld factions require careful maneuvering and diplomacy. Every interaction with these factions, every decision regarding your stance, paves the way for your ascent to the peak of the Jianghu.

From a nobody to a legendary hero of the Jianghu, every swing of the sword hides a choice of the righteous: Will you draw your blade in passionate justice for the wronged, or will you press forward with solitary courage, holding steadfast to your principles? Every step of your heroic journey reshapes the very fabric of the Jianghu, ultimately crafting a legend that is uniquely yours.

She may be as lively and playful as a bird in the forest, as cold and proud as a plum in the snow, as graceful as the misty rains of the South, or as bold and swift as the northern winds and blades. Together, you ride through the Jianghu side by side, unlocking a unique story of your own, adding a touch of gentle warmth amidst the flashing blades and swords.

Hidden mysteries lie within the streets and alleys, and every encounter in the Jianghu is a chance meeting of fate: it could be a long-lost secret manual hidden in a cliffside cave, a casual piece of advice from a drunken beggar, or an unexpected bond formed with a wandering hero. Each unanticipated meeting may hold the key to changing your destiny, making the path through the Jianghu full of unknown surprises.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩了好多游戏不是太傻逼真不会差评,傻逼游戏,看剧情吧一万种重复垃圾没有营养的话,不看剧情跳过吧,又有很多任务要求按照对话固定顺序去搞,跳过对话了,任务里还没有介绍,各种恶心人的操作比比皆是,本来想休闲随便找个小游戏慢慢玩,结果玩一两个小时恶心你一手,玩一会恶心一手,你做剧情你就好好打磨剧本让人能看进去沉浸进去,结果一堆流水账。做刷子养成那你就纯让玩家爽就行了,结果处处去卡玩家强行增加游戏时长,武功不知道一共有多少,但是全都是没有用的重复度极高的武功。我呸
先说明下好不好玩,剧情和画风有点意思,但是这个游戏贼肝,不喜欢下面我说的可以不要玩 1,心法的升级难度很大 2,小怪什么我都觉得无所谓,等级上涨什么,但是我辛辛苦苦在40级拿50级装备,50级上限拿60级装备,打赢了也改不了剧情,NPC还是死,我有时候不知道我升级这么厉害,而且我是困难难度把支线主线BOSS按着打,说真的BOSS不如后面路边小怪 3,我学习这么多武学,但是为什么没有一个武学汇总加成,就是连熟练度加成也没有,后面大家就一套武学就行,外功打外功,内功打内功,看似技能多,实则技能少,所有的技能全练也没额外加成,我建议加熟练度系统或者说出一个心法或技能跟所学技能总等级挂钩 4,现在有些东西还没做进来,未完成,明确写在了道具栏比如,碳火之类的 5,总结而言,这个游戏就是你刷材料拿越级装备后就能厉害,心法的等级和丹药也是一个维度,其他没有影响,纯在部分机制,但其实还是数值,只要我劲大,这个游戏就能很简单,但要如何劲大呢,努力刷怪刷材料,爆图纸 6,没有隐藏的支线或者什么,就是这个游戏的所有东西,你基本能一眼看到,不存在藏在哪个地方的游戏剧情影响了最后的结局
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Hours played at review time, across 160 reviews with recorded playtime.
能不能做一下背包,天天进副本就背包空间不足,出去刷的东西就没了,拿到宝箱,拿就没背包不让你拿,放弃也不让放弃,就卡死,你做个刷子游戏背包能不能优化,就那些格子,材料连个仓库放的地方都没有,玩尼玛个腿
剧情比较有血有肉,并非天马行空。可以自动战斗,也解放了脑子和手,算是近年来可以一玩的侠游了。
主线剧情很好
现阶段bug太多了,背包也是个大问题,下副本最后一个神秘宝箱如果遇到背包满了就会卡死,扔不掉也收不进去,也无法整理背包。做一个丢弃物品有那么难吗?
本来以为又是个小成本武侠类桌游,结果越玩越上头。剧情写得有味道,不靠堆段子和网络梗,支线也不是凑数。技能搭配挺讲策略,节奏是回合制那种慢热但很稳的推进,成长曲线顺,玩着很容易沉进去。
不信邪,硬是买来玩了一下~还真不得不说BUG多的夸张,常常就莫名卡住也不能退出,打副本时碰到这状况只能重新来过~制作组你们自己不玩游戏的?就这完成度拿出来卖?恶心死了~退款!
依然道路不通,你修复啥了。
更新之后整体游玩体验变好了,主线剧情也不错,就是宣发有点少,感觉玩的人不多。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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