
Alien Wars is a 2D card RPG game 1.Over 100 unit cards, 450+ skills, unlimited companion count—more companions mean greater power. 2.50+ female characters available for romance, each with independent illustrations, with no limit on the number of harem characters.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Alien Wars tells the story of your journey to a feminized Three Kingdoms alternate world, where you must gather companions and survive.
playing method
In the game, players need to build towns, complete faction assessment tasks, foster bonds with companions, enhance their own strength, and advance the main storyline.
card
Commander Cards: At the start of each round, you can choose a commander card. Different commanders have unique skills and attributes. Commander cards can enhance attributes such as HP, hand size, and attack count.
Hero Cards: Hero cards represent the companions you have collected, with attributes such as level, attack, defense, hit rate, evasion, and critical hit rate. Each card possesses unique skills and professions, with rarity levels ranging from gray to green, blue, purple, and orange. Different attributes have varying growth rates. Hero cards can be formed into teams, where the captain card inherits partial abilities and skills from the team members. No card is useless—collecting more companions enhances your strength.
Regular Cards: These are similar to hero cards, with the difference being that regular units disappear when their health drops to zero in battle, whereas hero units remain even if their health is depleted.
Skill Cards: Abilities that Commanders can utilize during combat.
Support Cards: Cannot engage in direct combat but can be incorporated into a squad, providing buffs to the squad leader.
battle
The game adopts a semi-real-time and semi-turn-based system, where each unit has an AP gauge that increases based on speed attributes. When the gauge is full, the unit performs a basic attack. Units can also possess multiple skills, which are automatically activated when their cooldown reaches zero. Commanders can draw cards during combat—drawing a unit card allows summoning that unit, while drawing a skill card enables the use of that skill. Players must not only strategize their own attack timing but also anticipate enemy actions, making choices such as evading or attacking accordingly.
skill
There are over 450+ skills in total, with no upper limit on the number of skills players can obtain. Possessing dozens of skills simultaneously is also possible. Each skill can be upgraded to gain stronger abilities. In each match, players can assemble different skill builds for varied experiences. Hero cards can also possess multiple skills.
equipment
The game features over 80 types of equipment, which can be combined to create stronger gear.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Reviews
好玩,dlc玩完了,速速更新
这种类型的RPG是我的心头好,但是这个装备是买了就能加属性还是在什么地方有装备的方法?
旧版: 在编辑队伍中,将【装备】作为副将添加到队伍里。 之前我玩的一个版本,敌人卡和我方怪物卡是通用战力。 类似于,我方怪物卡升级,敌人战力也会升级。 带射击的部分有点迷,还在尝试。 ———————— 新版: 希望正式版能推出关于【攻势】【防势】之类的东西的说明。 【防势】好像是炉石传说中的护甲? 希望能看到出战区的卡牌详情,目前只能看到手卡的卡牌详情。 每回合从三张力选一张非卡组的卡是主角的技能吗? 对方进攻阶段出战角色好像不会获得经验? 希望能编辑卡组。jpg NTR线好像是强制剧情,有没有考虑加入【可回避的NTR】之类的? ———————— 追加一提,不管是新版还是旧版,s-e-x都能永久增加卡牌面板。 ———————— 有没有交流群?
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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