
The girl struck the match. What you see in the flame is the picture of LXNS`Live
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.5K | 42 | 69% | $4.99 | |
| approximately $0 | 46 | 89% | Free | |
| approximately $12.4K | 330 | 83% | $1.99 | |
| approximately $2K | 17 | 100% | $8.99 | |
| approximately $1.5K | 21 | 86% | $4.99 | |
| approximately $691 | 30 | 97% | $0.99 |