
A subway train plagued by strange occurrences. A part-time exorcist girl arrives to confront the supernatural chaos, with the unknown ahead.
Modeled estimate, not a reported figure. How we estimate →
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About

"Subway Exorcist Girl" is a small-scale suspenseful horror game developed by a single person, inspired by "Exit 8". The game features elements of "roguelike" randomness.
*(Due to the game being developed with RPG Maker MV, the controls and interactions may feel somewhat "stiff" or "rough" and may not have the smoothness and natural flow of a Unity engine game. Please note this, and only consider purchasing if you're willing to accept these aspects.)
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The game has certain random elements, and you cannot predict the terrifying phenomena you will encounter next. Each death and rebirth presents you with completely different crises, and your previous exploration experience cannot help you or provide a sense of security. The randomly occurring horror phenomena and monsters add to the fear.
Players must identify all abnormalities and find a way to eliminate them, ensuring that they do not overlook anything in order to safely reach the end. Otherwise, they will be continuously killed and reborn by an indescribable unknown evil force.
Based on the gameplay of horror suspense and light roguelike elements, the game features a certain level of narrative and character development. The dark, eerie atmosphere of the subway is filled with the unknown and mysteries. Players explore and interact with various characters, monsters, and anomalies to gain an immersive role-playing experience and narrative insights.
The game will showcase refreshing monster designs and bizarre horror imagery, aiming to create a strong psychological horror atmosphere and incomprehensible terrifying scenes.
With the continuous arrival of the unknown and surprises, do you dare to challenge?

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Korean, Portuguese - Brazil
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
完了一遍这个游戏,我的评价是,这是我玩过最不好玩的游戏。 剧情……我真看不出来有啥好的,我甚至以为是我有没解锁的剧情赶紧去看了攻略,发现真的就是个半成品 美术……很不错,所以我为什么要为了看几张图片 游戏性……惨不忍睹,甚至不能称之为游戏
일러스트 괜찮아서 샀는데 나름 할만했음 다만 달리기가 없고 스킵이 없어서 고구마 먹음
作者跑路了,本来想着支持国产独游的但看到作者不做dlc了很失望
立绘和部分解迷都挺不错的,但流程实在太短太短了,40分钟通关也算破了我游戏记录 期待作者的下一作
單人作者製作的遊戲,整體遊戲時長約2個小時內結束 蠻喜歡遊戲畫面的,在怪談類型上也算相對廣 雖然遊玩起來在互動上不太方便也有遇到bug,但還是支持一下
我 不喜欢 不遵守诺言的东西
超级棒的游戏!虽然游戏简短,但是这个剧情真的好棒,感觉还有很多地方可以继续加工,希望可以看到关于这个游戏的续集,比如:大战明朝人?或者是可以详细续写关于电车灵异们的背后故事还有关于师兄师姐的视角故事,感觉会非常有趣!!!总之,非常期待作者后续的作品,加油!
全成就喜+1~ 美術導向的恐怖實驗小品~ 世界觀和立繪的部分很讚~希望未來能有延伸!!看到更多驅魔士的故事~ 但遊戲體驗性不佳~BUG層出不窮,只有往前進沒有考量到往後退的設計!! 也希望林麓森山在賺到一些錢和經驗以後,能為我們帶來更多獨立遊戲的火花!! (小丑成就提示: 貼符猜1/3,不需要賭博)
※現在翻訳は修正されています セール時に1コインの値段で購入 良かった Gのステージ以外は好き アレを何か別のものに置き換えたモードがあれば最高、リアルすぎた
Sorry but not for me. PS. Also, please always QC, test, and fix the UI/UX before publishing. It's very unprofessional.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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