
一款休闲娱乐的R P G游戏,游戏时间在30-50小时,没有无脑的BOSS战斗,都要稍微动点脑才能过关。 合理搭配队伍技能和词缀是你通关的关键所在。
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Languages: Simplified Chinese**languages with full audio support
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追评:作者你做游戏能不能好好试玩一下自己产的东西?游玩时间20-50小时,你是全程带着神装作弊打过去的吧?致谢名单里那么多人就没一个告诉你这破玩意一点平衡性都没有? 【以下评论时游戏时间为20小时】 放过你自己,别玩这游戏。 评价一个免费游戏的标准在于你是否认为他值得你投入时间。但这游戏是真的不值得。 你简介里说没有无脑boss战,但boss就是无脑在放大。你说可以搭配词条,但这掉落率我刷出一个好词条时队伍等级都够碾压boss了。你说能合成装备,但我打十几场才够合成一个,而且属性还垃圾。你想说游戏好歹有挂机功能是吧?去到中期打怪不掉装备,合成装备得去挖矿。挖矿是怎么一回事?5%的出货率,跑大老远才有1矿点,矿点还有次数限制。那合成1个垃圾属性的装备要多少素材?20个矿。合成全身一套100多个矿。合成一队人得要300多矿,全程要手动跑图点挖掘。你以为调整不遇怪还能好受一点?不好意思,矿区里有地图怪,碰到就开打。我想说好吧刷就刷,刷到快40级,装备也合成了最好的也都强化了,去打了催化矿洞的盗贼boss,boss直接一刀3000带走全队。 再说说这游戏的AI,在天空岛第一个boss就被恶心到了。敌人AI永远先决。什么意思?就是你这回合把他血打到30%,就会触发它这回合开大治疗补上去,它永远不会等下一回合才治疗。加上boss有无线MP所以无限开大。玩家没有buff技能,好装备也基本上刷不出来(我是真的不想挂24小时只为刷出1件好词条然后下个图马上被取代),只能靠升级硬拼数值。那再说说玩家自动AI。除了血量低时会回血,所有行动都是随机的。满MP有高伤害技能你不用,你去平A。敌人只有一只,你却用最弱的全体攻击。这两个AI不同人写的吧? 我打游戏不在乎剧情,更偏向游戏性。但这个游戏的剧情...不仅毫无逻辑还上下不连贯,那你不如别加剧情了呀。游戏的进度也一大堆吐槽点。一开始还以为就是用笔电进副本,谁知道莫名其妙跑了个水晶出来让我去打什么天空岛。打完天空岛又把我扔到那古斯。真的让人一头雾水,还加了什么主角是冒险公会派遣的冒险者的设定(???)。那古斯村子里有个NPC头上大咧咧写着”可成为同伴“,在我结束整个那古斯副本后都不见得他加入我。还有那啥老休斯,任务道具捡到后人直接蒸发了,去了隐居地也找不到。打完什么魔将军之后我想说先回家整顿一下吧,晚点回来刷新boss后刷素材做装备。结果一把我穿回家后就逼我去新副本。我去,你在写”请谨慎选择“的提醒时就不能加个”暂时无法回到此副本“吗? 最后我是不期望这游戏能有什么更新优化了。联系方式就扔了个qq群,没用qq的都不是人对吧,steam论坛上也没人回复。 游戏商店简介,甚至游戏前期都不断提示玩家说两小时内可以退款游戏,但商店上这游戏是免费的。估计是做不下去了把半成品游戏直接上架了才有那么多槽点。 说句实话。游戏构思是有的,但是太缺乏优化了,多花点时间去整整也许也能好好发售,可惜了。
1 在获取空间水晶之前无法睡觉回血 2 不能批量出售装备,挂机之后几百件装备需要手动出售? 3 遗迹守护者半血回血这一点我挂了一千多次战斗双18级还是打不过最后改存档了 物品属性很丰富,但是没有背包管理系统真的非常难受。
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 31 reviews with recorded playtime.
一款RPG Maker所作的回合制游戏 优点:大量的随机装备;可制作、强化、升级元素;完全可调节点的遇敌率 缺点:稍有些枯燥,随意挂机后期很容易死,BOSS战难度有些高(主要是资源的累计) 另外,这技能石到底怎么用啊,打了几十个,道具栏里使用都是灰色的
"二狗子历险记" is another RPG Maker asset flip. It's not in English, but that's okay, the language of bad games is universal, and Steam gamers know, RPG Maker games are never good. Because RPG Maker sucks. It's a construction kit designed to be so simple (and shallow) that even kids can use it (Kadokawa's words, not mine). So it's no surprise to anyone that this garbage Final Fantasy ripoff machine churns out endless numbers of absolutely valueless games. This one is "free", so at least it's slightly less insulting. Slightly. This features really godawful, lazy pixelcrap "art" instead of real graphics (because the developer just ripped off a bunch of stock RPG Maker assets). This looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Oyun süresi 30-50 saat olan rahat ve eğlenceli bir RPG oyunudur. Beyinsiz BOSS savaşları yoktur. Seviyeyi geçmek için biraz beyninizi kullanmanız gerekir. Takım becerilerini ve eklentilerini uygun şekilde eşleştirmek, seviyeyi geçmenin anahtarıdır.
独立岛全部怪都打完了困难都打了怎么才能算过啊?是要把东西都换完吗?独立岛还有副本吗在哪啊找不到啊,还有那神器兑换点了没反应啊
史
独立岛守门的那两抽烟男啥情况,我装备拉满了,强化也都是用的+3的强化卷,还是打不动啊。卡这儿又没有更强的装备可以换了
作为一个免费游戏,自然是好评,唯一觉得有点不足的可能就是缺少了成就系统,游戏机制很复古,很有童年的感觉,点赞
玩了一会。。。为什么打的橙色武器和蓝色武器也没有技能镶嵌的地方。。导致我还用的新手刀、因为那个刀可以镶嵌二连斩 技能 而打的套装武器和橙色鞭子都只能平砍。。。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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