Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Reviews
休闲地玩了一阵,已经把8关的最高难度通了,基本就是靠着山德鲁,10万个大尸巫打什么都是秒,别的英雄只有打辅助的份。好在爬楼山德鲁就没用了,不然别的英雄设计出来就毫无意义。这游戏前期靠着伤害法术可以很轻松推图,但后期基本就是靠山德鲁配合一些辅助法术推图了,爬楼的时候伤害法术也是聊胜于无,往往得靠辅助法术和物理输出,感觉平衡性还是欠缺得厉害。还有就是这游戏可以用奶来复活亡灵,每回合没有施法次数限制,蓝够多能甩十几个法术,玩起来怪怪的。
还有很多地方要优化 加油蛮好玩的
游戏内容还行,就是缺少点金币兑换,还有低级材料卖出成金币这些,还有严重需要快捷键,没有快捷键鼠标点的手都疼了,其他的还是比较好的。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
真的很不错,希望有后续开发。
还行,蛮好玩的,性价比超高
游戏不错,就是比较肝!单机游戏就得这样
支持一下。
烈火精灵我真的吐了 反伤的优先度比无敌技能还高 4300个骨龙一口火下去3000多个死了
游戏不错,还有很大潜力。不过最大问题是没啥礼包,其次画面其实太过艳丽一点,光污染的感觉。个人建议弱一点,另外对于物理系英雄不太友好
很上头,为了玩这游戏我云顶都好几天没打了
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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