
一款以探索为核心的RPG游戏! 什么?你居然是一位被人们看不起的弱小牧师? 通过你的智慧,收集情报,提升自我,然后去击败魔王来证明自己吧!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
神作
喜欢这个游戏 让我短暂回到了那个回不去的夏天 我永远会是那个握着拳头的小孩子
三小时通关 打完之后觉得这游戏……完全回忆不起来有啥值得回忆的内容 单纯王道征服 ……虽然动物声音好评 但是作为一个游戏而言内容太单薄了
目前这个游戏有几个问题。 第一个,反套路我没意见,可是能不能给怪物加个血槽? 第二个,不是说好了吃鱼干回血吗?还有那个咖喱棒写的是增加吧?结果怎么是反的?没人提?
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
4.5小时通关打完之后唯一的感受就是让魔王安心的吃个饭吧~!
千万不要忘记存档
铃铃傻逼(doge)
还行,就是有点短
說真的 不是普通短= =+ 因為等級一開始就是滿的...看似不用練功 但怎說呢...也不是普通長...得刷錢 還挺好玩的@@... 不刷錢能打不@@...能打 親測不拿步槍拿聖經打還ok的 但不敢帶太弱的劇情初期隊友 會死很慘 基本會變單挑...刷錢估計都會打不了 不刷錢更打不了 全基礎隊員應該還是能打 估計要轉黑暗牧師開血債 不然會滅
如果不看攻略的话,我最终的阵容和武器应该是带咖喱棒的骑士,带圣杖的魔法师,带藤弓的精灵和带枪的黑暗牧师,没有一个奶妈。。。 优秀的游戏,值得花时间慢慢品味
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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