
A Japanese strategy adventure game Operate a protagonist, match lineup, equipment, skills, etc. to form a combat team Instant combat system, rougelike Plot Role development Sword and Magic
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Reviews
游戏很好玩 玩起来有种莫名的爽快感! 有种自由的感觉
第一次玩到可以diy角色的游戏很新奇!
基本上2-3次战斗后 卡读条 需强退重新开
好玩!可惜遊戲沒有完成
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
推荐
保存退出之后,教程还会触发,你们制作组真的玩过这个游戏吗? 打赢一场战斗获得金币一个画面,获得经验一个画面,load回去还要一个画面,结束战斗画面结算居然有两个画面,加上加载回去一共三个画面,我他妈的人都傻了,玩这么久/这么多的单机游戏,第一次碰到这种这么无聊的拖时间。 半即时游戏要控制五个人,你们用脑子想想有可能吗?不可能的,只会点自动战斗。你这个半即时很没用,设计很失败。先说这么多吧。
这什么鬼?进去一移动就连续跳过天数不让动然后直接饿死?
游戏很好玩,刷子的乐趣,全程自动打就行!
游戏非常好玩,神作! 给作者: 自建角色有个BUG,提升召唤角色强度,到了需要8000魂2钻石的那个阶段就无法提升,点击确认无反应,但切换到游戏界面资源是被扣掉了的
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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