
Board the dark island, bravely explore the whole island, collect new CARDS to form their own deck, use CARDS and props to bravely defeat different enemies, finally eliminate the dragon, out of the darkness. Every time you explore a new island, your enemies, CARDS, stores, etc., are different.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
非常耐玩
很值得期待的杀戮尖塔like,大地图系统和卡牌类型有非常巨大的潜力。美工非常讨喜。但目前阶段内容还不多,卡池浅,野外遭遇少流程也太短。
内容太少,平衡不好,不建议全价购买。
给一点建议: 1.游戏不错,但难度太大,普通模式玩着都很吃力 2.建议前期取消追猎者,太恶心太难打,这玩意让游戏体验很差 3.个人感觉做成线性RPG类游戏更好玩,想享受收集宝物的快感,肉鸽like玩法死后游戏重置让人玩的很累,游戏积极性大打折扣 最后期待后续更新
玩了一大堆steam的游戏了(尤其热爱冒险,策略的),今天是第一次来写评论的。 为什么呢?这个游戏实在是。。。纠结。 早上开始玩玩到晚上,数十次的重来......我终于通关了基础难度(哈哈哈哈哈) 没有攻略全凭摸索,几十块钱总的来说体验还可以,是个有难度的游戏......(总之全程被飞龙追着打,装备顶不住,卡牌没羁绊,就分分钟跪了。 下面说说我对游戏的看法,游戏肯定是不成熟的,很难说完通过后还会有心情去回味,元素很多,一开始十分吸引人,但自由度不高,这不是个简单的爬塔(类似魔塔小游戏)休闲游戏,全程逼着你(飞龙盯上你了,飞龙他二哥也盯上你了,龙王召唤你了.......),不能安心发育,明明是休闲游戏却不适合佛系玩家!不适合佛系玩家!不适合佛系玩家! 游戏最后的通关模式朋友们可以参考《炉石传说》的冒险玩法,要走到最后,你要拼凑出比BOSS更BUG的卡牌羁绊可以赖死BOSS。我在被飞龙虐的死去活来后,决定非常稳的玩,结果到最后还是有好几个怪是没有清完的(然而完全不影响,跟没有一样。。。没办法,飞龙在召唤......) (手动滑稽) 闲的蛋疼可以一玩,基本上打到后期1小时到1个半小时一局,没处理好被搞死了就是半小时一局。 总的来说游戏元素是有的,架构也是有的,游戏的节奏不是很好,通关了也没有很快乐反而很累。 希望越改越好吧。
挺好玩的,类似爬塔
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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