
This is a plot-based game. The story of the game is original for the individual. There are only some simple mazes in the game, and there are no monsters in the maze. Characters can not be upgraded by conventional means, only some HP can be added through props. There are only a few BOSS battles throughout the game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $431.5M | 401.2K | 87% | $44.99 | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $301.3M | 483.3K | 94% | $24.99 | |
| approximately $276.2M | 468.1K | 94% | $29.99 | |
| approximately $247.1M | 489.8K | 95% | $29.99 | |
| approximately $202.3M | 181.8K | 95% | $39.99 |